1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 | #include "windows.h"
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27 | #include "max.h"
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28 | #include "plugapi.h"
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29 | #include "stdmat.h"
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30 | #include "impexp.h"
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31 | #include "CS/BipedApi.h"
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32 | #include "CS/KeyTrack.h"
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33 | #include "CS/phyexp.h"
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34 | #include "iparamb2.h"
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35 | #include "iskin.h"
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36 | #include "OgreExport.h"
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37 | #include "resource.h"
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38 |
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39 | #include <string>
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40 | #include <fstream>
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41 | #include <list>
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42 | #include <queue>
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43 |
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44 | static OgreMaxExport* _exp = 0;
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45 |
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46 | INT_PTR CALLBACK ExportPropertiesDialogProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
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47 |
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48 | std::string filename;
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49 |
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50 | switch(message) {
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51 | case WM_INITDIALOG:
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52 | _exp = (OgreMaxExport*) lParam;
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53 |
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54 | if (_exp == 0) {
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55 | MessageBox(NULL, "Error: Cannot initialize exporter options dialog, aborting", "Error", MB_ICONEXCLAMATION);
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56 | EndDialog(hDlg, 0);
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57 | return TRUE;
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58 | }
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59 |
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60 | _exp->m_hWndDlgExport = hDlg;
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61 |
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62 | CenterWindow(hDlg,GetParent(hDlg));
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63 |
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64 | // initialize controls on the dialog
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65 | EnableWindow(GetDlgItem(hDlg, IDC_CHK_SHARE_SKELETON), FALSE);
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66 | CheckDlgButton(hDlg, IDC_RADIO_EXPORT_SUBMESHES, BST_CHECKED);
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67 | CheckDlgButton(hDlg, IDC_CHK_SHARE_SKELETON, BST_CHECKED);
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68 | CheckDlgButton(hDlg, IDC_CHK_FLIP_YZ, BST_CHECKED);
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69 | CheckDlgButton(hDlg, IDC_CHK_REBUILD_NORMALS, BST_CHECKED);
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70 | CheckDlgButton(hDlg, IDC_RADIO_UV, BST_CHECKED);
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71 |
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72 | SendMessage(GetDlgItem(hDlg, IDC_TXT_SCALE), WM_SETTEXT, 0, (LPARAM)_T("1.0"));
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73 | SendMessage(GetDlgItem(hDlg, IDC_TXT_DEFAULT_MATERIAL), WM_SETTEXT, 0, (LPARAM)_T("DefaultMaterial"));
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74 |
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75 | // populate the output directory box
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76 | filename = _exp->m_filename;
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77 | _exp->m_exportPath = filename.substr(0, filename.find_last_of("\\"));
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78 | _exp->m_exportFilename = filename.substr(filename.find_last_of("\\") + 1);
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79 |
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80 | _exp->m_materialFilename = _exp->m_exportFilename;
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81 | _exp->m_materialFilename = _exp->m_materialFilename.substr(0, _exp->m_materialFilename.find(".mesh.xml")) + ".material";
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82 | _exp->m_skeletonFilename = _exp->m_exportFilename.substr(0, _exp->m_exportFilename.find(".mesh.xml")) + ".skeleton.xml";
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83 | SendMessage(GetDlgItem(hDlg, IDC_TXT_MATERIAL_FILENAME), WM_SETTEXT, 0, (LPARAM)_exp->m_materialFilename.c_str());
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84 | SendMessage(GetDlgItem(hDlg, IDC_TXT_SKELETON_FILENAME), WM_SETTEXT, 0, (LPARAM)_exp->m_skeletonFilename.c_str());
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85 |
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86 | SendMessage(GetDlgItem(hDlg, IDC_TXT_EXPORT_DIR), WM_SETTEXT, 0, (LPARAM)_exp->m_exportPath.c_str());
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87 | EnableWindow(GetDlgItem(hDlg, IDC_TXT_EXPORT_DIR), FALSE);
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88 |
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89 | // set up animation listbox
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90 | {
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91 | int frameStart = _exp->m_i->GetAnimRange().Start();
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92 | int frameEnd = _exp->m_i->GetAnimRange().End();
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93 |
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94 | HWND anims = GetDlgItem(hDlg, IDC_LIST_ANIMATIONS);
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95 |
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96 | Rect r;
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97 | GetWindowRect(anims, &r);
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98 |
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99 | LVCOLUMN lvc;
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100 | ZeroMemory(&lvc, sizeof(LVCOLUMN));
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101 | lvc.mask = LVCF_TEXT | LVCF_WIDTH;
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102 | lvc.cx = r.w() * 0.6;
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103 | lvc.pszText = "Animation";
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104 | ListView_InsertColumn(anims, 0, &lvc);
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105 | lvc.cx = r.w() * 0.2;
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106 | lvc.pszText = "Begin";
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107 | ListView_InsertColumn(anims, 1, &lvc);
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108 | lvc.pszText = "End";
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109 | ListView_InsertColumn(anims, 2, &lvc);
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110 |
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111 | // add a spanning entry to the animation list as a default
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112 | LVITEM lvi;
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113 | char buf[32];
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114 | ZeroMemory(&lvi, sizeof(LVITEM));
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115 |
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116 | lvi.mask = LVIF_TEXT;
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117 | lvi.pszText = "Animation";
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118 | lvi.iItem = 10000;
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119 | int idx = ListView_InsertItem(anims, &lvi);
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120 |
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121 | sprintf(buf, "%d", frameStart / GetTicksPerFrame());
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122 | lvi.iItem = idx;
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123 | lvi.iSubItem = 1;
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124 | lvi.pszText = buf;
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125 | ListView_SetItem(anims, &lvi);
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126 |
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127 | sprintf(buf, "%d", frameEnd / GetTicksPerFrame());
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128 | lvi.iSubItem = 2;
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129 | lvi.pszText = buf;
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130 | ListView_SetItem(anims, &lvi);
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131 |
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132 | // populate the frame range info box
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133 | sprintf(buf, "%d to %d", frameStart / GetTicksPerFrame(), frameEnd / GetTicksPerFrame());
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134 | SendMessage(GetDlgItem(hDlg, IDC_TXT_FRAME_RANGE), WM_SETTEXT, 0, (LPARAM)buf);
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135 | }
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136 |
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137 | return TRUE;
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138 | break;
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139 | case WM_COMMAND:
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140 | switch(LOWORD(wParam)) {
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141 | case IDC_SELECT_EXPORT_DIR:
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142 | break;
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143 | case IDC_RADIO_EXPORT_FILES:
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144 | case IDC_RADIO_EXPORT_SUBMESHES:
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145 | _exp->updateExportOptions(hDlg);
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146 | break;
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147 | case IDOK:
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148 | case IDC_EXPORT:
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149 | if (_exp->export())
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150 | EndDialog(hDlg, 1);
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151 | else
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152 | EndDialog(hDlg, 2);
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153 | return TRUE;
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154 | case IDCANCEL:
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155 | EndDialog(hDlg, 0);
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156 | return TRUE;
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157 |
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158 | case IDC_CMD_ADD_ANIMATION:
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159 | _exp->addAnimation();
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160 | break;
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161 |
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162 | case IDC_CMD_DELETE_ANIMATION:
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163 | _exp->deleteAnimation();
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164 | break;
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165 | }
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166 | break;
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167 | }
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168 | return FALSE;
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169 |
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170 | }
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171 |
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172 | void OgreMaxExport::addAnimation() {
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173 | char buf[256];
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174 | int start, end;
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175 | HWND anims = GetDlgItem(m_hWndDlgExport, IDC_LIST_ANIMATIONS);
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176 |
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177 | // ignore FPS field for now
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178 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_FPS), WM_GETTEXT, 256, (LPARAM)buf);
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179 | int fps = atoi(buf);
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180 |
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181 | if (fps < 0) {
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182 | MessageBox(NULL, "FPS must be >= 0", "Invalid Entry", MB_ICONEXCLAMATION);
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183 | return;
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184 | }
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185 |
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186 | int minAnimTime = m_i->GetAnimRange().Start() / GetTicksPerFrame();
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187 | int maxAnimTime = m_i->GetAnimRange().End() / GetTicksPerFrame();
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188 |
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189 | // get animation start and end times
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190 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_START), WM_GETTEXT, 256, (LPARAM)buf);
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191 | start = atoi(buf);
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192 |
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193 | if (start < minAnimTime) {
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194 | sprintf(buf, "Start time must be >= %d", start);
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195 | MessageBox(NULL, buf, "Invalid Entry", MB_ICONEXCLAMATION);
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196 | return;
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197 | }
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198 |
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199 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_END), WM_GETTEXT, 256, (LPARAM)buf);
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200 | end = atoi(buf);
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201 |
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202 | if (end > maxAnimTime) {
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203 | sprintf(buf, "End time must be <= %d", end);
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204 | MessageBox(NULL, buf, "Invalid Entry", MB_ICONEXCLAMATION);
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205 | return;
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206 | }
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207 |
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208 | // get animation name
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209 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIMATION_NAME), WM_GETTEXT, 256, (LPARAM)buf);
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210 | std::string name(buf);
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211 |
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212 | if (name.length() == 0) {
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213 | MessageBox(NULL, "Animation name must not be empty", "Invalid Entry", MB_ICONEXCLAMATION);
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214 | return;
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215 | }
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216 |
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217 | // if, after all that, we have valid data, stick it in the listview
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218 | LVITEM lvi;
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219 | ZeroMemory(&lvi, sizeof(LVITEM));
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220 |
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221 | lvi.mask = LVIF_TEXT;
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222 | lvi.pszText = buf;
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223 | lvi.iItem = 10000;
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224 | int idx = ListView_InsertItem(anims, &lvi);
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225 |
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226 | lvi.iItem = idx;
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227 | lvi.iSubItem = 1;
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228 | sprintf(buf, "%d", start);
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229 | lvi.pszText = buf;
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230 | ListView_SetItem(anims, &lvi);
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231 | lvi.iSubItem = 2;
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232 | sprintf(buf, "%d", end);
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233 | lvi.pszText = buf;
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234 | ListView_SetItem(anims, &lvi);
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235 |
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236 | // Finally, clear out the entry controls
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237 | SetWindowText(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIMATION_NAME), "");
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238 | SetWindowText(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_START), "");
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239 | SetWindowText(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_END), "");
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240 | }
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241 |
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242 | void OgreMaxExport::deleteAnimation() {
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243 |
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244 | HWND anims = GetDlgItem(m_hWndDlgExport, IDC_LIST_ANIMATIONS);
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245 |
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246 | // delete selected animation(s) from the listview
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247 | int idx;
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248 | while ((idx=ListView_GetNextItem(anims, -1, LVNI_SELECTED)) != -1)
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249 | ListView_DeleteItem(anims, idx);
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250 | }
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251 |
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252 | void OgreMaxExport::updateExportOptions(HWND hDlg) {
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253 |
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254 | // ***************************************************************************
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255 | // adjust enabled state of share-skeleton checkbox if the user chose to
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256 | // export each mesh to an individual file -- this ultimately will instruct the exporter
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257 | // not to create a .skeleton.xml file for each .mesh.xml, and instead assign a
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258 | // common .skeleton filename to each exported .mesh.xml
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259 |
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260 | HWND hChk = GetDlgItem(hDlg, IDC_CHK_SHARE_SKELETON);
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261 | EnableWindow(hChk, IsDlgButtonChecked(hDlg, IDC_RADIO_EXPORT_FILES));
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262 |
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263 | m_exportMultipleFiles = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_EXPORT_FILES));
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264 | m_useSingleSkeleton = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_SHARE_SKELETON));
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265 | m_rebuildNormals = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_REBUILD_NORMALS));
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266 | m_invertNormals = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_INVERT_NORMALS));
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267 | m_flipYZ = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_FLIP_YZ));
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268 | m_exportVertexColors = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_VERTEX_COLORS));
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269 |
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270 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_MATERIAL_FILENAME), WM_GETTEXTLENGTH, 0, 0) == 0) {
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271 | m_exportMaterial = false;
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272 | }
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273 | else {
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274 | m_exportMaterial = true;
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275 | }
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276 |
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277 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_SCALE), WM_GETTEXTLENGTH, 0, 0) == 0)
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278 | m_scale = 1.0f;
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279 | else {
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280 | char buf[16];
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281 | SendMessage(GetDlgItem(hDlg, IDC_TXT_SCALE), WM_GETTEXT, 16, (LPARAM)buf);
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282 | m_scale = atof(buf);
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283 |
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284 | if (m_scale == 0.0f)
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285 | m_scale = 1.0f;
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286 | }
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287 |
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288 | TCHAR buf[256];
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289 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_DEFAULT_MATERIAL), WM_GETTEXT, 256, (LPARAM)buf) > 0)
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290 | m_defaultMaterialName = buf;
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291 | else
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292 | m_defaultMaterialName = _T("DefaultMaterial");
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293 |
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294 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_SKELETON_FILENAME), WM_GETTEXT, 256, (LPARAM)buf) > 0)
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295 | m_skeletonFilename = buf;
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296 |
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297 | if (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_UV))
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298 | m_2DTexCoord = UV;
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299 | if (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_VW))
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300 | m_2DTexCoord = VW;
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301 | if (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_WU))
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302 | m_2DTexCoord = WU;
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303 |
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304 | // update the list of named animations from the list view control
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305 | int animIdx = -1;
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306 | HWND anims = GetDlgItem(hDlg, IDC_LIST_ANIMATIONS);
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307 |
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308 | m_animations.clear();
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309 | while ((animIdx=ListView_GetNextItem(anims, animIdx, LVNI_ALL)) != -1) {
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310 |
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311 | LVITEM lvi;
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312 | NamedAnimation anim;
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313 | char buf[256];
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314 | ZeroMemory(&lvi, sizeof(LVITEM));
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315 |
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316 | lvi.mask = LVIF_TEXT;
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317 | lvi.cchTextMax = 256;
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318 | lvi.pszText = buf;
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319 | lvi.iItem = animIdx;
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320 |
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321 | ListView_GetItem(anims, &lvi);
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322 | anim.name = std::string(buf);
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323 |
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324 | lvi.iSubItem = 1;
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325 | ListView_GetItem(anims, &lvi);
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326 | anim.start = atoi(buf);
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327 |
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328 | lvi.iSubItem = 2;
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329 | ListView_GetItem(anims, &lvi);
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330 | anim.end = atoi(buf);
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331 |
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332 | m_animations.push_back(anim);
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333 | }
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334 | }
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335 |
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336 | OgreMaxExport::OgreMaxExport(HINSTANCE hInst) : m_exportPath(""), m_exportFilename("") {
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337 | m_hInstance = hInst;
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338 | m_hWndDlgExport = 0;
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339 | m_ei = 0;
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340 | m_i = 0;
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341 |
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342 | m_exportMultipleFiles = true; // default is to export a file per mesh object in the scene
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343 | m_useSingleSkeleton = true; // default for multiple meshes is to reference a single .skeleton file where applicable
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344 | m_rebuildNormals = false; // rebuild the normals before exporting mesh data
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345 |
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346 | m_exportMaterial = true; // default is to export material scripts
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347 | m_defaultMaterialName = "DefaultMaterial";
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348 | m_2DTexCoord = UV; // default is UV interpretation of 2D tex coords
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349 |
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350 | m_exportOnlySelectedNodes = false; // this corresponds to the "Export..." vs "Export Selected..." menu items
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351 | m_invertNormals = false; // flip normals; will also reorder triangle vertex indices
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352 | m_flipYZ = false; // swap X and Z axes, so that Y becomes the One True Up Vector
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353 | m_exportVertexColors = false; // useful for vertex painting
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354 | m_scale = 1.0f; // export at normal size (scale) -- all vertices get multiplied by this
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355 |
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356 | m_skeletonLink = false; // initially we don't assume any skeletal data
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357 | m_currentBoneIndex = 0; // used to map bone names to bone indices for vertex assignment and later skeleton export
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358 |
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359 | m_fps = 25; // used for controller types (such as Biped) that do not support keyframes directly -- this is the sampling rate
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360 | }
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361 |
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362 | OgreMaxExport::~OgreMaxExport() {
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363 | }
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364 |
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365 | int OgreMaxExport::ExtCount() {
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366 | // only support one filename extension in this plugin
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367 | return 1;
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368 | }
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369 |
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370 | const TCHAR * OgreMaxExport::Ext(int n) {
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371 | switch (n) {
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372 | case 0:
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373 | return _T("xml");
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374 | break;
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375 | default:
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376 | return 0;
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377 | break;
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378 | }
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379 | }
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380 |
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381 | const TCHAR * OgreMaxExport::LongDesc() {
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382 | return _T("Ogre Mesh/Animation/Material Exporter");
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383 | }
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384 |
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385 | const TCHAR * OgreMaxExport::ShortDesc() {
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386 | return _T("Ogre XML");
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387 | }
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388 |
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389 | const TCHAR * OgreMaxExport::AuthorName() {
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390 | return _T("Gregory 'Xavier' Junker");
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391 | }
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392 |
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393 | const TCHAR * OgreMaxExport::CopyrightMessage() {
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394 | return _T("The OGRE Team (c) 2006");
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395 | }
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396 |
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397 | const TCHAR * OgreMaxExport::OtherMessage1() {
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398 | return 0;
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399 | }
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400 |
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401 | const TCHAR * OgreMaxExport::OtherMessage2() {
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402 | return 0;
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403 | }
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404 |
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405 | unsigned int OgreMaxExport::Version() {
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406 | return 100;
|
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407 | }
|
---|
408 |
|
---|
409 | void OgreMaxExport::ShowAbout(HWND hWnd) {
|
---|
410 | MessageBox(hWnd, "Ogre (Dagon) Mesh, Material and Animation Exporter", "About", 0);
|
---|
411 | }
|
---|
412 |
|
---|
413 | int OgreMaxExport::DoExport(const TCHAR *name,ExpInterface *ei,Interface *i, BOOL suppressPrompts, DWORD options) {
|
---|
414 |
|
---|
415 | // massage the filename -- if it does not end with .mesh.xml, make it do so
|
---|
416 | m_filename = name;
|
---|
417 | if (m_filename.find(".mesh.xml") == std::string::npos) {
|
---|
418 | m_filename = m_filename.substr(0, m_filename.find(".XML"));
|
---|
419 | m_filename += ".mesh.xml";
|
---|
420 | }
|
---|
421 |
|
---|
422 | m_ei = ei;
|
---|
423 | m_i = i;
|
---|
424 |
|
---|
425 | // Max will supply a nonzero (specifically, SCENE_EXPORT_SELECTED) value for options if the user
|
---|
426 | // chose "Export Selected..." instead of "Export..." from the File menu
|
---|
427 | m_exportOnlySelectedNodes = (options == SCENE_EXPORT_SELECTED);
|
---|
428 |
|
---|
429 | int result = DialogBoxParam(m_hInstance,
|
---|
430 | MAKEINTRESOURCE(IDD_EXPORT),
|
---|
431 | GetActiveWindow(),
|
---|
432 | ExportPropertiesDialogProc,
|
---|
433 | (LPARAM) this);
|
---|
434 |
|
---|
435 | switch (result) {
|
---|
436 | case 0:
|
---|
437 | return IMPEXP_CANCEL;
|
---|
438 | break;
|
---|
439 | case 1:
|
---|
440 | MessageBox(GetActiveWindow(), "Export Succeeded", "Sucessful Export", MB_ICONINFORMATION);
|
---|
441 | return IMPEXP_SUCCESS;
|
---|
442 | break;
|
---|
443 | default:
|
---|
444 | return IMPEXP_FAIL;
|
---|
445 | break;
|
---|
446 | }
|
---|
447 | }
|
---|
448 |
|
---|
449 | BOOL OgreMaxExport::SupportsOptions(int ext, DWORD options) {
|
---|
450 |
|
---|
451 | // currently, only SCENE_EXPORT_SELECTED is passed to this; we support exporting
|
---|
452 | // of selected files only, so return TRUE (if they ever add anything later, we'll
|
---|
453 | // either support it too, or check what they are asking and return accordingly).
|
---|
454 | return TRUE;
|
---|
455 | }
|
---|
456 |
|
---|
457 | // pulled directly from the Sparks site:
|
---|
458 | // http://sparks.discreet.com/Knowledgebase/sdkdocs_v8/prog/cs/cs_physique_export.html
|
---|
459 | // Also available in the SDK docs. Used to find out if this node has a physique modifier or not.
|
---|
460 | // If it does, it returns a pointer to the modifier, and if not, returns NULL. This can be used to
|
---|
461 | // determine whether a node is bone or mesh -- mesh nodes will have Physique modifiers, bone nodes
|
---|
462 | // will not.
|
---|
463 | Modifier* OgreMaxExport::FindPhysiqueModifier (INode* nodePtr)
|
---|
464 | {
|
---|
465 | // Get object from node. Abort if no object.
|
---|
466 | Object* ObjectPtr = nodePtr->GetObjectRef();
|
---|
467 |
|
---|
468 | if (!ObjectPtr) return NULL;
|
---|
469 |
|
---|
470 | // Is derived object ?
|
---|
471 | while (ObjectPtr->SuperClassID() == GEN_DERIVOB_CLASS_ID && ObjectPtr)
|
---|
472 | {
|
---|
473 | // Yes -> Cast.
|
---|
474 | IDerivedObject *DerivedObjectPtr = (IDerivedObject *)(ObjectPtr);
|
---|
475 |
|
---|
476 | // Iterate over all entries of the modifier stack.
|
---|
477 | int ModStackIndex = 0;
|
---|
478 | while (ModStackIndex < DerivedObjectPtr->NumModifiers())
|
---|
479 | {
|
---|
480 | // Get current modifier.
|
---|
481 | Modifier* ModifierPtr = DerivedObjectPtr->GetModifier(ModStackIndex);
|
---|
482 |
|
---|
483 | // Is this Physique ?
|
---|
484 | if (ModifierPtr->ClassID() == Class_ID(PHYSIQUE_CLASS_ID_A, PHYSIQUE_CLASS_ID_B))
|
---|
485 | {
|
---|
486 | // Yes -> Exit.
|
---|
487 | return ModifierPtr;
|
---|
488 | }
|
---|
489 |
|
---|
490 | // Next modifier stack entry.
|
---|
491 | ModStackIndex++;
|
---|
492 | }
|
---|
493 | ObjectPtr = DerivedObjectPtr->GetObjRef();
|
---|
494 | }
|
---|
495 |
|
---|
496 | // Not found.
|
---|
497 | return NULL;
|
---|
498 | }
|
---|
499 |
|
---|
500 | // "callback" is called in response to the EnumTree() call made below. That call visits every node in the
|
---|
501 | // scene and calls this procedure for each one.
|
---|
502 | int OgreMaxExport::callback(INode *node) {
|
---|
503 |
|
---|
504 | // SKELOBJ_CLASS_ID = 0x9125 = 37157
|
---|
505 | // BIPED_CLASS_ID = 0x9155 = 37205
|
---|
506 | // BIPSLAVE_CONTROL_CLASS_ID = 0x9154 = 37204
|
---|
507 | // BIPBODY_CONTROL_CLASS_ID = 0x9156 = 37206
|
---|
508 | // FOOTPRINT_CLASS_ID = 0x3011 = 12305
|
---|
509 | // DUMMY_CLASS_ID = 0x876234 = 8872500
|
---|
510 |
|
---|
511 | TimeValue start = m_i->GetAnimRange().Start();
|
---|
512 | Object *obj = node->EvalWorldState(start).obj;
|
---|
513 | Class_ID cid = obj->ClassID();
|
---|
514 |
|
---|
515 | // nodes that have Biped controllers are bones -- ignore the ones that are dummies
|
---|
516 | if (cid == Class_ID(DUMMY_CLASS_ID, 0))
|
---|
517 | return TREE_CONTINUE;
|
---|
518 |
|
---|
519 | Control *c = node->GetTMController();
|
---|
520 | if ((c->ClassID() == BIPSLAVE_CONTROL_CLASS_ID) ||
|
---|
521 | (c->ClassID() == BIPBODY_CONTROL_CLASS_ID) ||
|
---|
522 | (c->ClassID() == FOOTPRINT_CLASS_ID)) {
|
---|
523 |
|
---|
524 | if (node->GetParentNode() != NULL) {
|
---|
525 | // stick this in the bone-index map for later use
|
---|
526 | m_boneIndexMap.insert(std::map< std::string, int >::value_type(std::string(node->GetName()), m_currentBoneIndex++));
|
---|
527 | }
|
---|
528 |
|
---|
529 | return TREE_CONTINUE;
|
---|
530 | }
|
---|
531 | // if the node cannot be converted to a TriObject (mesh), ignore it
|
---|
532 | if (!obj->CanConvertToType(Class_ID(TRIOBJ_CLASS_ID, 0)))
|
---|
533 | return TREE_CONTINUE;
|
---|
534 |
|
---|
535 | // create a list of nodes to process
|
---|
536 | if (m_exportOnlySelectedNodes) {
|
---|
537 | if (node->Selected())
|
---|
538 | m_nodeList.push_back(node);
|
---|
539 | }
|
---|
540 | else {
|
---|
541 | m_nodeList.push_back(node);
|
---|
542 | }
|
---|
543 |
|
---|
544 | return TREE_CONTINUE;
|
---|
545 | }
|
---|
546 |
|
---|
547 | bool OgreMaxExport::export() {
|
---|
548 |
|
---|
549 | // make sure we have the latest options
|
---|
550 | updateExportOptions(m_hWndDlgExport);
|
---|
551 |
|
---|
552 | try {
|
---|
553 |
|
---|
554 | // all options have been set when actions were taken, so we can just start exporting stuff here
|
---|
555 | std::ofstream of;
|
---|
556 | bool rtn = true;
|
---|
557 |
|
---|
558 | m_nodeList.clear();
|
---|
559 | while (!m_submeshNames.empty())
|
---|
560 | m_submeshNames.pop();
|
---|
561 |
|
---|
562 | m_ei->theScene->EnumTree(this);
|
---|
563 |
|
---|
564 | // check to see if there's anything to export
|
---|
565 | if (m_nodeList.size() == 0) {
|
---|
566 | MessageBox(GetActiveWindow(), "No nodes available to export, aborting...", "Nothing To Export", MB_ICONINFORMATION);
|
---|
567 | return false;
|
---|
568 | }
|
---|
569 |
|
---|
570 | std::string fileName;
|
---|
571 | // if we are writing everything to one file, use the name provided when the user first started the export
|
---|
572 | if (!m_exportMultipleFiles)
|
---|
573 | fileName = m_filename;
|
---|
574 | else {
|
---|
575 | fileName = m_exportPath + "\\";
|
---|
576 | INode *n = *(m_nodeList.begin());
|
---|
577 | fileName += n->GetName();
|
---|
578 | fileName += ".mesh.xml";
|
---|
579 | }
|
---|
580 |
|
---|
581 | of.open(fileName.c_str(), std::ios::out);
|
---|
582 |
|
---|
583 | if (of.is_open())
|
---|
584 | streamFileHeader(of);
|
---|
585 | else {
|
---|
586 | std::string msg("Could not open output file");
|
---|
587 | msg += fileName;
|
---|
588 | msg += ", aborting...";
|
---|
589 | MessageBox(GetActiveWindow(), msg.c_str(), "File Output Error", MB_ICONEXCLAMATION);
|
---|
590 | return false;
|
---|
591 | }
|
---|
592 |
|
---|
593 | std::list<INode *>::iterator it = m_nodeList.begin();
|
---|
594 |
|
---|
595 | Mtl *nodeMtl = (*it)->GetMtl();
|
---|
596 | if (nodeMtl == NULL) {
|
---|
597 | std::string mtlName;
|
---|
598 | mtlName = m_defaultMaterialName;
|
---|
599 | m_materialMap.insert(std::map< std::string, Mtl * >::value_type(mtlName, NULL));
|
---|
600 | }
|
---|
601 |
|
---|
602 | while (it != m_nodeList.end()) {
|
---|
603 |
|
---|
604 | // we already filtered out nodes that had NULL materials, and those that could
|
---|
605 | // not be converted to TriObjects, so now we know everything we have is good
|
---|
606 |
|
---|
607 | INode *node = *it;
|
---|
608 | std::string mtlName;
|
---|
609 |
|
---|
610 | Mtl *mtl = node->GetMtl();
|
---|
611 | if (mtl == NULL)
|
---|
612 | mtlName = m_defaultMaterialName;
|
---|
613 | else
|
---|
614 | mtlName = mtl->GetName();
|
---|
615 |
|
---|
616 | // duplicate map keys will cause an exception; ignore it and keep going
|
---|
617 | try {
|
---|
618 | // map a material name to its Mtl pointer so that we can retrieve these later
|
---|
619 | std::string::size_type pos;
|
---|
620 |
|
---|
621 | // clean out any spaces the user left in their material name
|
---|
622 | while ((pos = mtlName.find_first_of(' ')) != std::string::npos)
|
---|
623 | mtlName.replace(pos, 1, _T("_"));
|
---|
624 |
|
---|
625 | m_materialMap.insert(std::map< std::string, Mtl * >::value_type(mtlName, mtl));
|
---|
626 | } catch (...) {}
|
---|
627 |
|
---|
628 | if (streamSubmesh(of, node, mtlName))
|
---|
629 | m_submeshNames.push(std::string((*it)->GetName()));
|
---|
630 |
|
---|
631 | it++;
|
---|
632 |
|
---|
633 | // if we are doing one mesh per file, then close this one and open a new one
|
---|
634 | if (m_exportMultipleFiles || it == m_nodeList.end()) {
|
---|
635 | streamFileFooter(of);
|
---|
636 | of.close();
|
---|
637 |
|
---|
638 | if (it != m_nodeList.end()) {
|
---|
639 | fileName = m_exportPath + "\\";
|
---|
640 | INode *n = *it;
|
---|
641 | fileName += n->GetName();
|
---|
642 | fileName += ".mesh.xml";
|
---|
643 |
|
---|
644 | of.open(fileName.c_str(), std::ios::out);
|
---|
645 |
|
---|
646 | if (of.is_open())
|
---|
647 | streamFileHeader(of);
|
---|
648 | else {
|
---|
649 | std::string msg("Could not open output file");
|
---|
650 | msg += fileName;
|
---|
651 | msg += ", aborting...";
|
---|
652 | MessageBox(GetActiveWindow(), msg.c_str(), "File Output Error", MB_ICONEXCLAMATION);
|
---|
653 | return false;
|
---|
654 | }
|
---|
655 | }
|
---|
656 | }
|
---|
657 | }
|
---|
658 |
|
---|
659 | // if skeleton data is present, stream skeleton file
|
---|
660 | if (m_skeletonLink) {
|
---|
661 | // open the skeleton.xml output file
|
---|
662 | of.open((m_exportPath + "\\" + m_skeletonFilename).c_str(), std::ios::out);
|
---|
663 |
|
---|
664 | // stream the skeleton file
|
---|
665 | streamSkeleton(of);
|
---|
666 | of.close();
|
---|
667 | }
|
---|
668 |
|
---|
669 | // stream material file(s)
|
---|
670 | TCHAR fName[256];
|
---|
671 | HWND hWnd = GetDlgItem(m_hWndDlgExport, IDC_TXT_MATERIAL_FILENAME);
|
---|
672 |
|
---|
673 | SendMessage(hWnd, WM_GETTEXT, 256, (LPARAM)fName);
|
---|
674 |
|
---|
675 | std::string mtlFilename(fName);
|
---|
676 | mtlFilename = m_exportPath + "\\" + fName;
|
---|
677 | of.open(mtlFilename.c_str(), std::ios::out);
|
---|
678 | of.precision(6);
|
---|
679 | of << std::fixed;
|
---|
680 | streamMaterial(of);
|
---|
681 | of.close();
|
---|
682 |
|
---|
683 | return rtn;
|
---|
684 | }
|
---|
685 | catch (...) {
|
---|
686 | MessageBox(GetActiveWindow(), "An unexpected error has occurred while trying to export, aborting", "Error", MB_ICONEXCLAMATION);
|
---|
687 | return false;
|
---|
688 | }
|
---|
689 | }
|
---|
690 |
|
---|
691 | bool OgreMaxExport::streamFileHeader(std::ostream &of) {
|
---|
692 |
|
---|
693 | // write the XML header tags
|
---|
694 | of << "<?xml version=\"1.0\"?>" << std::endl;
|
---|
695 | of << "<mesh>" << std::endl;
|
---|
696 |
|
---|
697 | // *************** Export Submeshes ***************
|
---|
698 | of << "\t<submeshes>" << std::endl;
|
---|
699 |
|
---|
700 | of.precision(6);
|
---|
701 | of << std::fixed;
|
---|
702 |
|
---|
703 | return true;
|
---|
704 | }
|
---|
705 |
|
---|
706 | bool OgreMaxExport::streamFileFooter(std::ostream &of) {
|
---|
707 |
|
---|
708 | of << "\t</submeshes>" << std::endl;
|
---|
709 | // *************** End Submeshes Export ***********
|
---|
710 |
|
---|
711 | // if there is a skeleton involved, link that filename here
|
---|
712 | if (m_skeletonLink) {
|
---|
713 | std::string skeletonFilename(m_skeletonFilename);
|
---|
714 | skeletonFilename = skeletonFilename.substr(0, skeletonFilename.find(".xml"));
|
---|
715 |
|
---|
716 | of << "\t<skeletonlink name=\"" << skeletonFilename << "\" />" << std::endl;
|
---|
717 | }
|
---|
718 |
|
---|
719 |
|
---|
720 | // *************** Export Submesh Names ***************
|
---|
721 | of << "\t<submeshnames>" << std::endl;
|
---|
722 |
|
---|
723 | int idx = 0;
|
---|
724 | while (!m_submeshNames.empty()) {
|
---|
725 | of << "\t\t<submeshname name=\"" << m_submeshNames.front() << "\" index=\"" << idx << "\" />" << std::endl;
|
---|
726 | idx++;
|
---|
727 | m_submeshNames.pop();
|
---|
728 | }
|
---|
729 |
|
---|
730 | of << "\t</submeshnames>" << std::endl;
|
---|
731 | // *************** End Submesh Names Export ***********
|
---|
732 |
|
---|
733 | of << "</mesh>" << std::endl;
|
---|
734 |
|
---|
735 | return true;
|
---|
736 | }
|
---|
737 |
|
---|
738 | bool OgreMaxExport::streamPass(std::ostream &of, Mtl *mtl) {
|
---|
739 | of << "\t\tpass" << std::endl;
|
---|
740 | of << "\t\t{" << std::endl;
|
---|
741 |
|
---|
742 | BMM_Color_32 amb32, diff32, spec32, em32;
|
---|
743 | ZeroMemory(&amb32, sizeof(BMM_Color_32));
|
---|
744 | ZeroMemory(&diff32, sizeof(BMM_Color_32));
|
---|
745 | ZeroMemory(&spec32, sizeof(BMM_Color_32));
|
---|
746 | ZeroMemory(&em32, sizeof(BMM_Color_32));
|
---|
747 |
|
---|
748 | if (mtl != NULL) {
|
---|
749 | Color ambient = mtl->GetAmbient();
|
---|
750 | amb32 = BMM_Color_32(ambient);
|
---|
751 |
|
---|
752 | Color diffuse = mtl->GetDiffuse();
|
---|
753 | diff32 = BMM_Color_32(diffuse);
|
---|
754 |
|
---|
755 | Color specular = mtl->GetSpecular();
|
---|
756 | spec32 = BMM_Color_32(specular);
|
---|
757 |
|
---|
758 | Color emissive = mtl->GetSelfIllumColor();
|
---|
759 | em32 = BMM_Color_32(emissive);
|
---|
760 | }
|
---|
761 |
|
---|
762 | of << "\t\t\tambient " << (float)amb32.r/255.0f << " " << (float)amb32.g/255.0f << " " << (float)amb32.b/255.0f << " " << (float)amb32.a/255.0f << std::endl;
|
---|
763 | of << "\t\t\tdiffuse " << (float)diff32.r/255.0f << " " << (float)diff32.g/255.0f << " " << (float)diff32.b/255.0f << " " << (float)diff32.a/255.0f << std::endl;
|
---|
764 | of << "\t\t\tspecular " << (float)spec32.r/255.0f << " " << (float)spec32.g/255.0f << " " << (float)spec32.b/255.0f << " " << (float)spec32.a/255.0f << " 0.0" << std::endl;
|
---|
765 | of << "\t\t\temissive " << (float)em32.r/255.0f << " " << (float)em32.g/255.0f << " " << (float)em32.b/255.0f << " " << (float)em32.a/255.0f << std::endl;
|
---|
766 |
|
---|
767 | if (mtl != NULL) {
|
---|
768 | // check for diffuse texture
|
---|
769 | Texmap *tMap = mtl->GetSubTexmap(ID_DI);
|
---|
770 | if (tMap) {
|
---|
771 | if (tMap->ClassID() == Class_ID(BMTEX_CLASS_ID, 0)) {
|
---|
772 |
|
---|
773 | BitmapTex *bmt = (BitmapTex*) tMap;
|
---|
774 | std::string mapName(bmt->GetMapName());
|
---|
775 | mapName = mapName.substr(mapName.find_last_of('\\') + 1);
|
---|
776 |
|
---|
777 | of << "\t\t\ttexture_unit " << std::endl;
|
---|
778 | of << "\t\t\t{" << std::endl;
|
---|
779 | of << "\t\t\t\ttexture " << mapName << std::endl;
|
---|
780 | of << "\t\t\t}" << std::endl;
|
---|
781 | }
|
---|
782 | }
|
---|
783 | }
|
---|
784 |
|
---|
785 | of << "\t\t}" << std::endl;
|
---|
786 |
|
---|
787 | return true;
|
---|
788 | }
|
---|
789 |
|
---|
790 | bool OgreMaxExport::streamMaterial(std::ostream &of) {
|
---|
791 |
|
---|
792 | // serialize this information to the material file
|
---|
793 | std::map< std::string, Mtl * >::iterator it = m_materialMap.begin();
|
---|
794 |
|
---|
795 | while (it != m_materialMap.end()) {
|
---|
796 | std::string matName(it->first);
|
---|
797 | Mtl *mtl = it->second;
|
---|
798 |
|
---|
799 | of << "material " << matName << std::endl;
|
---|
800 | of << std::showpoint;
|
---|
801 | of << "{" << std::endl;
|
---|
802 |
|
---|
803 | of << "\ttechnique" << std::endl;
|
---|
804 | of << "\t{" << std::endl;
|
---|
805 |
|
---|
806 | int numSubMtl = 0;
|
---|
807 |
|
---|
808 | if (mtl != NULL) {
|
---|
809 | numSubMtl = mtl->NumSubMtls();
|
---|
810 |
|
---|
811 | if (numSubMtl > 0) {
|
---|
812 | int i;
|
---|
813 | for (i=0; i<numSubMtl; i++) {
|
---|
814 | streamPass(of, mtl->GetSubMtl(i));
|
---|
815 | }
|
---|
816 | }
|
---|
817 | else
|
---|
818 | streamPass(of, mtl);
|
---|
819 | }
|
---|
820 | else {
|
---|
821 | streamPass(of, mtl);
|
---|
822 | }
|
---|
823 |
|
---|
824 | of << "\t}" << std::endl;
|
---|
825 | of << "}" << std::endl;
|
---|
826 |
|
---|
827 | it++;
|
---|
828 | }
|
---|
829 |
|
---|
830 | m_materialMap.clear();
|
---|
831 |
|
---|
832 | return true;
|
---|
833 | }
|
---|
834 |
|
---|
835 | bool OgreMaxExport::streamSubmesh(std::ostream &of, INode *node, std::string &mtlName) {
|
---|
836 |
|
---|
837 | Object *obj = node->EvalWorldState(m_i->GetTime()).obj;
|
---|
838 | TriObject *tri = (TriObject *) obj->ConvertToType(m_i->GetTime(), Class_ID(TRIOBJ_CLASS_ID, 0));
|
---|
839 |
|
---|
840 | int i;
|
---|
841 | Mesh mesh = tri->GetMesh();
|
---|
842 | Matrix3 ptm = node->GetObjTMAfterWSM(m_i->GetTime());
|
---|
843 |
|
---|
844 | int vertCount = mesh.getNumVerts();
|
---|
845 | int faceCount = mesh.getNumFaces();
|
---|
846 |
|
---|
847 | of << "\t\t<submesh ";
|
---|
848 |
|
---|
849 | if (mtlName.length() > 0)
|
---|
850 | of << "material=\"" << mtlName << "\" ";
|
---|
851 |
|
---|
852 | of << "usesharedvertices=\"false\" use32bitindexes=\"";
|
---|
853 | of << (vertCount > 65535);
|
---|
854 | of << "\">" << std::endl;
|
---|
855 |
|
---|
856 | // *************** Export Face List ***************
|
---|
857 | of << "\t\t\t<faces count=\"" << faceCount << "\">" << std::endl;
|
---|
858 |
|
---|
859 | for (i=0; i<faceCount; i++) {
|
---|
860 | int v1 = mesh.faces[i].v[0];
|
---|
861 | int v2 = mesh.faces[i].v[1];
|
---|
862 | int v3 = mesh.faces[i].v[2];
|
---|
863 |
|
---|
864 | if (m_invertNormals) {
|
---|
865 | int tmp = v2;
|
---|
866 | v2 = v3;
|
---|
867 | v3 = tmp;
|
---|
868 | }
|
---|
869 |
|
---|
870 | of << "\t\t\t\t<face v1=\"" << v1 << "\" v2=\"" << v2 << "\" v3=\"" << v3 << "\" />" << std::endl;
|
---|
871 | }
|
---|
872 |
|
---|
873 | of << "\t\t\t</faces>" << std::endl;
|
---|
874 | // *************** End Export Face List ***************
|
---|
875 |
|
---|
876 |
|
---|
877 | // *************** Export Geometry ***************
|
---|
878 | of << "\t\t\t<geometry vertexcount=\"" << vertCount << "\">" << std::endl;
|
---|
879 |
|
---|
880 | // *************** Export Vertex Buffer ***************
|
---|
881 | if (m_rebuildNormals) {
|
---|
882 | mesh.buildNormals();
|
---|
883 | }
|
---|
884 |
|
---|
885 | bool exportNormals = (mesh.normalsBuilt > 0);
|
---|
886 |
|
---|
887 | of << std::boolalpha;
|
---|
888 |
|
---|
889 | // TODO: get the actual number and dimemsion of tex maps from Max -- for now, fake it
|
---|
890 | // NB: we don't export tex coords unless we are exporting a material as well
|
---|
891 | int numTexMaps = m_exportMaterial ? 1 : 0;
|
---|
892 | of << "\t\t\t\t<vertexbuffer positions=\"true\" normals=\"" << exportNormals << "\" colours_diffuse=\"" << m_exportVertexColors << "\" texture_coords=\"" << numTexMaps << "\"";
|
---|
893 |
|
---|
894 | for (i=0; i<numTexMaps; i++)
|
---|
895 | of << " texture_coords_dimensions_" << i << "=\"2\"";
|
---|
896 |
|
---|
897 | of << ">" << std::endl;
|
---|
898 |
|
---|
899 | for (i=0; i<vertCount; i++) {
|
---|
900 | Point3 v = mesh.getVert(i);
|
---|
901 |
|
---|
902 | // transform v into parent's coord system
|
---|
903 | v = v * ptm;
|
---|
904 |
|
---|
905 | Point3 vc;
|
---|
906 | vc.x = 0.0f;
|
---|
907 | vc.y = 0.0f;
|
---|
908 | vc.z = 0.0f;
|
---|
909 |
|
---|
910 | if (mesh.vertCol != 0) {
|
---|
911 | vc = mesh.vertCol[i];
|
---|
912 | }
|
---|
913 |
|
---|
914 | of << "\t\t\t\t\t<vertex>" << std::endl;
|
---|
915 | of << std::showpoint;
|
---|
916 |
|
---|
917 | float x = v.x;// * m_scale;
|
---|
918 | float y = v.y;// * m_scale;
|
---|
919 | float z = v.z;// * m_scale;
|
---|
920 |
|
---|
921 | if (m_flipYZ) {
|
---|
922 | float tmp = y;
|
---|
923 | y = z;
|
---|
924 | z = -tmp;
|
---|
925 | }
|
---|
926 |
|
---|
927 | of << "\t\t\t\t\t\t<position x=\"" << x << "\" y=\"" << y << "\" z=\"" << z << "\" />" << std::endl;
|
---|
928 |
|
---|
929 | if (m_exportVertexColors)
|
---|
930 | of << "\t\t\t\t\t\t<colour_diffuse value=\"\t" << vc.x << "\t" << vc.y << "\t" << vc.z << "\" />" << std::endl;
|
---|
931 |
|
---|
932 | if (exportNormals) {
|
---|
933 | // Point3 n = mesh.getNormal(i);
|
---|
934 | RVertex *rv = mesh.getRVertPtr(i);
|
---|
935 | Point3 n = rv->rn.getNormal();
|
---|
936 | n.Normalize();
|
---|
937 |
|
---|
938 | float x = n.x;
|
---|
939 | float y = n.y;
|
---|
940 | float z = n.z;
|
---|
941 |
|
---|
942 | if (m_flipYZ) {
|
---|
943 | float tmp = y;
|
---|
944 | y = z;
|
---|
945 | z = -tmp;
|
---|
946 | }
|
---|
947 |
|
---|
948 | if (m_invertNormals)
|
---|
949 | of << "\t\t\t\t\t\t<normal x=\"" << -x << "\" y=\"" << -y << "\" z=\"" << -z << "\" />" << std::endl;
|
---|
950 | else
|
---|
951 | of << "\t\t\t\t\t\t<normal x=\"" << x << "\" y=\"" << y << "\" z=\"" << z << "\" />" << std::endl;
|
---|
952 | }
|
---|
953 |
|
---|
954 | if (i < mesh.getNumTVerts()) {
|
---|
955 | for (int t=0; t<numTexMaps; t++) {
|
---|
956 |
|
---|
957 | UVVert uv = mesh.getTVert(i);
|
---|
958 |
|
---|
959 | switch (m_2DTexCoord) {
|
---|
960 | case UV:
|
---|
961 | of << "\t\t\t\t\t\t<texcoord u=\"" << uv.x << "\" v=\"" << (1.0f - uv.y) << "\" />" << std::endl;
|
---|
962 | break;
|
---|
963 | case VW:
|
---|
964 | of << "\t\t\t\t\t\t<texcoord v=\"" << uv.y << "\" w=\"" << (1.0f - uv.z) << "\" />" << std::endl;
|
---|
965 | break;
|
---|
966 | case WU:
|
---|
967 | of << "\t\t\t\t\t\t<texcoord w=\"" << uv.z << "\" u=\"" << (1.0f - uv.x) << "\" />" << std::endl;
|
---|
968 | break;
|
---|
969 | }
|
---|
970 | }
|
---|
971 | }
|
---|
972 |
|
---|
973 | of << std::noshowpoint;
|
---|
974 | of << "\t\t\t\t\t</vertex>" << std::endl;
|
---|
975 | }
|
---|
976 |
|
---|
977 | of << "\t\t\t\t</vertexbuffer>" << std::endl;
|
---|
978 | // *************** End Export Vertex Buffer ***************
|
---|
979 |
|
---|
980 | of << "\t\t\t</geometry>" << std::endl;
|
---|
981 | // *************** End Export Geometry ***********
|
---|
982 |
|
---|
983 | // this skin extraction code based on an article found here:
|
---|
984 | // http://www.cfxweb.net/modules.php?name=News&file=article&sid=1029
|
---|
985 | Object *oRef = node->GetObjectRef();
|
---|
986 |
|
---|
987 | if (oRef->SuperClassID() == GEN_DERIVOB_CLASS_ID) {
|
---|
988 | IDerivedObject *dObj = (IDerivedObject *)oRef;
|
---|
989 | Modifier *oMod = dObj->GetModifier(0);
|
---|
990 |
|
---|
991 | if (oMod->ClassID() == SKIN_CLASSID) {
|
---|
992 |
|
---|
993 | // flag the export of a skeleton link element
|
---|
994 | m_skeletonLink = true;
|
---|
995 |
|
---|
996 | // stream the boneassignments element
|
---|
997 | streamBoneAssignments(of, oMod, node);
|
---|
998 | }
|
---|
999 | }
|
---|
1000 |
|
---|
1001 | of << "\t\t</submesh>" << std::endl;
|
---|
1002 |
|
---|
1003 | if (obj != tri)
|
---|
1004 | delete tri;
|
---|
1005 |
|
---|
1006 | return true;
|
---|
1007 | }
|
---|
1008 |
|
---|
1009 | bool OgreMaxExport::streamBoneAssignments(std::ostream &of, Modifier *oMod, INode *node) {
|
---|
1010 |
|
---|
1011 |
|
---|
1012 | // wrangle a pointer to the skinning data
|
---|
1013 | ISkin *skin = (ISkin *) oMod->GetInterface(I_SKIN);
|
---|
1014 | ISkinContextData *skinData = skin->GetContextInterface(node);
|
---|
1015 |
|
---|
1016 | // loop through all the vertices, writing out skinning data as we go
|
---|
1017 | int skinnedVertexCount = skinData->GetNumPoints();
|
---|
1018 |
|
---|
1019 | if (skinnedVertexCount > 0) {
|
---|
1020 |
|
---|
1021 | of << "\t\t\t<boneassignments>" << std::endl;
|
---|
1022 |
|
---|
1023 | int i;
|
---|
1024 | for(i=0; i<skinnedVertexCount; i++) {
|
---|
1025 |
|
---|
1026 | // grab the bone indices for this vertex
|
---|
1027 | int vertexBoneInfluences = skinData->GetNumAssignedBones(i);
|
---|
1028 |
|
---|
1029 | if (vertexBoneInfluences > 0) {
|
---|
1030 |
|
---|
1031 | int j;
|
---|
1032 | for (j=0; j < vertexBoneInfluences; j++) {
|
---|
1033 |
|
---|
1034 | // get weight per bone influence -- Ogre will ignore bones above
|
---|
1035 | // 4 and sum the weights to make it work, so leverage that feature
|
---|
1036 | int boneIdx = getBoneIndex(skin->GetBoneName(skinData->GetAssignedBone(i, j)));
|
---|
1037 | float vertexWeight = skinData->GetBoneWeight(i, j);
|
---|
1038 |
|
---|
1039 | of << "\t\t\t\t<vertexboneassignment vertexindex=\"" << i << "\" boneindex=\"" << boneIdx << "\" weight=\"" << vertexWeight << "\" />" << std::endl;
|
---|
1040 | }
|
---|
1041 | }
|
---|
1042 | }
|
---|
1043 |
|
---|
1044 | of << "\t\t\t</boneassignments>" << std::endl;
|
---|
1045 | }
|
---|
1046 |
|
---|
1047 | return true;
|
---|
1048 | }
|
---|
1049 |
|
---|
1050 | int OgreMaxExport::getBoneIndex(char *boneName) {
|
---|
1051 |
|
---|
1052 | std::map< std::string, int >::const_iterator it = m_boneIndexMap.find(std::string(boneName));
|
---|
1053 | if (it == m_boneIndexMap.end()) {
|
---|
1054 | m_boneIndexMap.insert(std::map< std::string, int >::value_type(std::string(boneName), m_currentBoneIndex));
|
---|
1055 | return m_currentBoneIndex++;
|
---|
1056 | }
|
---|
1057 | else
|
---|
1058 | return it->second;
|
---|
1059 | }
|
---|
1060 |
|
---|
1061 | // *******************************************************************************
|
---|
1062 | // Skeleton streaming functions
|
---|
1063 | // *******************************************************************************
|
---|
1064 |
|
---|
1065 | std::string OgreMaxExport::removeSpaces(const std::string &src) {
|
---|
1066 | std::string s(src);
|
---|
1067 | std::string::size_type pos;
|
---|
1068 | while ((pos=s.find_first_of(" \t\n")) != std::string::npos)
|
---|
1069 | s.replace(pos, 1, "_");
|
---|
1070 |
|
---|
1071 | return s;
|
---|
1072 | }
|
---|
1073 |
|
---|
1074 | bool OgreMaxExport::streamSkeleton(std::ostream &of) {
|
---|
1075 |
|
---|
1076 | // go through and sort out the bone hierarchy (include all of the non-null bones that were not
|
---|
1077 | // skinned, as those could still be needed in the application)
|
---|
1078 | of << "<?xml version=\"1.0\"?>" << std::endl << "<skeleton>" << std::endl;
|
---|
1079 | of << "\t<bones>" << std::endl;
|
---|
1080 |
|
---|
1081 | // write out the bone rest pose data
|
---|
1082 | std::map< std::string, int >::const_iterator it = m_boneIndexMap.begin();
|
---|
1083 | while (it != m_boneIndexMap.end()) {
|
---|
1084 |
|
---|
1085 | INode *thisNode = m_i->GetINodeByName(it->first.c_str());
|
---|
1086 |
|
---|
1087 | of << "\t\t<bone id=\"" << it->second << "\" name=\"" << removeSpaces(it->first) << "\" >" << std::endl;
|
---|
1088 |
|
---|
1089 | // assume rest pose is at time zero
|
---|
1090 | TimeValue start = m_i->GetAnimRange().Start();
|
---|
1091 | ObjectState os = thisNode->EvalWorldState(start);
|
---|
1092 | Object *obj = os.obj;
|
---|
1093 | SClass_ID scid = obj->SuperClassID();
|
---|
1094 |
|
---|
1095 | // SKELOBJ_CLASS_ID = 0x9125 = 37157
|
---|
1096 | // BIPED_CLASS_ID = 0x9155 = 37205
|
---|
1097 | // BIPSLAVE_CONTROL_CLASS_ID = 0x9154 = 37204
|
---|
1098 | // BIPBODY_CONTROL_CLASS_ID = 0x9156 = 37206
|
---|
1099 | // FOOTPRINT_CLASS_ID = 0x3011 = 12305
|
---|
1100 | // DUMMY_CLASS_ID = 0x876234 = 8872500
|
---|
1101 | Matrix3 tm(thisNode->GetNodeTM(start));
|
---|
1102 | Matrix3 ptm(thisNode->GetParentTM(start));
|
---|
1103 | Control *tmc = thisNode->GetTMController();
|
---|
1104 |
|
---|
1105 | TCHAR *nm = thisNode->GetName();
|
---|
1106 | Class_ID cid = tmc->ClassID();
|
---|
1107 |
|
---|
1108 | if (cid == BIPBODY_CONTROL_CLASS_ID || cid == BIPED_CLASS_ID) {
|
---|
1109 | if (m_flipYZ) {
|
---|
1110 | Matrix3 m = RotateXMatrix(PI / 2.0f);
|
---|
1111 | tm = tm * Inverse(m);
|
---|
1112 | }
|
---|
1113 | }
|
---|
1114 | else
|
---|
1115 | tm = tm * Inverse(ptm);
|
---|
1116 |
|
---|
1117 | Point3 pos = tm.GetTrans();
|
---|
1118 | AngAxis aa(tm);
|
---|
1119 |
|
---|
1120 | of << "\t\t\t<position x=\"" << pos.x << "\" y=\"" << pos.y << "\" z=\"" << pos.z << "\" />" << std::endl;
|
---|
1121 |
|
---|
1122 | // there is still a lingering Max/Ogre handed-ness issue even after rotating to get the axes correct
|
---|
1123 | // so we negate the angle of rotation here
|
---|
1124 | of << "\t\t\t<rotation angle=\"" << -aa.angle << "\">" << std::endl;
|
---|
1125 | of << "\t\t\t\t<axis x=\"" << aa.axis.x << "\" y=\"" << aa.axis.y << "\" z=\"" << aa.axis.z << "\" />" << std::endl;
|
---|
1126 | of << "\t\t\t</rotation>" << std::endl;
|
---|
1127 | of << "\t\t</bone>" << std::endl;
|
---|
1128 |
|
---|
1129 | it++;
|
---|
1130 | }
|
---|
1131 |
|
---|
1132 | of << "\t</bones>" << std::endl;
|
---|
1133 |
|
---|
1134 | // write out the bone hierarchy
|
---|
1135 | it = m_boneIndexMap.begin();
|
---|
1136 | of << "\t<bonehierarchy>" << std::endl;
|
---|
1137 | while (it != m_boneIndexMap.end()) {
|
---|
1138 | INode *thisNode = m_i->GetINodeByName(it->first.c_str());
|
---|
1139 |
|
---|
1140 | if (thisNode != 0) {
|
---|
1141 | INode *parentNode = thisNode->GetParentNode();
|
---|
1142 |
|
---|
1143 | if (parentNode != 0 && parentNode != m_i->GetRootNode())
|
---|
1144 | of << "\t\t<boneparent bone=\"" << removeSpaces(it->first) << "\" parent=\"" << removeSpaces(std::string(parentNode->GetName())) << "\"/>" << std::endl;
|
---|
1145 | }
|
---|
1146 |
|
---|
1147 | it++;
|
---|
1148 | }
|
---|
1149 | of << "\t</bonehierarchy>" << std::endl;
|
---|
1150 |
|
---|
1151 | // the fun bits....
|
---|
1152 | // Animations are named by the user during export; Max has no concept of animation subset names,
|
---|
1153 | // so we have to get the user to do that manually. If the user has entered anything for animations,
|
---|
1154 | // spit it all out here.
|
---|
1155 | std::list<NamedAnimation>::iterator anim = m_animations.begin();
|
---|
1156 |
|
---|
1157 | if (anim != m_animations.end()) {
|
---|
1158 | of << "\t<animations>" << std::endl;
|
---|
1159 |
|
---|
1160 | while (anim != m_animations.end()) {
|
---|
1161 |
|
---|
1162 | NamedAnimation a = *anim;
|
---|
1163 | anim++;
|
---|
1164 |
|
---|
1165 | float fps = (float)GetFrameRate();
|
---|
1166 | float length = (a.end - a.start) / fps;
|
---|
1167 |
|
---|
1168 | of << "\t\t<animation name=\"" << removeSpaces(a.name) << "\" length=\"" << length << "\">" << std::endl;
|
---|
1169 |
|
---|
1170 | streamAnimTracks(of, a.start, a.end);
|
---|
1171 |
|
---|
1172 | of << "\t\t</animation>" << std::endl;
|
---|
1173 | }
|
---|
1174 |
|
---|
1175 | of << "\t</animations>" << std::endl;
|
---|
1176 | }
|
---|
1177 |
|
---|
1178 | of << "</skeleton>" << std::endl;
|
---|
1179 |
|
---|
1180 | return true;
|
---|
1181 | }
|
---|
1182 |
|
---|
1183 | static int _compare_func(const void *a, const void *b) { return *(( int *)a) - *(( int *)b); }
|
---|
1184 |
|
---|
1185 | bool OgreMaxExport::streamAnimTracks(std::ostream &of, int startFrame, int endFrame) {
|
---|
1186 |
|
---|
1187 | int start = startFrame * GetTicksPerFrame();
|
---|
1188 | int end = endFrame * GetTicksPerFrame();
|
---|
1189 |
|
---|
1190 | std::map< std::string, int >::const_iterator it = m_boneIndexMap.begin();
|
---|
1191 |
|
---|
1192 | of << "\t\t\t<tracks>" << std::endl;
|
---|
1193 |
|
---|
1194 | // need this for calculating keyframe values
|
---|
1195 | Matrix3 initTM, bipedMasterTM0;
|
---|
1196 | IBipMaster *bip = 0;
|
---|
1197 | bipedMasterTM0.IdentityMatrix();
|
---|
1198 |
|
---|
1199 | while (it != m_boneIndexMap.end()) {
|
---|
1200 |
|
---|
1201 | INode *thisNode = m_i->GetINodeByName(it->first.c_str());
|
---|
1202 | it++;
|
---|
1203 |
|
---|
1204 | Control *c = thisNode->GetTMController();
|
---|
1205 | Class_ID cid = c->ClassID();
|
---|
1206 |
|
---|
1207 | Tab<TimeValue> keyTimes;
|
---|
1208 | Interval interval(start, end);
|
---|
1209 |
|
---|
1210 | /*
|
---|
1211 | -- gets initial transform at frame 0f
|
---|
1212 | at time 0f (
|
---|
1213 | initTform = d.transform ;
|
---|
1214 | if (not isRootUniversal2 d) then (
|
---|
1215 | mparent = d.parent.transform ;
|
---|
1216 | initTform = initTform*inverse(mparent) ;
|
---|
1217 | )
|
---|
1218 | else if (flipYZ) then (
|
---|
1219 | if (not g_MAX) then
|
---|
1220 | format " - flipping root track..." ;
|
---|
1221 | -- we add the bip Transform
|
---|
1222 | --initTform = initTform * d.controller.rootNode.transform ;
|
---|
1223 | initTform = flipYZTransform initTform ;
|
---|
1224 | )
|
---|
1225 | )
|
---|
1226 | */
|
---|
1227 |
|
---|
1228 | initTM = thisNode->GetNodeTM(0);
|
---|
1229 |
|
---|
1230 | // must have at least a frame at the start...
|
---|
1231 | keyTimes.Append(1, &start);
|
---|
1232 |
|
---|
1233 | TCHAR *tch = thisNode->GetName();
|
---|
1234 |
|
---|
1235 | // SKELOBJ_CLASS_ID = 0x9125 = 37157
|
---|
1236 | // BIPED_CLASS_ID = 0x9155 = 37205
|
---|
1237 | // BIPSLAVE_CONTROL_CLASS_ID = 0x9154 = 37204
|
---|
1238 | // BIPBODY_CONTROL_CLASS_ID = 0x9156 = 37206
|
---|
1239 | // FOOTPRINT_CLASS_ID = 0x3011 = 12305
|
---|
1240 | // DUMMY_CLASS_ID = 0x876234 = 8872500
|
---|
1241 |
|
---|
1242 | // three-part controller for Biped root -- taking this cue from the old MaxScript exporter code
|
---|
1243 | if (cid == BIPBODY_CONTROL_CLASS_ID) {
|
---|
1244 |
|
---|
1245 | // we deal with the initial transform as-is, except that it might need to
|
---|
1246 | // be rotated (since the root transform is in world coords)
|
---|
1247 | if (m_flipYZ)
|
---|
1248 | initTM = initTM * Inverse(RotateXMatrix(PI/2.0f));
|
---|
1249 |
|
---|
1250 | if (cid == BIPBODY_CONTROL_CLASS_ID) {
|
---|
1251 | // get the keys from the horiz, vert and turn controllers
|
---|
1252 | bip = GetBipMasterInterface(c);
|
---|
1253 | Control *biph = bip->GetHorizontalControl();
|
---|
1254 | Control *bipv = bip->GetVerticalControl();
|
---|
1255 | Control *bipr = bip->GetTurnControl();
|
---|
1256 |
|
---|
1257 | biph->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
1258 | bipv->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
1259 | bipr->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
1260 | }
|
---|
1261 | }
|
---|
1262 | else if (cid == BIPSLAVE_CONTROL_CLASS_ID) {
|
---|
1263 | // slaves just have keys, apparently
|
---|
1264 | c->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
1265 |
|
---|
1266 | // put initial transform into local coordinates -- since this is relative to the
|
---|
1267 | // parent, we don't need to sweat that possible rotations here
|
---|
1268 | initTM = initTM * Inverse(thisNode->GetParentTM(0));
|
---|
1269 | }
|
---|
1270 |
|
---|
1271 | // ...and stick a frame at the end as well...it will get sorted out if it is redundant
|
---|
1272 | keyTimes.Append(1, &end);
|
---|
1273 |
|
---|
1274 | // skip redundant key times here
|
---|
1275 | keyTimes.Sort(_compare_func);
|
---|
1276 |
|
---|
1277 | // if (cid == BIPSLAVE_CONTROL_CLASS_ID || cid == BIPBODY_CONTROL_CLASS_ID || cid == FOOTPRINT_CLASS_ID) {
|
---|
1278 | //
|
---|
1279 | // if (cid == BIPBODY_CONTROL_CLASS_ID) {
|
---|
1280 | // initTM = thisNode->GetNodeTM(0);
|
---|
1281 | //
|
---|
1282 | // if (m_flipYZ)
|
---|
1283 | // initTM = initTM * RotateXMatrix(PI/2.0f);
|
---|
1284 | // bipedMasterTM0 = initTM;
|
---|
1285 | // }
|
---|
1286 | // else
|
---|
1287 | // initTM = bipedMasterTM0;
|
---|
1288 | //
|
---|
1289 | // streamBipedKeyframes(of, bip, thisNode, keyTimes, interval, initTM);
|
---|
1290 | // }
|
---|
1291 | // else
|
---|
1292 | streamKeyframes(of, thisNode, keyTimes, interval, initTM);
|
---|
1293 | }
|
---|
1294 |
|
---|
1295 | of << "\t\t\t</tracks>" << std::endl;
|
---|
1296 |
|
---|
1297 | return true;
|
---|
1298 | }
|
---|
1299 |
|
---|
1300 | bool OgreMaxExport::streamKeyframes(std::ostream &of, INode *thisNode, Tab<TimeValue> &keyTimes, Interval &interval, Matrix3 &initTM) {
|
---|
1301 |
|
---|
1302 | of << "\t\t\t\t<track bone=\"" << removeSpaces(std::string(thisNode->GetName())) << "\">" << std::endl;
|
---|
1303 | of << "\t\t\t\t\t<keyframes>" << std::endl;
|
---|
1304 |
|
---|
1305 | int i;
|
---|
1306 | int keyTime = -1;
|
---|
1307 | int start = interval.Start();
|
---|
1308 | int end = interval.End();
|
---|
1309 |
|
---|
1310 | /*
|
---|
1311 |
|
---|
1312 | -- gets initial transform at frame 0f
|
---|
1313 | at time 0f (
|
---|
1314 | initTform = d.transform ;
|
---|
1315 | if (not isRootUniversal2 d) then (
|
---|
1316 | mparent = d.parent.transform ;
|
---|
1317 | initTform = initTform*inverse(mparent) ;
|
---|
1318 | )
|
---|
1319 | else if (flipYZ) then (
|
---|
1320 | if (not g_MAX) then
|
---|
1321 | format " - flipping root track..." ;
|
---|
1322 | -- we add the bip Transform
|
---|
1323 | --initTform = initTform * d.controller.rootNode.transform ;
|
---|
1324 | initTform = flipYZTransform initTform ;
|
---|
1325 | )
|
---|
1326 | )
|
---|
1327 | */
|
---|
1328 | initTM = thisNode->GetNodeTM(0);
|
---|
1329 |
|
---|
1330 | Control *c = thisNode->GetTMController();
|
---|
1331 | Control *pc = thisNode->GetParentNode()->GetTMController();
|
---|
1332 | bool isRoot = false;
|
---|
1333 |
|
---|
1334 | if (c > 0)
|
---|
1335 | if (c->ClassID() == BIPBODY_CONTROL_CLASS_ID)
|
---|
1336 | isRoot = true;
|
---|
1337 | // if (pc > 0)
|
---|
1338 | // if (pc->ClassID() == BIPBODY_CONTROL_CLASS_ID || pc->ClassID() == FOOTPRINT_CLASS_ID)
|
---|
1339 | // isRoot = true;
|
---|
1340 |
|
---|
1341 | TCHAR *tc = thisNode->GetName();
|
---|
1342 | if (!isRoot) {
|
---|
1343 | Matrix3 ptm = thisNode->GetParentTM(0);
|
---|
1344 | initTM = initTM * Inverse(ptm);
|
---|
1345 | }
|
---|
1346 | else if (m_flipYZ) {
|
---|
1347 | initTM = initTM * Inverse(RotateXMatrix(PI/2.0f));
|
---|
1348 | }
|
---|
1349 |
|
---|
1350 | for (i=0; i<keyTimes.Count(); i++) {
|
---|
1351 |
|
---|
1352 | // only operate within the supplied keyframe time range
|
---|
1353 | if (keyTimes[i] < start)
|
---|
1354 | continue;
|
---|
1355 | if (keyTimes[i] > end)
|
---|
1356 | break;
|
---|
1357 |
|
---|
1358 | // ignore key times we've already processed
|
---|
1359 | if (keyTimes[i] != keyTime) {
|
---|
1360 |
|
---|
1361 | keyTime = keyTimes[i];
|
---|
1362 | float keyTimef = (float) (keyTimes[i] - start) / (float)GetTicksPerFrame() / (float)GetFrameRate();
|
---|
1363 |
|
---|
1364 | of << "\t\t\t\t\t\t<keyframe time=\"" << keyTimef << "\">" << std::endl;
|
---|
1365 |
|
---|
1366 | /*
|
---|
1367 |
|
---|
1368 | function flipYZTransform Tform = (
|
---|
1369 | local axis1,axis2,axis3,t,m
|
---|
1370 |
|
---|
1371 | -- computes the matrix
|
---|
1372 | axis1 = point3 1 0 0 ;
|
---|
1373 | axis2 = point3 0 0 1 ;
|
---|
1374 | axis3 = point3 0 -1 0 ;
|
---|
1375 | t = point3 0 0 0 ;
|
---|
1376 | m=matrix3 axis1 axis2 axis3 t ;
|
---|
1377 |
|
---|
1378 | -- multiplies by the inverse
|
---|
1379 | Tform = Tform*inverse(m) ;
|
---|
1380 |
|
---|
1381 | return Tform ;
|
---|
1382 | )
|
---|
1383 |
|
---|
1384 |
|
---|
1385 | -- First, rotation which depends on initial transformation
|
---|
1386 | Tform = d.transform ;
|
---|
1387 | */
|
---|
1388 | Matrix3 tm = thisNode->GetNodeTM(keyTime);
|
---|
1389 |
|
---|
1390 | /*
|
---|
1391 | -- if this is the pelvis
|
---|
1392 | if (isRootUniversal2 d) then (
|
---|
1393 | mparent = matrix3 1 ;
|
---|
1394 |
|
---|
1395 | if (flipYZ) then
|
---|
1396 | Tform = flipYZTransform Tform ;
|
---|
1397 | )
|
---|
1398 | else
|
---|
1399 | mparent = d.parent.transform ;
|
---|
1400 | */
|
---|
1401 |
|
---|
1402 | // if this node's parent's controller is the biped controller, then this is either Pelvis or Footsteps,
|
---|
1403 | // and both should be treated as root nodes
|
---|
1404 |
|
---|
1405 | Matrix3 ident;
|
---|
1406 | Matrix3 ptm;
|
---|
1407 | ident.IdentityMatrix();
|
---|
1408 | Control *tmc = thisNode->GetTMController();
|
---|
1409 | TCHAR *tc = thisNode->GetName();
|
---|
1410 |
|
---|
1411 | if (tmc->ClassID() == BIPBODY_CONTROL_CLASS_ID) {
|
---|
1412 |
|
---|
1413 | ptm = ident;
|
---|
1414 | if (m_flipYZ) {
|
---|
1415 | tm = tm * Inverse(RotateXMatrix(PI/2.0f));
|
---|
1416 | }
|
---|
1417 | }
|
---|
1418 | else
|
---|
1419 | ptm = thisNode->GetParentNode()->GetNodeTM(keyTime);
|
---|
1420 |
|
---|
1421 | /*
|
---|
1422 |
|
---|
1423 |
|
---|
1424 | -- computes rotation
|
---|
1425 | mref = initTform*mparent ;
|
---|
1426 | Tform = Tform*inverse(mref) ;
|
---|
1427 | */
|
---|
1428 |
|
---|
1429 | Matrix3 mref = initTM * ptm;
|
---|
1430 | tm = tm * Inverse(mref);
|
---|
1431 |
|
---|
1432 | /*
|
---|
1433 |
|
---|
1434 | -- rotation part is saved.
|
---|
1435 | rot = toAngleAxis Tform.rotation ;
|
---|
1436 | axis = rot.axis;
|
---|
1437 | angle = - rot.angle;
|
---|
1438 | */
|
---|
1439 |
|
---|
1440 | AngAxis aa(tm);
|
---|
1441 |
|
---|
1442 | /*
|
---|
1443 | -- Then, position which depends on parent
|
---|
1444 | Tform=d.transform ;
|
---|
1445 | Tform=Tform*inverse(mparent) ;
|
---|
1446 |
|
---|
1447 | */
|
---|
1448 |
|
---|
1449 | tm = thisNode->GetNodeTM(keyTime) * Inverse(ptm);
|
---|
1450 |
|
---|
1451 | /*
|
---|
1452 |
|
---|
1453 | -- if this is the root bone and flipYZ == true
|
---|
1454 | if (isRootUniversal2 d and flipYZ) then (
|
---|
1455 | Tform = flipYZTransform Tform ;
|
---|
1456 | )
|
---|
1457 |
|
---|
1458 | */
|
---|
1459 |
|
---|
1460 | if (m_flipYZ && thisNode->GetParentNode()->GetParentTM(0).IsIdentity()) {
|
---|
1461 | tm = tm * Inverse(RotateXMatrix(PI/2.0f));
|
---|
1462 | }
|
---|
1463 |
|
---|
1464 | /*
|
---|
1465 | -- substracts position of the initial transform
|
---|
1466 | Tform.pos -= initTform.pos ;
|
---|
1467 | Tform.pos = Tform.pos * scale ;
|
---|
1468 |
|
---|
1469 | pos = Tform.pos ;
|
---|
1470 | */
|
---|
1471 | Point3 trans = tm.GetTrans();
|
---|
1472 | trans -= initTM.GetTrans();
|
---|
1473 |
|
---|
1474 | of << "\t\t\t\t\t\t\t<translate x=\"" << trans.x << "\" y=\"" << trans.y << "\" z=\"" << trans.z << "\" />" << std::endl;
|
---|
1475 | of << "\t\t\t\t\t\t\t<rotate angle=\"" << -aa.angle << "\">" << std::endl;
|
---|
1476 | of << "\t\t\t\t\t\t\t\t<axis x=\"" << aa.axis.x << "\" y=\"" << aa.axis.y << "\" z=\"" << aa.axis.z << "\" />" << std::endl;
|
---|
1477 | of << "\t\t\t\t\t\t\t</rotate>" << std::endl;
|
---|
1478 |
|
---|
1479 | of << "\t\t\t\t\t\t</keyframe>" << std::endl;
|
---|
1480 | }
|
---|
1481 | }
|
---|
1482 |
|
---|
1483 | of << "\t\t\t\t\t</keyframes>" << std::endl;
|
---|
1484 | of << "\t\t\t\t</track>" << std::endl;
|
---|
1485 |
|
---|
1486 | return true;
|
---|
1487 | }
|
---|
1488 |
|
---|
1489 | bool OgreMaxExport::streamBipedKeyframes(std::ostream &of, IBipMaster *bip, INode *thisNode, Tab<TimeValue> &keyTimes, Interval &interval, Matrix3 &initTM) {
|
---|
1490 |
|
---|
1491 | of << "\t\t\t\t<track bone=\"" << removeSpaces(std::string(thisNode->GetName())) << "\">" << std::endl;
|
---|
1492 | of << "\t\t\t\t\t<keyframes>" << std::endl;
|
---|
1493 |
|
---|
1494 | int i;
|
---|
1495 | int keyTime = -1;
|
---|
1496 | int start = interval.Start();
|
---|
1497 | int end = interval.End();
|
---|
1498 | Matrix3 tm(thisNode->GetNodeTM(start));
|
---|
1499 | Matrix3 ptm(thisNode->GetParentTM(start));
|
---|
1500 |
|
---|
1501 | for (i=0; i<keyTimes.Count(); i++) {
|
---|
1502 |
|
---|
1503 | // only operate within the supplied keyframe time range
|
---|
1504 | if (keyTimes[i] < start)
|
---|
1505 | continue;
|
---|
1506 | if (keyTimes[i] > end)
|
---|
1507 | break;
|
---|
1508 |
|
---|
1509 | // ignore key times we've already processed
|
---|
1510 | if (keyTimes[i] != keyTime) {
|
---|
1511 |
|
---|
1512 | keyTime = keyTimes[i];
|
---|
1513 | float keyTimef = (float) (keyTimes[i] - start) / (float)GetTicksPerFrame() / (float)GetFrameRate();
|
---|
1514 |
|
---|
1515 | of << "\t\t\t\t\t\t<keyframe time=\"" << keyTimef << "\">" << std::endl;
|
---|
1516 |
|
---|
1517 | Control *tmc = thisNode->GetTMController();
|
---|
1518 |
|
---|
1519 | TCHAR *nm = thisNode->GetName();
|
---|
1520 | Class_ID cid = tmc->ClassID();
|
---|
1521 |
|
---|
1522 | if (cid == BIPBODY_CONTROL_CLASS_ID || cid == BIPED_CLASS_ID) {
|
---|
1523 | if (m_flipYZ) {
|
---|
1524 | Matrix3 m = RotateXMatrix(PI / 2.0f);
|
---|
1525 | tm = tm * Inverse(m);
|
---|
1526 | }
|
---|
1527 | }
|
---|
1528 | else
|
---|
1529 | tm = tm * Inverse(ptm);
|
---|
1530 |
|
---|
1531 | //Point3 trans = bip->GetBipedPos(keyTime, thisNode);
|
---|
1532 | //Quat q = bip->GetBipedRot(keyTime, thisNode);
|
---|
1533 |
|
---|
1534 | Point3 trans = tm.GetTrans();
|
---|
1535 | trans = trans * Inverse(initTM);
|
---|
1536 | trans -= initTM.GetTrans();
|
---|
1537 |
|
---|
1538 | //AngAxis aa(q);
|
---|
1539 | AngAxis aa(tm);
|
---|
1540 | float ang = aa.angle;
|
---|
1541 | Point3 axis = aa.axis;
|
---|
1542 |
|
---|
1543 | of << "\t\t\t\t\t\t\t<translate x=\"" << trans.x << "\" y=\"" << trans.y << "\" z=\"" << trans.z << "\" />" << std::endl;
|
---|
1544 | of << "\t\t\t\t\t\t\t<rotate angle=\"" << -ang << "\">" << std::endl;
|
---|
1545 | of << "\t\t\t\t\t\t\t\t<axis x=\"" << axis.x << "\" y=\"" << axis.y << "\" z=\"" << axis.z << "\" />" << std::endl;
|
---|
1546 | of << "\t\t\t\t\t\t\t</rotate>" << std::endl;
|
---|
1547 |
|
---|
1548 | of << "\t\t\t\t\t\t</keyframe>" << std::endl;
|
---|
1549 | }
|
---|
1550 | }
|
---|
1551 |
|
---|
1552 | of << "\t\t\t\t\t</keyframes>" << std::endl;
|
---|
1553 | of << "\t\t\t\t</track>" << std::endl;
|
---|
1554 |
|
---|
1555 | return true;
|
---|
1556 | }
|
---|