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10 | <h1>Ogre::OctreeSceneManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a>, including all inherited members.<table> |
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11 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera56">_addOctreeNode</a>(OctreeNode *, Octree *octree, int depth=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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12 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera52">_alertVisibleObjects</a>(void)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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13 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera95">_applySceneAnimations</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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14 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera51">_findVisibleObjects</a>(Camera *cam, bool onlyShadowCasters)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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15 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera140">_notifyAutotrackingSceneNode</a>(SceneNode *node, bool autoTrack)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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16 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera81">_populateLightList</a>(const Vector3 &position, Real radius, LightList &destList)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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17 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera96">_queueSkiesForRendering</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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18 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera55">_removeOctreeNode</a>(OctreeNode *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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19 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera39">_renderScene</a>(Camera *camera, Viewport *vp, bool includeOverlays)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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20 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera38">_renderVisibleObjects</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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21 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera97">_setDestinationRenderSystem</a>(RenderSystem *sys)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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22 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera54">_updateOctreeNode</a>(OctreeNode *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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23 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera50">_updateSceneGraph</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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24 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera129">addRenderQueueListener</a>(RenderQueueListener *newListener)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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25 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera131">addSpecialCaseRenderQueue</a>(RenderQueueGroupID qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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26 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw6">AnimationIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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27 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">AnimationList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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28 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx6">AutoTrackingSceneNodes</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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29 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw5">BillboardSetIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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30 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">BillboardSetList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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31 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18">BoxPlane</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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32 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx13">BP_BACK</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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33 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx17">BP_DOWN</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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34 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx12">BP_FRONT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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35 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx14">BP_LEFT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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36 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx15">BP_RIGHT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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37 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx16">BP_UP</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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38 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw4">CameraIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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39 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">CameraList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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40 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera27">clearScene</a>(void)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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41 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera133">clearSpecialCaseRenderQueues</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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42 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera141">createAABBQuery</a>(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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43 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera119">createAnimation</a>(const String &name, Real length)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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44 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera123">createAnimationState</a>(const String &animName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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45 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera113">createBillboardSet</a>(const String &name, unsigned int poolSize=20)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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46 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera6">createCamera</a>(const String &name)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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47 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera84">createEntity</a>(const String &entityName, const String &meshName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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48 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera85">createEntity</a>(const String &entityName, PrefabType ptype)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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49 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera71">createIntersectionQuery</a>(unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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50 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera76">createLight</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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51 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera70">createPlaneBoundedVolumeQuery</a>(const PlaneBoundedVolumeList &volumes, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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52 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera31">createRayQuery</a>(const Ray &ray, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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53 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera47">createSceneNode</a>(void)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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54 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera48">createSceneNode</a>(const String &name)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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55 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb19">createShadowTextures</a>(unsigned short size, unsigned short count, PixelFormat fmt)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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56 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb10">createSkyboxPlane</a>(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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57 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb11">createSkydomePlane</a>(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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58 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera142">createSphereQuery</a>(const Sphere &sphere, unsigned long mask=0xFFFFFFFF)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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59 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera177">createStaticGeometry</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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60 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb6">deriveShadowCasterPass</a>(Pass *pass)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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61 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb7">deriveShadowReceiverPass</a>(Pass *pass)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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62 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera122">destroyAllAnimations</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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63 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera126">destroyAllAnimationStates</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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64 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera121">destroyAnimation</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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65 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera125">destroyAnimationState</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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66 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">destroyQuery</a>(SceneQuery *query)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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67 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera49">destroySceneNode</a>(const String &name)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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68 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb20">destroyShadowTextures</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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69 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw3">EntityIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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70 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">EntityList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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71 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera92">estimateWorldGeometry</a>(const String &filename)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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72 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb17">findLightsAffectingFrustum</a>(const Camera *camera)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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73 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera57">findNodesIn</a>(const AxisAlignedBox &box, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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74 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera58">findNodesIn</a>(const Sphere &sphere, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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75 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera59">findNodesIn</a>(const PlaneBoundedVolume &volume, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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76 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera60">findNodesIn</a>(const Ray &ray, std::list< SceneNode * > &list, SceneNode *exclude=0)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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77 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb25">findShadowCastersForLight</a>(const Light *light, const Camera *camera)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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78 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb14">fireRenderQueueEnded</a>(RenderQueueGroupID id)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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79 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb13">fireRenderQueueStarted</a>(RenderQueueGroupID id)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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80 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera91">getAmbientLight</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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81 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera120">getAnimation</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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82 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera148">getAnimationIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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83 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera124">getAnimationState</a>(const String &animName)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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84 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera149">getAnimationStateIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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85 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera114">getBillboardSet</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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86 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera147">getBillboardSetIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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87 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera72">getCamera</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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88 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera146">getCameraIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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89 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera86">getEntity</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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90 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera145">getEntityIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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91 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera109">getFogColour</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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92 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera112">getFogDensity</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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93 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera111">getFogEnd</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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94 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera108">getFogMode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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95 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera110">getFogStart</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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96 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera77">getLight</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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97 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera144">getLightIterator</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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98 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera65">getOption</a>(const String &, void *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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99 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera67">getOptionKeys</a>(StringVector &refKeys)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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100 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera66">getOptionValues</a>(const String &key, StringVector &refValueList)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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101 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera128">getRenderQueue</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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102 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera82">getRootSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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103 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera83">getSceneNode</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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104 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera155">getShadowColour</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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105 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera157">getShadowDirectionalLightExtrusionDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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106 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera159">getShadowFarDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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107 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera161">getShadowIndexBufferSize</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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108 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera151">getShadowTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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109 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera167">getShadowTextureCount</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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110 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera165">getShadowTexturePixelFormat</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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111 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera173">getShadowTextureSelfShadow</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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112 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera163">getShadowTextureSize</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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113 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera139">getShowBoundingBoxes</a>() const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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114 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera153">getShowDebugShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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115 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera103">getSkyBoxNode</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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116 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera106">getSkyDomeNode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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117 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera100">getSkyPlaneNode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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118 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera135">getSpecialCaseRenderQueueMode</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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119 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera178">getStaticGeometry</a>(const String &name) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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120 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera93">getSuggestedViewpoint</a>(bool random=false)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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121 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera137">getWorldGeometryRenderQueue</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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122 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera94">hasOption</a>(const String &strKey) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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123 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16">IlluminationRenderStage</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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124 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera46">init</a>(AxisAlignedBox &box, int d)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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125 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb4">initRenderQueue</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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126 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb18">initShadowVolumeMaterials</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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127 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagers0">intersect_call</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [static]</code></td></tr> |
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128 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw8">IRS_AMBIENT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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129 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw10">IRS_DECAL</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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130 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw7">IRS_NONE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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131 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw9">IRS_PER_LIGHT</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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132 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw12">IRS_RENDER_MODULATIVE_PASS</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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133 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw11">IRS_RENDER_TO_TEXTURE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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134 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera136">isRenderQueueToBeProcessed</a>(RenderQueueGroupID qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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135 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera102">isSkyBoxEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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136 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera105">isSkyDomeEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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137 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera99">isSkyPlaneEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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138 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw2">LightIterator</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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139 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp26">mAmbientLight</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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140 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp64">mAnimationsList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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141 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp65">mAnimationStates</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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142 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera127">manualRender</a>(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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143 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp69">mAutoParamDataSource</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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144 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp37">mAutoTrackingSceneNodes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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145 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp31">mBillboardSets</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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146 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp19">mBox</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
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147 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp16">mBoxes</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
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148 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp66">mCamChanged</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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149 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp34">mCameraInProgress</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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150 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp28">mCameras</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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151 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert1">mColors</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected, static]</code></td></tr> |
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152 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp23">mCorners</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
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153 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp21">mCullCamera</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
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154 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp87">mCurrentShadowTexture</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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155 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp35">mCurrentViewport</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
156 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp71">mDebugShadows</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
157 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp27">mDestRenderSystem</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
158 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp63">mDisplayNodes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
159 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp30">mEntities</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
160 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp107">mFiniteExtrusionParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
161 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp54">mFogColour</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
162 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp57">mFogDensity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
163 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp56">mFogEnd</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
164 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp53">mFogMode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
165 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp55">mFogStart</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
166 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp80">mFullScreenQuad</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
167 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp82">mIlluminationStage</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
168 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert2">mIndexes</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected, static]</code></td></tr> |
---|
169 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp106">mInfiniteExtrusionParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
170 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp29">mLights</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
171 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp77">mLightsAffectingFrustum</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
172 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp22">mLoose</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
173 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp18">mMaxDepth</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
174 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp17">mNumObjects</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
175 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp15">mOctree</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
176 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp25">mRenderQueue</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
177 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp67">mRenderQueueListeners</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
178 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp24">mScaleFactor</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
179 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp33">mSceneNodes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
180 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp36">mSceneRoot</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
181 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp91">mShadowCasterAABBQuery</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
182 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp89">mShadowCasterList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
183 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp61">mShadowCasterPlainBlackPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
184 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp108">mShadowCasterQueryListener</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
185 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp90">mShadowCasterSphereQuery</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
186 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp72">mShadowColour</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
187 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp73">mShadowDebugPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
188 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp81">mShadowDirLightExtrudeDist</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
189 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp92">mShadowFarDist</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
190 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp93">mShadowFarDistSquared</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
191 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp78">mShadowIndexBuffer</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
192 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp79">mShadowIndexBufferSize</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
193 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp76">mShadowMaterialInitDone</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
194 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp75">mShadowModulativePass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
195 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp62">mShadowReceiverPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
196 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp74">mShadowStencilPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
197 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp70">mShadowTechnique</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
198 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp104">mShadowTextureCasterVPDirty</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
199 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp84">mShadowTextureCount</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
200 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp98">mShadowTextureCustomCasterPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
201 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp100">mShadowTextureCustomCasterVertexProgram</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
202 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp102">mShadowTextureCustomCasterVPParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
203 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp99">mShadowTextureCustomReceiverPass</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
204 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp101">mShadowTextureCustomReceiverVertexProgram</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
205 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp103">mShadowTextureCustomReceiverVPParams</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
206 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp96">mShadowTextureFadeEnd</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
207 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp95">mShadowTextureFadeStart</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
208 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp85">mShadowTextureFormat</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
209 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp94">mShadowTextureOffset</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
210 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp105">mShadowTextureReceiverVPDirty</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
211 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp86">mShadowTextures</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
212 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp97">mShadowTextureSelfShadow</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
213 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp83">mShadowTextureSize</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
214 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp88">mShadowUseInfiniteFarPlane</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
215 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp68">mShowBoundingBoxes</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
216 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp20">mShowBoxes</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
---|
217 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp48">mSkyBoxDrawFirst</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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218 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp47">mSkyBoxEnabled</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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219 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp40">mSkyBoxEntity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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220 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp43">mSkyBoxNode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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221 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp49">mSkyBoxOrientation</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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222 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp51">mSkyDomeDrawFirst</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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223 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp50">mSkyDomeEnabled</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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224 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp39">mSkyDomeEntity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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225 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp42">mSkyDomeNode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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226 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp52">mSkyDomeOrientation</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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227 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp46">mSkyPlane</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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228 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp45">mSkyPlaneDrawFirst</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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229 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp44">mSkyPlaneEnabled</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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230 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp38">mSkyPlaneEntity</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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231 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp41">mSkyPlaneNode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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232 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp58">mSpecialCaseQueueList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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233 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp59">mSpecialCaseQueueMode</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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234 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp32">mStaticGeometryList</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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235 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp14">mVisible</a></td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [protected]</code></td></tr> |
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236 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp60">mWorldGeometryRenderQueue</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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237 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern3">OctreeAxisAlignedBoxSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
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238 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern0">OctreeIntersectionSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
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239 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern4">OctreePlaneBoundedVolumeListSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
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240 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern1">OctreeRaySceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
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241 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera0">OctreeSceneManager</a>()</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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242 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera1">OctreeSceneManager</a>(AxisAlignedBox &box, int max_depth)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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243 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera68">OctreeSceneManager::createAABBQuery</a>(const AxisAlignedBox &box, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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244 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera69">OctreeSceneManager::createSphereQuery</a>(const Sphere &sphere, unsigned long mask)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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245 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern2">OctreeSphereSceneQuery</a> class</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [friend]</code></td></tr> |
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246 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw18">PrefabType</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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247 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb21">prepareShadowTextures</a>(Camera *cam, Viewport *vp)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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248 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw18Ogre_1_1TerrainSceneManagerw15">PT_PLANE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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249 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera117">removeAllBillboardSets</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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250 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera75">removeAllCameras</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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251 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera89">removeAllEntities</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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252 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera80">removeAllLights</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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253 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera181">removeAllStaticGeometry</a>(void)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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254 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera115">removeBillboardSet</a>(BillboardSet *set)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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255 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera116">removeBillboardSet</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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256 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera73">removeCamera</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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257 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera74">removeCamera</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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258 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera87">removeEntity</a>(Entity *ent)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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259 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera88">removeEntity</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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260 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera78">removeLight</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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261 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera79">removeLight</a>(Light *light)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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262 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera130">removeRenderQueueListener</a>(RenderQueueListener *delListener)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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263 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera132">removeSpecialCaseRenderQueue</a>(RenderQueueGroupID qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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264 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera179">removeStaticGeometry</a>(StaticGeometry *geom)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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265 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera180">removeStaticGeometry</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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266 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb28">renderAdditiveStencilShadowedQueueGroupObjects</a>(RenderQueueGroup *group)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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267 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb27">renderBasicQueueGroupObjects</a>(RenderQueueGroup *pGroup)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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268 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb29">renderModulativeStencilShadowedQueueGroupObjects</a>(RenderQueueGroup *group)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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269 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb32">renderModulativeTextureShadowedQueueGroupObjects</a>(RenderQueueGroup *group)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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270 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb33">renderObjects</a>(const RenderPriorityGroup::SolidRenderablePassMap &objs, bool doLightIteration, const LightList *manualLightList=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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271 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb34">renderObjects</a>(const RenderPriorityGroup::TransparentRenderablePassList &objs, bool doLightIteration, const LightList *manualLightList=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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272 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb26">renderQueueGroupObjects</a>(RenderQueueGroup *group)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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273 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx9">RenderQueueListenerList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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274 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb24">renderShadowVolumeObjects</a>(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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275 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb22">renderShadowVolumesToStencil</a>(const Light *light, const Camera *cam)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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276 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb16">renderSingleObject</a>(Renderable *rend, Pass *pass, bool doLightIteration, const LightList *manualLightList=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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277 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb30">renderTextureShadowCasterQueueGroupObjects</a>(RenderQueueGroup *group)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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278 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb31">renderTextureShadowReceiverQueueGroupObjects</a>(RenderQueueGroup *group)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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279 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb35">renderTransparentShadowCasterObjects</a>(const RenderPriorityGroup::TransparentRenderablePassList &objs, bool doLightIteration, const LightList *manualLightList=0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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280 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera64">resize</a>(const AxisAlignedBox &box)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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281 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">SceneLightList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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282 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera0">SceneManager</a>()</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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283 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx5">SceneNodeList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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284 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17Ogre_1_1TerrainSceneManagerw14">SCRQM_EXCLUDE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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285 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17Ogre_1_1TerrainSceneManagerw13">SCRQM_INCLUDE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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286 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera90">setAmbientLight</a>(const ColourValue &colour)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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287 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera118">setDisplaySceneNodes</a>(bool display)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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288 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera107">setFog</a>(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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289 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera63">setLooseOctree</a>(bool b)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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290 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera23">setOption</a>(const String &, const void *)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td><code> [virtual]</code></td></tr> |
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291 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb5">setPass</a>(Pass *pass)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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292 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera154">setShadowColour</a>(const ColourValue &colour)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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293 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera156">setShadowDirectionalLightExtrusionDistance</a>(Real dist)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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294 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera169">setShadowDirLightTextureOffset</a>(Real offset)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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295 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera158">setShadowFarDistance</a>(Real distance)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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296 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera160">setShadowIndexBufferSize</a>(size_t size)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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297 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera150">setShadowTechnique</a>(ShadowTechnique technique)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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298 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera174">setShadowTextureCasterMaterial</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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299 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera166">setShadowTextureCount</a>(unsigned short count)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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300 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera171">setShadowTextureFadeEnd</a>(Real fadeEnd)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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301 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera170">setShadowTextureFadeStart</a>(Real fadeStart)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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302 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera164">setShadowTexturePixelFormat</a>(PixelFormat fmt)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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303 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera175">setShadowTextureReceiverMaterial</a>(const String &name)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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304 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera172">setShadowTextureSelfShadow</a>(bool selfShadow)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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305 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera168">setShadowTextureSettings</a>(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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306 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera162">setShadowTextureSize</a>(unsigned short size)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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307 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera176">setShadowUseInfiniteFarPlane</a>(bool enable)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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308 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb23">setShadowVolumeStencilState</a>(bool secondpass, bool zfail, bool twosided)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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309 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera61">setShowBoxes</a>(bool b)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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310 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera152">setShowDebugShadows</a>(bool debug)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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311 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera101">setSkyBox</a>(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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312 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera104">setSkyDome</a>(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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313 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera98">setSkyPlane</a>(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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314 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera134">setSpecialCaseRenderQueueMode</a>(SpecialCaseRenderQueueMode mode)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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315 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera62">setUseCullCamera</a>(bool b)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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316 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb15">setViewport</a>(Viewport *vp)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected, virtual]</code></td></tr> |
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317 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera27">setWorldGeometry</a>(const String &filename)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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318 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera81">setWorldGeometryRenderQueue</a>(RenderQueueGroupID qid)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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319 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">ShadowCasterList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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320 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx10">ShadowTextureList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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321 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera138">showBoundingBoxes</a>(bool bShow)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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322 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx7">SpecialCaseRenderQueueList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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323 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">SpecialCaseRenderQueueMode</a> enum name</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td></td></tr> |
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324 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx4">StaticGeometryList</a> typedef</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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325 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb12">useRenderableViewProjMode</a>(Renderable *pRend)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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326 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb8">validatePassForRendering</a>(Pass *pass)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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327 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb9">validateRenderableForRendering</a>(Pass *pass, Renderable *rend)</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [protected]</code></td></tr> |
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328 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera53">walkOctree</a>(OctreeCamera *, RenderQueue *, Octree *, bool foundvisible, bool onlyShadowCasters)</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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329 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers1">WORLD_GEOMETRY_QUERY_MASK</a></td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [static]</code></td></tr> |
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330 | <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera2">~OctreeSceneManager</a>()</td><td><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td></td></tr> |
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331 | <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera1">~SceneManager</a>()</td><td><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td><code> [virtual]</code></td></tr> |
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332 | </table><hr> |
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333 | <p> |
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334 | Copyright © 2000-2005 by The OGRE Team<br /> |
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335 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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343 | |
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344 | Last modified Sun Feb 12 13:06:18 2006 |
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345 | </p> |
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346 | </body> |
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347 | </html> |
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