[692] | 1 | /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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| 2 | Initial Version: Darrell Walisser <dwaliss1@purdue.edu> |
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| 3 | Non-NIB-Code & other changes: Max Horn <max@quendi.de> |
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| 4 | |
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| 5 | Feel free to customize this file to suit your needs |
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| 6 | */ |
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| 7 | |
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| 8 | #import <SDL/SDL.h> |
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| 9 | #import "SDLMain.h" |
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| 10 | #import <sys/param.h> /* for MAXPATHLEN */ |
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| 11 | #import <unistd.h> |
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| 12 | |
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| 13 | /* Use this flag to determine whether we use SDLMain.nib or not */ |
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| 14 | #define SDL_USE_NIB_FILE 0 |
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| 15 | |
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| 16 | |
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| 17 | static int gArgc; |
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| 18 | static char **gArgv; |
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| 19 | static BOOL gFinderLaunch; |
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| 20 | |
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| 21 | #if SDL_USE_NIB_FILE |
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| 22 | /* A helper category for NSString */ |
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| 23 | @interface NSString (ReplaceSubString) |
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| 24 | - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString; |
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| 25 | @end |
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| 26 | #else |
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| 27 | /* An internal Apple class used to setup Apple menus */ |
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| 28 | @interface NSAppleMenuController:NSObject {} |
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| 29 | - (void)controlMenu:(NSMenu *)aMenu; |
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| 30 | @end |
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| 31 | #endif |
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| 32 | |
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| 33 | @interface SDLApplication : NSApplication |
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| 34 | @end |
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| 35 | |
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| 36 | @implementation SDLApplication |
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| 37 | /* Invoked from the Quit menu item */ |
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| 38 | - (void)terminate:(id)sender |
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| 39 | { |
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| 40 | /* Post a SDL_QUIT event */ |
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| 41 | SDL_Event event; |
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| 42 | event.type = SDL_QUIT; |
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| 43 | SDL_PushEvent(&event); |
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| 44 | } |
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| 45 | @end |
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| 46 | |
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| 47 | |
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| 48 | /* The main class of the application, the application's delegate */ |
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| 49 | @implementation SDLMain |
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| 50 | |
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| 51 | /* Set the working directory to the .app's parent directory */ |
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| 52 | - (void) setupWorkingDirectory:(BOOL)shouldChdir |
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| 53 | { |
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| 54 | char parentdir[MAXPATHLEN]; |
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| 55 | char *c; |
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| 56 | |
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| 57 | strncpy ( parentdir, gArgv[0], sizeof(parentdir) ); |
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| 58 | c = (char*) parentdir; |
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| 59 | |
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| 60 | while (*c != '\0') /* go to end */ |
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| 61 | c++; |
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| 62 | |
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| 63 | while (*c != '/') /* back up to parent */ |
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| 64 | c--; |
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| 65 | |
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| 66 | *c++ = '\0'; /* cut off last part (binary name) */ |
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| 67 | |
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| 68 | if (shouldChdir) |
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| 69 | { |
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| 70 | assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */ |
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| 71 | assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */ |
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| 72 | } |
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| 73 | } |
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| 74 | |
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| 75 | #if SDL_USE_NIB_FILE |
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| 76 | |
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| 77 | /* Fix menu to contain the real app name instead of "SDL App" */ |
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| 78 | - (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName |
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| 79 | { |
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| 80 | NSRange aRange; |
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| 81 | NSEnumerator *enumerator; |
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| 82 | NSMenuItem *menuItem; |
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| 83 | |
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| 84 | aRange = [[aMenu title] rangeOfString:@"SDL App"]; |
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| 85 | if (aRange.length != 0) |
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| 86 | [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]]; |
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| 87 | |
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| 88 | enumerator = [[aMenu itemArray] objectEnumerator]; |
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| 89 | while ((menuItem = [enumerator nextObject])) |
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| 90 | { |
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| 91 | aRange = [[menuItem title] rangeOfString:@"SDL App"]; |
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| 92 | if (aRange.length != 0) |
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| 93 | [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]]; |
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| 94 | if ([menuItem hasSubmenu]) |
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| 95 | [self fixMenu:[menuItem submenu] withAppName:appName]; |
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| 96 | } |
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| 97 | [ aMenu sizeToFit ]; |
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| 98 | } |
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| 99 | |
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| 100 | #else |
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| 101 | |
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| 102 | void setupAppleMenu(void) |
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| 103 | { |
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| 104 | /* warning: this code is very odd */ |
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| 105 | NSAppleMenuController *appleMenuController; |
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| 106 | NSMenu *appleMenu; |
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| 107 | NSMenuItem *appleMenuItem; |
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| 108 | |
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| 109 | appleMenuController = [[NSAppleMenuController alloc] init]; |
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| 110 | appleMenu = [[NSMenu alloc] initWithTitle:@""]; |
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| 111 | appleMenuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]; |
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| 112 | |
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| 113 | [appleMenuItem setSubmenu:appleMenu]; |
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| 114 | |
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| 115 | /* yes, we do need to add it and then remove it -- |
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| 116 | if you don't add it, it doesn't get displayed |
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| 117 | if you don't remove it, you have an extra, titleless item in the menubar |
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| 118 | when you remove it, it appears to stick around |
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| 119 | very, very odd */ |
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| 120 | [[NSApp mainMenu] addItem:appleMenuItem]; |
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| 121 | [appleMenuController controlMenu:appleMenu]; |
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| 122 | [[NSApp mainMenu] removeItem:appleMenuItem]; |
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| 123 | [appleMenu release]; |
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| 124 | [appleMenuItem release]; |
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| 125 | } |
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| 126 | |
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| 127 | /* Create a window menu */ |
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| 128 | void setupWindowMenu(void) |
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| 129 | { |
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| 130 | NSMenu *windowMenu; |
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| 131 | NSMenuItem *windowMenuItem; |
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| 132 | NSMenuItem *menuItem; |
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| 133 | |
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| 134 | |
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| 135 | windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; |
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| 136 | |
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| 137 | /* "Minimize" item */ |
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| 138 | menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; |
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| 139 | [windowMenu addItem:menuItem]; |
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| 140 | [menuItem release]; |
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| 141 | |
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| 142 | /* Put menu into the menubar */ |
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| 143 | windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; |
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| 144 | [windowMenuItem setSubmenu:windowMenu]; |
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| 145 | [[NSApp mainMenu] addItem:windowMenuItem]; |
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| 146 | |
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| 147 | /* Tell the application object that this is now the window menu */ |
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| 148 | [NSApp setWindowsMenu:windowMenu]; |
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| 149 | |
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| 150 | /* Finally give up our references to the objects */ |
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| 151 | [windowMenu release]; |
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| 152 | [windowMenuItem release]; |
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| 153 | } |
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| 154 | |
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| 155 | /* Replacement for NSApplicationMain */ |
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| 156 | void CustomApplicationMain (argc, argv) |
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| 157 | { |
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| 158 | NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
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| 159 | SDLMain *sdlMain; |
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| 160 | |
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| 161 | /* Ensure the application object is initialised */ |
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| 162 | [SDLApplication sharedApplication]; |
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| 163 | |
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| 164 | /* Set up the menubar */ |
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| 165 | [NSApp setMainMenu:[[NSMenu alloc] init]]; |
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| 166 | setupAppleMenu(); |
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| 167 | setupWindowMenu(); |
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| 168 | |
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| 169 | /* Create SDLMain and make it the app delegate */ |
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| 170 | sdlMain = [[SDLMain alloc] init]; |
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| 171 | [NSApp setDelegate:sdlMain]; |
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| 172 | |
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| 173 | /* Start the main event loop */ |
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| 174 | [NSApp run]; |
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| 175 | |
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| 176 | [sdlMain release]; |
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| 177 | [pool release]; |
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| 178 | } |
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| 179 | |
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| 180 | #endif |
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| 181 | |
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| 182 | /* Called when the internal event loop has just started running */ |
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| 183 | - (void) applicationDidFinishLaunching: (NSNotification *) note |
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| 184 | { |
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| 185 | int status; |
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| 186 | |
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| 187 | /* Set the working directory to the .app's parent directory */ |
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| 188 | [self setupWorkingDirectory:gFinderLaunch]; |
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| 189 | |
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| 190 | #if SDL_USE_NIB_FILE |
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| 191 | /* Set the main menu to contain the real app name instead of "SDL App" */ |
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| 192 | [self fixMenu:[NSApp mainMenu] withAppName:[[NSProcessInfo processInfo] processName]]; |
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| 193 | #endif |
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| 194 | |
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| 195 | /* Hand off to main application code */ |
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| 196 | status = SDL_main (gArgc, gArgv); |
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| 197 | |
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| 198 | /* We're done, thank you for playing */ |
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| 199 | exit(status); |
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| 200 | } |
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| 201 | @end |
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| 202 | |
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| 203 | |
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| 204 | @implementation NSString (ReplaceSubString) |
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| 205 | |
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| 206 | - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString |
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| 207 | { |
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| 208 | unsigned int bufferSize; |
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| 209 | unsigned int selfLen = [self length]; |
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| 210 | unsigned int aStringLen = [aString length]; |
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| 211 | unichar *buffer; |
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| 212 | NSRange localRange; |
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| 213 | NSString *result; |
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| 214 | |
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| 215 | bufferSize = selfLen + aStringLen - aRange.length; |
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| 216 | buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar)); |
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| 217 | |
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| 218 | /* Get first part into buffer */ |
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| 219 | localRange.location = 0; |
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| 220 | localRange.length = aRange.location; |
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| 221 | [self getCharacters:buffer range:localRange]; |
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| 222 | |
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| 223 | /* Get middle part into buffer */ |
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| 224 | localRange.location = 0; |
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| 225 | localRange.length = aStringLen; |
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| 226 | [aString getCharacters:(buffer+aRange.location) range:localRange]; |
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| 227 | |
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| 228 | /* Get last part into buffer */ |
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| 229 | localRange.location = aRange.location + aRange.length; |
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| 230 | localRange.length = selfLen - localRange.location; |
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| 231 | [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange]; |
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| 232 | |
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| 233 | /* Build output string */ |
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| 234 | result = [NSString stringWithCharacters:buffer length:bufferSize]; |
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| 235 | |
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| 236 | NSDeallocateMemoryPages(buffer, bufferSize); |
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| 237 | |
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| 238 | return result; |
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| 239 | } |
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| 240 | |
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| 241 | @end |
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| 242 | |
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| 243 | |
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| 244 | |
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| 245 | #ifdef main |
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| 246 | # undef main |
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| 247 | #endif |
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| 248 | |
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| 249 | |
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| 250 | /* Main entry point to executable - should *not* be SDL_main! */ |
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| 251 | int main (int argc, char **argv) |
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| 252 | { |
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| 253 | |
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| 254 | /* Copy the arguments into a global variable */ |
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| 255 | int i; |
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| 256 | |
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| 257 | /* This is passed if we are launched by double-clicking */ |
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| 258 | if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) { |
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| 259 | gArgc = 1; |
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| 260 | gFinderLaunch = YES; |
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| 261 | } else { |
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| 262 | gArgc = argc; |
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| 263 | gFinderLaunch = NO; |
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| 264 | } |
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| 265 | gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1)); |
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| 266 | assert (gArgv != NULL); |
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| 267 | for (i = 0; i < gArgc; i++) |
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| 268 | gArgv[i] = argv[i]; |
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| 269 | gArgv[i] = NULL; |
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| 270 | |
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| 271 | #if SDL_USE_NIB_FILE |
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| 272 | [SDLApplication poseAsClass:[NSApplication class]]; |
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| 273 | NSApplicationMain (argc, argv); |
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| 274 | #else |
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| 275 | CustomApplicationMain (argc, argv); |
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| 276 | #endif |
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| 277 | return 0; |
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| 278 | } |
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