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OgreRefApp Namespace Reference


Classes

class  ApplicationObject
 This object is the base class for all discrete objects in the application. More...

struct  ApplicationObject::CollisionInfo
 Contains information about a collision; used in the _notifyCollided call. More...

class  Ball
class  Box
class  CollideCamera
 A camera which can interact with the world. More...

class  Joint
 Represents a linkage between application objects or between them and the world, enforcing certain constraints. More...

class  BallJoint
 Implementation of ball joint. More...

class  SliderJoint
 Implementation of slider joint. More...

class  HingeJoint
 Implementation of hinge joint. More...

class  UniversalJoint
 Implementation of universal joint. More...

class  Hinge2Joint
 Implementation of hinge2 joint. More...

class  OgreHead
class  FinitePlane
class  World

Functions

void OgreToOde (const Matrix3 &ogre, dMatrix3 &ode)


Function Documentation

void OgreToOde const Matrix3 ogre,
dMatrix3 &  ode
 

Definition at line 55 of file OgreRefAppPrerequisites.h.


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Last modified Sun Feb 12 13:11:27 2006