[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgrePatchMesh.h"
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| 27 | #include "OgreSubMesh.h"
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| 28 | #include "OgreHardwareBufferManager.h"
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| 29 |
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| 30 | namespace Ogre {
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| 31 |
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| 32 | //-----------------------------------------------------------------------
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| 33 | PatchMesh::PatchMesh(ResourceManager* creator, const String& name, ResourceHandle handle,
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| 34 | const String& group)
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| 35 | : Mesh(creator, name, handle, group, false, 0)
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| 36 | {
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| 37 | }
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| 38 | //-----------------------------------------------------------------------
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| 39 | void PatchMesh::define(void* controlPointBuffer,
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| 40 | VertexDeclaration *declaration, size_t width, size_t height,
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| 41 | size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel,
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| 42 | PatchSurface::VisibleSide visibleSide, HardwareBuffer::Usage vbUsage,
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| 43 | HardwareBuffer::Usage ibUsage,
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| 44 | bool vbUseShadow, bool ibUseShadow)
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| 45 | {
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| 46 | mVertexBufferUsage = vbUsage;
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| 47 | mVertexBufferShadowBuffer = vbUseShadow;
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| 48 | mIndexBufferUsage = ibUsage;
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| 49 | mIndexBufferShadowBuffer = ibUseShadow;
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| 50 |
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| 51 | // Init patch builder
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| 52 | // define the surface
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| 53 | // NB clone the declaration to make it independent
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| 54 | mDeclaration = declaration->clone();
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| 55 | mSurface.defineSurface(controlPointBuffer, mDeclaration, width, height,
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| 56 | PatchSurface::PST_BEZIER, uMaxSubdivisionLevel, vMaxSubdivisionLevel,
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| 57 | visibleSide);
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| 58 |
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| 59 | }
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| 60 | //-----------------------------------------------------------------------
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| 61 | void PatchMesh::setSubdivision(Real factor)
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| 62 | {
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| 63 | mSurface.setSubdivisionFactor(factor);
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| 64 | SubMesh* sm = this->getSubMesh(0);
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| 65 | sm->indexData->indexCount = mSurface.getCurrentIndexCount();
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| 66 |
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| 67 | }
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| 68 | //-----------------------------------------------------------------------
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| 69 | void PatchMesh::loadImpl(void)
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| 70 | {
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| 71 | SubMesh* sm = this->createSubMesh();
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| 72 | sm->vertexData = new VertexData();
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| 73 | sm->useSharedVertices = false;
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| 74 |
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| 75 | // Set up vertex buffer
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| 76 | sm->vertexData->vertexStart = 0;
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| 77 | sm->vertexData->vertexCount = mSurface.getRequiredVertexCount();
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| 78 | sm->vertexData->vertexDeclaration = mDeclaration;
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| 79 | HardwareVertexBufferSharedPtr vbuf = HardwareBufferManager::getSingleton().
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| 80 | createVertexBuffer(
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| 81 | mDeclaration->getVertexSize(0),
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| 82 | sm->vertexData->vertexCount,
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| 83 | mVertexBufferUsage,
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| 84 | mVertexBufferShadowBuffer);
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| 85 | sm->vertexData->vertexBufferBinding->setBinding(0, vbuf);
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| 86 |
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| 87 | // Set up index buffer
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| 88 | sm->indexData->indexStart = 0;
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| 89 | sm->indexData->indexCount = mSurface.getRequiredIndexCount();
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| 90 | sm->indexData->indexBuffer = HardwareBufferManager::getSingleton().
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| 91 | createIndexBuffer(
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| 92 | HardwareIndexBuffer::IT_16BIT, // only 16-bit indexes supported, patches shouldn't be bigger than that
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| 93 | sm->indexData->indexCount,
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| 94 | mIndexBufferUsage,
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| 95 | mIndexBufferShadowBuffer);
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| 96 |
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| 97 | // Build patch
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| 98 | mSurface.build(vbuf, 0, sm->indexData->indexBuffer, 0);
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| 99 |
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| 100 | // Set bounds
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| 101 | this->_setBounds(mSurface.getBounds(), true);
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| 102 | this->_setBoundingSphereRadius(mSurface.getBoundingSphereRadius());
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| 103 |
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| 104 | }
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| 105 |
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| 106 | }
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| 107 |
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