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Ogre::TerrainRenderable Member List

This is the complete list of members for Ogre::TerrainRenderable, including all inherited members.
_adjustRenderLevel(int i)Ogre::TerrainRenderable [protected]
_calculateCFactor()Ogre::TerrainRenderable [protected]
_calculateMinLevelDist2(Real C)Ogre::TerrainRenderable [protected]
_calculateNormals()Ogre::TerrainRenderable
_checkSize(int n)Ogre::TerrainRenderable [protected]
_destroyLevelIndexes()Ogre::TerrainRenderable [protected]
_generateVertexLighting(const Vector3 &sun, ColourValue ambient)Ogre::TerrainRenderable
_getIndexCache(void)Ogre::TerrainRenderable [static]
_getNeighbor(Neighbor n)Ogre::TerrainRenderable
_getNormalAt(float x, float y, Vector3 *result)Ogre::TerrainRenderable
_getParentNodeFullTransform(void) const Ogre::MovableObject [virtual]
_hasNeighborRenderLevel(int i) const Ogre::TerrainRenderable [protected]
_index(int x, int z) const Ogre::TerrainRenderable [protected]
_initLevelIndexes()Ogre::TerrainRenderable [protected]
_notifyAttached(Node *parent, bool isTagPoint=false)Ogre::MovableObject [virtual]
_notifyCurrentCamera(Camera *cam)Ogre::TerrainRenderable [virtual]
_numNeighbors() const Ogre::TerrainRenderable [protected]
_setNeighbor(Neighbor n, TerrainRenderable *t)Ogre::TerrainRenderable
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const Ogre::TerrainRenderable [virtual]
_updateRenderQueue(RenderQueue *queue)Ogre::TerrainRenderable [virtual]
_vertex(int x, int z, int n)Ogre::TerrainRenderable [protected]
addQueryFlags(unsigned long flags)Ogre::MovableObject [virtual]
createDeltaBuffer(void)Ogre::TerrainRenderable [protected]
CustomParameterMap typedefOgre::Renderable [protected]
deleteGeometry()Ogre::TerrainRenderable
EAST enum valueOgre::TerrainRenderable
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const Ogre::ShadowCaster [protected, virtual]
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)Ogre::ShadowCaster [static]
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags)Ogre::ShadowCaster [protected, virtual]
generateTriListIndexes(unsigned int stitchFlags)Ogre::TerrainRenderable [protected]
generateTriStripIndexes(unsigned int stitchFlags)Ogre::TerrainRenderable [protected]
getBoundingBox(void) const Ogre::TerrainRenderable [virtual]
getBoundingRadius(void) const Ogre::TerrainRenderable [virtual]
getCastShadows(void) const Ogre::MovableObject [virtual]
getCastsShadows(void) const Ogre::Renderable [virtual]
getClipPlanes() const Ogre::Renderable [virtual]
getCustomParameter(size_t index) const Ogre::Renderable
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const Ogre::MovableObject [virtual]
getEdgeList(void)Ogre::MovableObject [virtual]
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const Ogre::ShadowCaster [protected]
getHeightAt(float x, float y)Ogre::TerrainRenderable
getIndexData(void)Ogre::TerrainRenderable [protected]
getLightCapBounds(void) const Ogre::MovableObject [virtual]
getLights(void) const Ogre::TerrainRenderable [virtual]
getMaterial(void) const Ogre::TerrainRenderable [virtual]
getMovableType(void) const Ogre::TerrainRenderable [virtual]
getName(void) const Ogre::TerrainRenderable [virtual]
getNormaliseNormals(void) const Ogre::Renderable [virtual]
getNumWorldTransforms(void) const Ogre::Renderable [virtual]
getParentNode(void) const Ogre::MovableObject [virtual]
getParentSceneNode(void) const Ogre::MovableObject [virtual]
getPointExtrusionDistance(const Light *l) const Ogre::MovableObject [virtual]
getQueryFlags(void) const Ogre::MovableObject [virtual]
getRenderDetail() const Ogre::Renderable [virtual]
getRenderDetailOverrideable(void) const Ogre::Renderable [virtual]
getRenderLevel() const Ogre::TerrainRenderable
getRenderOperation(RenderOperation &rend)Ogre::TerrainRenderable [virtual]
getRenderQueueGroup(void) const Ogre::MovableObject [virtual]
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)Ogre::MovableObject [virtual]
getSquaredViewDepth(const Camera *cam) const Ogre::TerrainRenderable [virtual]
getTechnique(void) const Ogre::Renderable [virtual]
getUserObject(void)Ogre::MovableObject [virtual]
getWorldBoundingBox(bool derive=false) const Ogre::MovableObject [virtual]
getWorldBoundingSphere(bool derive=false) const Ogre::MovableObject [virtual]
getWorldOrientation(void) const Ogre::TerrainRenderable [virtual]
getWorldPosition(void) const Ogre::TerrainRenderable [virtual]
getWorldTransforms(Matrix4 *xform) const Ogre::TerrainRenderable [virtual]
HERE enum valueOgre::TerrainRenderable
initialise(int startx, int startz, Real *pageHeightData)Ogre::TerrainRenderable
intersectSegment(const Vector3 &start, const Vector3 &end, Vector3 *result)Ogre::TerrainRenderable
isAttached(void) const Ogre::MovableObject [virtual]
isInScene(void) const Ogre::MovableObject [virtual]
isVisible(void) const Ogre::MovableObject [virtual]
mBoundingRadiusOgre::TerrainRenderable [protected]
mBoundsOgre::TerrainRenderable [protected]
mCastShadowsOgre::MovableObject [protected]
mCenterOgre::TerrainRenderable [protected]
mCustomParametersOgre::Renderable [protected]
mDeltaBuffersOgre::TerrainRenderable [protected]
mForcedRenderLevelOgre::TerrainRenderable [protected]
mInitOgre::TerrainRenderable [protected]
mLastNextLevelOgre::TerrainRenderable [protected]
mLevelIndexOgre::TerrainRenderable [protected, static]
mLevelInitOgre::TerrainRenderable [protected, static]
mLightListOgre::TerrainRenderable [mutable, protected]
mLightListDirtyOgre::TerrainRenderable [mutable, protected]
mLODMorphFactorOgre::TerrainRenderable [protected]
mMainBufferOgre::TerrainRenderable [protected]
mMaterialOgre::TerrainRenderable [protected]
mMinLevelDistSqrOgre::TerrainRenderable [protected]
mNameOgre::TerrainRenderable [protected]
mNeighborsOgre::TerrainRenderable [protected]
mNextLevelDownOgre::TerrainRenderable [protected]
MovableObject()Ogre::MovableObject
mParentIsTagPointOgre::MovableObject [protected]
mParentNodeOgre::MovableObject [protected]
mPositionBufferOgre::TerrainRenderable [protected]
mQueryFlagsOgre::MovableObject [protected]
mRenderDetailOverrideableOgre::Renderable [protected]
mRenderLevelOgre::TerrainRenderable [protected]
mRenderQueueIDOgre::MovableObject [protected]
mRenderQueueIDSetOgre::MovableObject [protected]
msDummyPlaneListOgre::Renderable [protected, static]
msIndexCacheOgre::TerrainRenderable [protected, static]
msOptionsOgre::TerrainRenderable [protected, static]
mTerrainOgre::TerrainRenderable [protected]
mTypeOgre::TerrainRenderable [protected, static]
mUserObjectOgre::MovableObject [protected]
mVisibleOgre::MovableObject [protected]
mWorldAABBOgre::MovableObject [mutable, protected]
mWorldBoundingSphereOgre::MovableObject [mutable, protected]
mWorldDarkCapBoundsOgre::MovableObject [mutable, protected]
Neighbor enum nameOgre::TerrainRenderable
NORTH enum valueOgre::TerrainRenderable
removeQueryFlags(unsigned long flags)Ogre::MovableObject [virtual]
Renderable()Ogre::Renderable
setCastShadows(bool enabled)Ogre::MovableObject
setCustomParameter(size_t index, const Vector4 &value)Ogre::Renderable
setForcedRenderLevel(int i)Ogre::TerrainRenderable
setMaterial(const MaterialPtr &m)Ogre::TerrainRenderable
setQueryFlags(unsigned long flags)Ogre::MovableObject [virtual]
setRenderDetailOverrideable(bool override)Ogre::Renderable [virtual]
setRenderQueueGroup(RenderQueueGroupID queueID)Ogre::MovableObject [virtual]
setUserObject(UserDefinedObject *obj)Ogre::MovableObject [virtual]
setVisible(bool visible)Ogre::MovableObject [virtual]
ShadowRenderableList typedefOgre::ShadowCaster
ShadowRenderableListIterator typedefOgre::ShadowCaster
SOUTH enum valueOgre::TerrainRenderable
stitchEdge(Neighbor neighbor, int hiLOD, int loLOD, bool omitFirstTri, bool omitLastTri, unsigned short **ppIdx)Ogre::TerrainRenderable [protected]
TerrainRenderable(const String &name)Ogre::TerrainRenderable
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos)Ogre::ShadowCaster [protected, virtual]
useIdentityProjection(void) const Ogre::Renderable [virtual]
useIdentityView(void) const Ogre::Renderable [virtual]
WEST enum valueOgre::TerrainRenderable
~MovableObject()Ogre::MovableObject [virtual]
~Renderable()Ogre::Renderable [virtual]
~ShadowCaster()Ogre::ShadowCaster [virtual]
~TerrainRenderable()Ogre::TerrainRenderable

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:06:35 2006