1 | <html> |
---|
2 | <head> |
---|
3 | <title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> |
---|
4 | <link type="text/css" rel="stylesheet" href="style.css"> |
---|
5 | </head> |
---|
6 | |
---|
7 | <body> |
---|
8 | <!-- Generated by Doxygen 1.3.6 --> |
---|
9 | <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> |
---|
10 | <h1>Ogre::TerrainRenderable Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a>, including all inherited members.<table> |
---|
11 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb4">_adjustRenderLevel</a>(int i)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
12 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb9">_calculateCFactor</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
13 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb8">_calculateMinLevelDist2</a>(Real C)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
14 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea22">_calculateNormals</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
15 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb7">_checkSize</a>(int n)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
16 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb6">_destroyLevelIndexes</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
17 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea23">_generateVertexLighting</a>(const Vector3 &sun, ColourValue ambient)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
18 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablee0">_getIndexCache</a>(void)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [static]</code></td></tr> |
---|
19 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea20">_getNeighbor</a>(Neighbor n)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
20 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea16">_getNormalAt</a>(float x, float y, Vector3 *result)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
21 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">_getParentNodeFullTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
22 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb3">_hasNeighborRenderLevel</a>(int i) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
23 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb0">_index</a>(int x, int z) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
24 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb5">_initLevelIndexes</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
25 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">_notifyAttached</a>(Node *parent, bool isTagPoint=false)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
26 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea7">_notifyCurrentCamera</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
27 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb2">_numNeighbors</a>() const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
28 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea19">_setNeighbor</a>(Neighbor n, TerrainRenderable *t)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
29 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
30 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea8">_updateRenderQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
31 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb1">_vertex</a>(int x, int z, int n)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
32 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">addQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
33 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb14">createDeltaBuffer</a>(void)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
34 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
---|
35 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea2">deleteGeometry</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
36 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew2">EAST</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
37 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a>(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
38 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a>(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [static]</code></td></tr> |
---|
39 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a>(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
40 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb12">generateTriListIndexes</a>(unsigned int stitchFlags)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
41 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb11">generateTriStripIndexes</a>(unsigned int stitchFlags)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
42 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea6">getBoundingBox</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
43 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea25">getBoundingRadius</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
44 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa40">getCastShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
45 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
46 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
47 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
---|
48 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa38">getDarkCapBounds</a>(const Light &light, Real dirLightExtrusionDist) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
49 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa35">getEdgeList</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
50 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a>(const Vector3 &objectPos, const Light *light) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected]</code></td></tr> |
---|
51 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea17">getHeightAt</a>(float x, float y)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
52 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb10">getIndexData</a>(void)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
53 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa37">getLightCapBounds</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
54 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea26">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
55 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea10">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
56 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea5">getMovableType</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
57 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea4">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
58 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
59 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
60 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
61 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">getParentSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
62 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa41">getPointExtrusionDistance</a>(const Light *l) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
63 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">getQueryFlags</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
64 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
65 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
66 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea14">getRenderLevel</a>() const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
67 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea9">getRenderOperation</a>(RenderOperation &rend)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
68 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">getRenderQueueGroup</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
69 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa36">getShadowVolumeRenderableIterator</a>(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
70 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea24">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
71 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
72 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getUserObject</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
73 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">getWorldBoundingBox</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
74 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">getWorldBoundingSphere</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
75 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea12">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
76 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea13">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
77 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea11">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [virtual]</code></td></tr> |
---|
78 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew4">HERE</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
79 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea3">initialise</a>(int startx, int startz, Real *pageHeightData)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
80 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea18">intersectSegment</a>(const Vector3 &start, const Vector3 &end, Vector3 *result)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
81 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">isAttached</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
82 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">isInScene</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
83 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
84 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep8">mBoundingRadius</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
85 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep9">mBounds</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
86 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">mCastShadows</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
87 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep10">mCenter</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
88 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
---|
89 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep15">mDeltaBuffers</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
90 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep17">mForcedRenderLevel</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
91 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep13">mInit</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
92 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep2">mLastNextLevel</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
93 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet3">mLevelIndex</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
94 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet4">mLevelInit</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
95 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep7">mLightList</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
96 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep6">mLightListDirty</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
97 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep3">mLODMorphFactor</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
98 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep14">mMainBuffer</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
99 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep12">mMaterial</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
100 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep4">mMinLevelDistSqr</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
101 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep11">mName</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
102 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep5">mNeighbors</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
103 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep18">mNextLevelDown</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
104 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta0">MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr> |
---|
105 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">mParentIsTagPoint</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
106 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">mParentNode</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
107 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep16">mPositionBuffer</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
108 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">mQueryFlags</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
109 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr> |
---|
110 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep1">mRenderLevel</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
111 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">mRenderQueueID</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
112 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">mRenderQueueIDSet</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
113 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
114 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet0">msIndexCache</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
115 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet1">msOptions</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
116 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep0">mTerrain</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
117 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet2">mType</a></td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected, static]</code></td></tr> |
---|
118 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">mUserObject</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
119 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">mVisible</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr> |
---|
120 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
121 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">mWorldBoundingSphere</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
122 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">mWorldDarkCapBounds</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr> |
---|
123 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a> enum name</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
124 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew0">NORTH</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
125 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa33">removeQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
126 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
---|
127 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa39">setCastShadows</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr> |
---|
128 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a>(size_t index, const Vector4 &value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr> |
---|
129 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea15">setForcedRenderLevel</a>(int i)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
130 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea21">setMaterial</a>(const MaterialPtr &m)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
131 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">setQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
132 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
133 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">setRenderQueueGroup</a>(RenderQueueGroupID queueID)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
134 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setUserObject</a>(UserDefinedObject *obj)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
135 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setVisible</a>(bool visible)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
136 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr> |
---|
137 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr> |
---|
138 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew1">SOUTH</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
139 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb13">stitchEdge</a>(Neighbor neighbor, int hiLOD, int loLOD, bool omitFirstTri, bool omitLastTri, unsigned short **ppIdx)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td><code> [protected]</code></td></tr> |
---|
140 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea0">TerrainRenderable</a>(const String &name)</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
141 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a>(EdgeData *edgeData, const Vector4 &lightPos)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr> |
---|
142 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
143 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
144 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew3">WEST</a> enum value</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
145 | <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta1">~MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr> |
---|
146 | <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr> |
---|
147 | <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera0">~ShadowCaster</a>()</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [virtual]</code></td></tr> |
---|
148 | <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea1">~TerrainRenderable</a>()</td><td><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td></td></tr> |
---|
149 | </table><hr> |
---|
150 | <p> |
---|
151 | Copyright © 2000-2005 by The OGRE Team<br /> |
---|
152 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
---|
153 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
---|
154 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
---|
155 | <Work rdf:about=""> |
---|
156 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
---|
157 | <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" /> |
---|
158 | </Work> |
---|
159 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
---|
160 | |
---|
161 | Last modified Sun Feb 12 13:06:35 2006 |
---|
162 | </p> |
---|
163 | </body> |
---|
164 | </html> |
---|