[692] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #include "OgreStableHeaders.h"
|
---|
| 26 | #include "OgreSubMesh.h"
|
---|
| 27 |
|
---|
| 28 | #include "OgreMesh.h"
|
---|
| 29 | #include "OgreException.h"
|
---|
| 30 | #include "OgreMeshManager.h"
|
---|
| 31 | #include "OgreMaterialManager.h"
|
---|
| 32 | #include "OgreStringConverter.h"
|
---|
| 33 |
|
---|
| 34 | namespace Ogre {
|
---|
| 35 | //-----------------------------------------------------------------------
|
---|
| 36 | SubMesh::SubMesh()
|
---|
| 37 | : useSharedVertices(true)
|
---|
| 38 | , operationType(RenderOperation::OT_TRIANGLE_LIST)
|
---|
| 39 | , vertexData(0)
|
---|
| 40 | , mMatInitialised(false)
|
---|
| 41 | , mBoneAssignmentsOutOfDate(false)
|
---|
| 42 | , mVertexAnimationType(VAT_NONE)
|
---|
| 43 | {
|
---|
| 44 | indexData = new IndexData();
|
---|
| 45 | }
|
---|
| 46 | //-----------------------------------------------------------------------
|
---|
| 47 | SubMesh::~SubMesh()
|
---|
| 48 | {
|
---|
| 49 | delete vertexData;
|
---|
| 50 | delete indexData;
|
---|
| 51 |
|
---|
| 52 | removeLodLevels();
|
---|
| 53 | }
|
---|
| 54 |
|
---|
| 55 | //-----------------------------------------------------------------------
|
---|
| 56 | void SubMesh::setMaterialName(const String& name)
|
---|
| 57 | {
|
---|
| 58 | mMaterialName = name;
|
---|
| 59 | mMatInitialised = true;
|
---|
| 60 | }
|
---|
| 61 | //-----------------------------------------------------------------------
|
---|
| 62 | const String& SubMesh::getMaterialName() const
|
---|
| 63 | {
|
---|
| 64 | return mMaterialName;
|
---|
| 65 | }
|
---|
| 66 | //-----------------------------------------------------------------------
|
---|
| 67 | bool SubMesh::isMatInitialised(void) const
|
---|
| 68 | {
|
---|
| 69 | return mMatInitialised;
|
---|
| 70 |
|
---|
| 71 | }
|
---|
| 72 | //-----------------------------------------------------------------------
|
---|
| 73 | void SubMesh::_getRenderOperation(RenderOperation& ro, ushort lodIndex)
|
---|
| 74 | {
|
---|
| 75 |
|
---|
| 76 | // SubMeshes always use indexes
|
---|
| 77 | ro.useIndexes = true;
|
---|
| 78 | if (lodIndex > 0 && static_cast< size_t >( lodIndex - 1 ) < mLodFaceList.size())
|
---|
| 79 | {
|
---|
| 80 | // lodIndex - 1 because we don't store full detail version in mLodFaceList
|
---|
| 81 | ro.indexData = mLodFaceList[lodIndex-1];
|
---|
| 82 | }
|
---|
| 83 | else
|
---|
| 84 | {
|
---|
| 85 | ro.indexData = indexData;
|
---|
| 86 | }
|
---|
| 87 | ro.operationType = operationType;
|
---|
| 88 | ro.vertexData = useSharedVertices? parent->sharedVertexData : vertexData;
|
---|
| 89 |
|
---|
| 90 | }
|
---|
| 91 | //-----------------------------------------------------------------------
|
---|
| 92 | void SubMesh::addBoneAssignment(const VertexBoneAssignment& vertBoneAssign)
|
---|
| 93 | {
|
---|
| 94 | if (useSharedVertices)
|
---|
| 95 | {
|
---|
| 96 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "This SubMesh uses shared geometry, you "
|
---|
| 97 | "must assign bones to the Mesh, not the SubMesh", "SubMesh.addBoneAssignment");
|
---|
| 98 | }
|
---|
| 99 | mBoneAssignments.insert(
|
---|
| 100 | VertexBoneAssignmentList::value_type(vertBoneAssign.vertexIndex, vertBoneAssign));
|
---|
| 101 | mBoneAssignmentsOutOfDate = true;
|
---|
| 102 | }
|
---|
| 103 | //-----------------------------------------------------------------------
|
---|
| 104 | void SubMesh::clearBoneAssignments(void)
|
---|
| 105 | {
|
---|
| 106 | mBoneAssignments.clear();
|
---|
| 107 | mBoneAssignmentsOutOfDate = true;
|
---|
| 108 | }
|
---|
| 109 |
|
---|
| 110 | //-----------------------------------------------------------------------
|
---|
| 111 | void SubMesh::_compileBoneAssignments(void)
|
---|
| 112 | {
|
---|
| 113 | unsigned short maxBones =
|
---|
| 114 | parent->_rationaliseBoneAssignments(vertexData->vertexCount, mBoneAssignments);
|
---|
| 115 |
|
---|
| 116 | if (maxBones != 0)
|
---|
| 117 | {
|
---|
| 118 | parent->compileBoneAssignments(mBoneAssignments, maxBones,
|
---|
| 119 | blendIndexToBoneIndexMap, vertexData);
|
---|
| 120 | }
|
---|
| 121 |
|
---|
| 122 | mBoneAssignmentsOutOfDate = false;
|
---|
| 123 | }
|
---|
| 124 | //---------------------------------------------------------------------
|
---|
| 125 | SubMesh::BoneAssignmentIterator SubMesh::getBoneAssignmentIterator(void)
|
---|
| 126 | {
|
---|
| 127 | return BoneAssignmentIterator(mBoneAssignments.begin(),
|
---|
| 128 | mBoneAssignments.end());
|
---|
| 129 | }
|
---|
| 130 | //---------------------------------------------------------------------
|
---|
| 131 | SubMesh::AliasTextureIterator SubMesh::getAliasTextureIterator(void) const
|
---|
| 132 | {
|
---|
| 133 | return AliasTextureIterator(mTextureAliases.begin(),
|
---|
| 134 | mTextureAliases.end());
|
---|
| 135 | }
|
---|
| 136 | //---------------------------------------------------------------------
|
---|
| 137 | void SubMesh::addTextureAlias(const String& aliasName, const String& textureName)
|
---|
| 138 | {
|
---|
| 139 | mTextureAliases[aliasName] = textureName;
|
---|
| 140 | }
|
---|
| 141 | //---------------------------------------------------------------------
|
---|
| 142 | void SubMesh::removeTextureAlias(const String& aliasName)
|
---|
| 143 | {
|
---|
| 144 | mTextureAliases.erase(aliasName);
|
---|
| 145 | }
|
---|
| 146 | //---------------------------------------------------------------------
|
---|
| 147 | void SubMesh::removeAllTextureAliases(void)
|
---|
| 148 | {
|
---|
| 149 | mTextureAliases.clear();
|
---|
| 150 | }
|
---|
| 151 | //---------------------------------------------------------------------
|
---|
| 152 | bool SubMesh::updateMaterialUsingTextureAliases(void)
|
---|
| 153 | {
|
---|
| 154 | bool newMaterialCreated = false;
|
---|
| 155 | // if submesh has texture aliases
|
---|
| 156 | // ask the material manager if the current summesh material exists
|
---|
| 157 | if (hasTextureAliases() && MaterialManager::getSingleton().resourceExists(mMaterialName))
|
---|
| 158 | {
|
---|
| 159 | // get the current submesh material
|
---|
| 160 | MaterialPtr material = MaterialManager::getSingleton().getByName( mMaterialName );
|
---|
| 161 | // get test result for if change will occur when the texture aliases are applied
|
---|
| 162 | if (material->applyTextureAliases(mTextureAliases, false))
|
---|
| 163 | {
|
---|
| 164 | // material textures will be changed so copy material,
|
---|
| 165 | // new material name is old material name + index
|
---|
| 166 | // check with material manager and find a unique name
|
---|
| 167 | size_t index = 0;
|
---|
| 168 | String newMaterialName = mMaterialName + "_" + StringConverter::toString(index);
|
---|
| 169 | while (MaterialManager::getSingleton().resourceExists(newMaterialName))
|
---|
| 170 | {
|
---|
| 171 | // increment index for next name
|
---|
| 172 | newMaterialName = mMaterialName + "_" + StringConverter::toString(++index);
|
---|
| 173 | }
|
---|
| 174 |
|
---|
| 175 | Ogre::MaterialPtr newMaterial = Ogre::MaterialManager::getSingleton().create(
|
---|
| 176 | newMaterialName, material->getGroup());
|
---|
| 177 | // copy parent material details to new material
|
---|
| 178 | material->copyDetailsTo(newMaterial);
|
---|
| 179 | // apply texture aliases to new material
|
---|
| 180 | newMaterial->applyTextureAliases(mTextureAliases);
|
---|
| 181 | // place new material name in submesh
|
---|
| 182 | setMaterialName(newMaterialName);
|
---|
| 183 | newMaterialCreated = true;
|
---|
| 184 | }
|
---|
| 185 | }
|
---|
| 186 |
|
---|
| 187 | return newMaterialCreated;
|
---|
| 188 | }
|
---|
| 189 | //---------------------------------------------------------------------
|
---|
| 190 | void SubMesh::removeLodLevels(void)
|
---|
| 191 | {
|
---|
| 192 | ProgressiveMesh::LODFaceList::iterator lodi, lodend;
|
---|
| 193 | lodend = mLodFaceList.end();
|
---|
| 194 | for (lodi = mLodFaceList.begin(); lodi != lodend; ++lodi)
|
---|
| 195 | {
|
---|
| 196 | delete *lodi;
|
---|
| 197 | }
|
---|
| 198 |
|
---|
| 199 | mLodFaceList.clear();
|
---|
| 200 |
|
---|
| 201 | }
|
---|
| 202 | //---------------------------------------------------------------------
|
---|
| 203 | VertexAnimationType SubMesh::getVertexAnimationType(void) const
|
---|
| 204 | {
|
---|
| 205 | if(parent->_getAnimationTypesDirty())
|
---|
| 206 | {
|
---|
| 207 | parent->_determineAnimationTypes();
|
---|
| 208 | }
|
---|
| 209 | return mVertexAnimationType;
|
---|
| 210 | }
|
---|
| 211 |
|
---|
| 212 |
|
---|
| 213 | }
|
---|
| 214 |
|
---|