[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 |
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| 26 | #include "windows.h"
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| 27 | #include "max.h"
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| 28 | #include "plugapi.h"
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| 29 | #include "stdmat.h"
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| 30 | #include "impexp.h"
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| 31 | #include "CS/BipedApi.h"
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| 32 | #include "CS/KeyTrack.h"
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| 33 | #include "CS/phyexp.h"
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| 34 | #include "iparamb2.h"
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| 35 | #include "iskin.h"
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| 36 | #include "OgreExport.h"
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| 37 | #include "resource.h"
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| 38 |
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| 39 | #include <string>
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| 40 | #include <fstream>
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| 41 | #include <list>
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| 42 | #include <queue>
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| 43 |
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| 44 | static OgreMaxExport* _exp = 0;
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| 45 |
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| 46 | INT_PTR CALLBACK ExportPropertiesDialogProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
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| 47 |
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| 48 | std::string filename;
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| 49 |
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| 50 | switch(message) {
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| 51 | case WM_INITDIALOG:
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| 52 | _exp = (OgreMaxExport*) lParam;
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| 53 |
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| 54 | if (_exp == 0) {
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| 55 | MessageBox(NULL, "Error: Cannot initialize exporter options dialog, aborting", "Error", MB_ICONEXCLAMATION);
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| 56 | EndDialog(hDlg, 0);
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| 57 | return TRUE;
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| 58 | }
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| 59 |
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| 60 | _exp->m_hWndDlgExport = hDlg;
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| 61 |
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| 62 | CenterWindow(hDlg,GetParent(hDlg));
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| 63 |
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| 64 | // initialize controls on the dialog
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| 65 | EnableWindow(GetDlgItem(hDlg, IDC_CHK_SHARE_SKELETON), FALSE);
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| 66 | CheckDlgButton(hDlg, IDC_RADIO_EXPORT_SUBMESHES, BST_CHECKED);
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| 67 | CheckDlgButton(hDlg, IDC_CHK_SHARE_SKELETON, BST_CHECKED);
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| 68 | CheckDlgButton(hDlg, IDC_CHK_FLIP_YZ, BST_CHECKED);
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| 69 | CheckDlgButton(hDlg, IDC_CHK_REBUILD_NORMALS, BST_CHECKED);
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| 70 | CheckDlgButton(hDlg, IDC_RADIO_UV, BST_CHECKED);
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| 71 |
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| 72 | SendMessage(GetDlgItem(hDlg, IDC_TXT_SCALE), WM_SETTEXT, 0, (LPARAM)_T("1.0"));
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| 73 | SendMessage(GetDlgItem(hDlg, IDC_TXT_DEFAULT_MATERIAL), WM_SETTEXT, 0, (LPARAM)_T("DefaultMaterial"));
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| 74 |
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| 75 | // populate the output directory box
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| 76 | filename = _exp->m_filename;
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| 77 | _exp->m_exportPath = filename.substr(0, filename.find_last_of("\\"));
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| 78 | _exp->m_exportFilename = filename.substr(filename.find_last_of("\\") + 1);
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| 79 |
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| 80 | _exp->m_materialFilename = _exp->m_exportFilename;
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| 81 | _exp->m_materialFilename = _exp->m_materialFilename.substr(0, _exp->m_materialFilename.find(".mesh.xml")) + ".material";
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| 82 | _exp->m_skeletonFilename = _exp->m_exportFilename.substr(0, _exp->m_exportFilename.find(".mesh.xml")) + ".skeleton.xml";
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| 83 | SendMessage(GetDlgItem(hDlg, IDC_TXT_MATERIAL_FILENAME), WM_SETTEXT, 0, (LPARAM)_exp->m_materialFilename.c_str());
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| 84 | SendMessage(GetDlgItem(hDlg, IDC_TXT_SKELETON_FILENAME), WM_SETTEXT, 0, (LPARAM)_exp->m_skeletonFilename.c_str());
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| 85 |
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| 86 | SendMessage(GetDlgItem(hDlg, IDC_TXT_EXPORT_DIR), WM_SETTEXT, 0, (LPARAM)_exp->m_exportPath.c_str());
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| 87 | EnableWindow(GetDlgItem(hDlg, IDC_TXT_EXPORT_DIR), FALSE);
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| 88 |
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| 89 | // set up animation listbox
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| 90 | {
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| 91 | int frameStart = _exp->m_i->GetAnimRange().Start();
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| 92 | int frameEnd = _exp->m_i->GetAnimRange().End();
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| 93 |
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| 94 | HWND anims = GetDlgItem(hDlg, IDC_LIST_ANIMATIONS);
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| 95 |
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| 96 | Rect r;
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| 97 | GetWindowRect(anims, &r);
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| 98 |
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| 99 | LVCOLUMN lvc;
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| 100 | ZeroMemory(&lvc, sizeof(LVCOLUMN));
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| 101 | lvc.mask = LVCF_TEXT | LVCF_WIDTH;
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| 102 | lvc.cx = r.w() * 0.6;
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| 103 | lvc.pszText = "Animation";
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| 104 | ListView_InsertColumn(anims, 0, &lvc);
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| 105 | lvc.cx = r.w() * 0.2;
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| 106 | lvc.pszText = "Begin";
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| 107 | ListView_InsertColumn(anims, 1, &lvc);
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| 108 | lvc.pszText = "End";
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| 109 | ListView_InsertColumn(anims, 2, &lvc);
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| 110 |
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| 111 | // add a spanning entry to the animation list as a default
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| 112 | LVITEM lvi;
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| 113 | char buf[32];
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| 114 | ZeroMemory(&lvi, sizeof(LVITEM));
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| 115 |
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| 116 | lvi.mask = LVIF_TEXT;
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| 117 | lvi.pszText = "Animation";
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| 118 | lvi.iItem = 10000;
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| 119 | int idx = ListView_InsertItem(anims, &lvi);
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| 120 |
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| 121 | sprintf(buf, "%d", frameStart / GetTicksPerFrame());
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| 122 | lvi.iItem = idx;
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| 123 | lvi.iSubItem = 1;
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| 124 | lvi.pszText = buf;
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| 125 | ListView_SetItem(anims, &lvi);
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| 126 |
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| 127 | sprintf(buf, "%d", frameEnd / GetTicksPerFrame());
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| 128 | lvi.iSubItem = 2;
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| 129 | lvi.pszText = buf;
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| 130 | ListView_SetItem(anims, &lvi);
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| 131 |
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| 132 | // populate the frame range info box
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| 133 | sprintf(buf, "%d to %d", frameStart / GetTicksPerFrame(), frameEnd / GetTicksPerFrame());
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| 134 | SendMessage(GetDlgItem(hDlg, IDC_TXT_FRAME_RANGE), WM_SETTEXT, 0, (LPARAM)buf);
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| 135 | }
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| 136 |
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| 137 | return TRUE;
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| 138 | break;
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| 139 | case WM_COMMAND:
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| 140 | switch(LOWORD(wParam)) {
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| 141 | case IDC_SELECT_EXPORT_DIR:
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| 142 | break;
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| 143 | case IDC_RADIO_EXPORT_FILES:
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| 144 | case IDC_RADIO_EXPORT_SUBMESHES:
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| 145 | _exp->updateExportOptions(hDlg);
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| 146 | break;
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| 147 | case IDOK:
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| 148 | case IDC_EXPORT:
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| 149 | if (_exp->export())
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| 150 | EndDialog(hDlg, 1);
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| 151 | else
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| 152 | EndDialog(hDlg, 2);
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| 153 | return TRUE;
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| 154 | case IDCANCEL:
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| 155 | EndDialog(hDlg, 0);
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| 156 | return TRUE;
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| 157 |
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| 158 | case IDC_CMD_ADD_ANIMATION:
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| 159 | _exp->addAnimation();
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| 160 | break;
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| 161 |
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| 162 | case IDC_CMD_DELETE_ANIMATION:
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| 163 | _exp->deleteAnimation();
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| 164 | break;
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| 165 | }
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| 166 | break;
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| 167 | }
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| 168 | return FALSE;
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| 169 |
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| 170 | }
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| 171 |
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| 172 | void OgreMaxExport::addAnimation() {
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| 173 | char buf[256];
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| 174 | int start, end;
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| 175 | HWND anims = GetDlgItem(m_hWndDlgExport, IDC_LIST_ANIMATIONS);
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| 176 |
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| 177 | // ignore FPS field for now
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| 178 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_FPS), WM_GETTEXT, 256, (LPARAM)buf);
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| 179 | int fps = atoi(buf);
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| 180 |
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| 181 | if (fps < 0) {
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| 182 | MessageBox(NULL, "FPS must be >= 0", "Invalid Entry", MB_ICONEXCLAMATION);
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| 183 | return;
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| 184 | }
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| 185 |
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| 186 | int minAnimTime = m_i->GetAnimRange().Start() / GetTicksPerFrame();
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| 187 | int maxAnimTime = m_i->GetAnimRange().End() / GetTicksPerFrame();
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| 188 |
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| 189 | // get animation start and end times
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| 190 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_START), WM_GETTEXT, 256, (LPARAM)buf);
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| 191 | start = atoi(buf);
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| 192 |
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| 193 | if (start < minAnimTime) {
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| 194 | sprintf(buf, "Start time must be >= %d", start);
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| 195 | MessageBox(NULL, buf, "Invalid Entry", MB_ICONEXCLAMATION);
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| 196 | return;
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| 197 | }
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| 198 |
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| 199 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_END), WM_GETTEXT, 256, (LPARAM)buf);
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| 200 | end = atoi(buf);
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| 201 |
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| 202 | if (end > maxAnimTime) {
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| 203 | sprintf(buf, "End time must be <= %d", end);
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| 204 | MessageBox(NULL, buf, "Invalid Entry", MB_ICONEXCLAMATION);
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| 205 | return;
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| 206 | }
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| 207 |
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| 208 | // get animation name
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| 209 | SendMessage(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIMATION_NAME), WM_GETTEXT, 256, (LPARAM)buf);
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| 210 | std::string name(buf);
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| 211 |
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| 212 | if (name.length() == 0) {
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| 213 | MessageBox(NULL, "Animation name must not be empty", "Invalid Entry", MB_ICONEXCLAMATION);
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| 214 | return;
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| 215 | }
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| 216 |
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| 217 | // if, after all that, we have valid data, stick it in the listview
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| 218 | LVITEM lvi;
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| 219 | ZeroMemory(&lvi, sizeof(LVITEM));
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| 220 |
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| 221 | lvi.mask = LVIF_TEXT;
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| 222 | lvi.pszText = buf;
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| 223 | lvi.iItem = 10000;
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| 224 | int idx = ListView_InsertItem(anims, &lvi);
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| 225 |
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| 226 | lvi.iItem = idx;
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| 227 | lvi.iSubItem = 1;
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| 228 | sprintf(buf, "%d", start);
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| 229 | lvi.pszText = buf;
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| 230 | ListView_SetItem(anims, &lvi);
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| 231 | lvi.iSubItem = 2;
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| 232 | sprintf(buf, "%d", end);
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| 233 | lvi.pszText = buf;
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| 234 | ListView_SetItem(anims, &lvi);
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| 235 |
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| 236 | // Finally, clear out the entry controls
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| 237 | SetWindowText(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIMATION_NAME), "");
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| 238 | SetWindowText(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_START), "");
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| 239 | SetWindowText(GetDlgItem(m_hWndDlgExport, IDC_TXT_ANIM_END), "");
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| 240 | }
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| 241 |
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| 242 | void OgreMaxExport::deleteAnimation() {
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| 243 |
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| 244 | HWND anims = GetDlgItem(m_hWndDlgExport, IDC_LIST_ANIMATIONS);
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| 245 |
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| 246 | // delete selected animation(s) from the listview
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| 247 | int idx;
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| 248 | while ((idx=ListView_GetNextItem(anims, -1, LVNI_SELECTED)) != -1)
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| 249 | ListView_DeleteItem(anims, idx);
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| 250 | }
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| 251 |
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| 252 | void OgreMaxExport::updateExportOptions(HWND hDlg) {
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| 253 |
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| 254 | // ***************************************************************************
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| 255 | // adjust enabled state of share-skeleton checkbox if the user chose to
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| 256 | // export each mesh to an individual file -- this ultimately will instruct the exporter
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| 257 | // not to create a .skeleton.xml file for each .mesh.xml, and instead assign a
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| 258 | // common .skeleton filename to each exported .mesh.xml
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| 259 |
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| 260 | HWND hChk = GetDlgItem(hDlg, IDC_CHK_SHARE_SKELETON);
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| 261 | EnableWindow(hChk, IsDlgButtonChecked(hDlg, IDC_RADIO_EXPORT_FILES));
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| 262 |
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| 263 | m_exportMultipleFiles = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_EXPORT_FILES));
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| 264 | m_useSingleSkeleton = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_SHARE_SKELETON));
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| 265 | m_rebuildNormals = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_REBUILD_NORMALS));
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| 266 | m_invertNormals = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_INVERT_NORMALS));
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| 267 | m_flipYZ = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_FLIP_YZ));
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| 268 | m_exportVertexColors = (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_CHK_VERTEX_COLORS));
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| 269 |
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| 270 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_MATERIAL_FILENAME), WM_GETTEXTLENGTH, 0, 0) == 0) {
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| 271 | m_exportMaterial = false;
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| 272 | }
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| 273 | else {
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| 274 | m_exportMaterial = true;
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| 275 | }
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| 276 |
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| 277 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_SCALE), WM_GETTEXTLENGTH, 0, 0) == 0)
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| 278 | m_scale = 1.0f;
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| 279 | else {
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| 280 | char buf[16];
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| 281 | SendMessage(GetDlgItem(hDlg, IDC_TXT_SCALE), WM_GETTEXT, 16, (LPARAM)buf);
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| 282 | m_scale = atof(buf);
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| 283 |
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| 284 | if (m_scale == 0.0f)
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| 285 | m_scale = 1.0f;
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| 286 | }
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| 287 |
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| 288 | TCHAR buf[256];
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| 289 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_DEFAULT_MATERIAL), WM_GETTEXT, 256, (LPARAM)buf) > 0)
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| 290 | m_defaultMaterialName = buf;
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| 291 | else
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| 292 | m_defaultMaterialName = _T("DefaultMaterial");
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| 293 |
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| 294 | if (SendMessage(GetDlgItem(hDlg, IDC_TXT_SKELETON_FILENAME), WM_GETTEXT, 256, (LPARAM)buf) > 0)
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| 295 | m_skeletonFilename = buf;
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| 296 |
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| 297 | if (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_UV))
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| 298 | m_2DTexCoord = UV;
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| 299 | if (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_VW))
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| 300 | m_2DTexCoord = VW;
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| 301 | if (BST_CHECKED == IsDlgButtonChecked(hDlg, IDC_RADIO_WU))
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| 302 | m_2DTexCoord = WU;
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| 303 |
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| 304 | // update the list of named animations from the list view control
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| 305 | int animIdx = -1;
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| 306 | HWND anims = GetDlgItem(hDlg, IDC_LIST_ANIMATIONS);
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| 307 |
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| 308 | m_animations.clear();
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| 309 | while ((animIdx=ListView_GetNextItem(anims, animIdx, LVNI_ALL)) != -1) {
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| 310 |
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| 311 | LVITEM lvi;
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| 312 | NamedAnimation anim;
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| 313 | char buf[256];
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| 314 | ZeroMemory(&lvi, sizeof(LVITEM));
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| 315 |
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| 316 | lvi.mask = LVIF_TEXT;
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| 317 | lvi.cchTextMax = 256;
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| 318 | lvi.pszText = buf;
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| 319 | lvi.iItem = animIdx;
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| 320 |
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| 321 | ListView_GetItem(anims, &lvi);
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| 322 | anim.name = std::string(buf);
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| 323 |
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| 324 | lvi.iSubItem = 1;
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| 325 | ListView_GetItem(anims, &lvi);
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| 326 | anim.start = atoi(buf);
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| 327 |
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| 328 | lvi.iSubItem = 2;
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| 329 | ListView_GetItem(anims, &lvi);
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| 330 | anim.end = atoi(buf);
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| 331 |
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| 332 | m_animations.push_back(anim);
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| 333 | }
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| 334 | }
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| 335 |
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| 336 | OgreMaxExport::OgreMaxExport(HINSTANCE hInst) : m_exportPath(""), m_exportFilename("") {
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| 337 | m_hInstance = hInst;
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| 338 | m_hWndDlgExport = 0;
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| 339 | m_ei = 0;
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| 340 | m_i = 0;
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| 341 |
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| 342 | m_exportMultipleFiles = true; // default is to export a file per mesh object in the scene
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| 343 | m_useSingleSkeleton = true; // default for multiple meshes is to reference a single .skeleton file where applicable
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| 344 | m_rebuildNormals = false; // rebuild the normals before exporting mesh data
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| 345 |
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| 346 | m_exportMaterial = true; // default is to export material scripts
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| 347 | m_defaultMaterialName = "DefaultMaterial";
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| 348 | m_2DTexCoord = UV; // default is UV interpretation of 2D tex coords
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| 349 |
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| 350 | m_exportOnlySelectedNodes = false; // this corresponds to the "Export..." vs "Export Selected..." menu items
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| 351 | m_invertNormals = false; // flip normals; will also reorder triangle vertex indices
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| 352 | m_flipYZ = false; // swap X and Z axes, so that Y becomes the One True Up Vector
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| 353 | m_exportVertexColors = false; // useful for vertex painting
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| 354 | m_scale = 1.0f; // export at normal size (scale) -- all vertices get multiplied by this
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| 355 |
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| 356 | m_skeletonLink = false; // initially we don't assume any skeletal data
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| 357 | m_currentBoneIndex = 0; // used to map bone names to bone indices for vertex assignment and later skeleton export
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| 358 |
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| 359 | m_fps = 25; // used for controller types (such as Biped) that do not support keyframes directly -- this is the sampling rate
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| 360 | }
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| 361 |
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| 362 | OgreMaxExport::~OgreMaxExport() {
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| 363 | }
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| 364 |
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| 365 | int OgreMaxExport::ExtCount() {
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| 366 | // only support one filename extension in this plugin
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| 367 | return 1;
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| 368 | }
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| 369 |
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| 370 | const TCHAR * OgreMaxExport::Ext(int n) {
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| 371 | switch (n) {
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| 372 | case 0:
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| 373 | return _T("xml");
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| 374 | break;
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| 375 | default:
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| 376 | return 0;
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| 377 | break;
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| 378 | }
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| 379 | }
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| 380 |
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| 381 | const TCHAR * OgreMaxExport::LongDesc() {
|
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| 382 | return _T("Ogre Mesh/Animation/Material Exporter");
|
---|
| 383 | }
|
---|
| 384 |
|
---|
| 385 | const TCHAR * OgreMaxExport::ShortDesc() {
|
---|
| 386 | return _T("Ogre XML");
|
---|
| 387 | }
|
---|
| 388 |
|
---|
| 389 | const TCHAR * OgreMaxExport::AuthorName() {
|
---|
| 390 | return _T("Gregory 'Xavier' Junker");
|
---|
| 391 | }
|
---|
| 392 |
|
---|
| 393 | const TCHAR * OgreMaxExport::CopyrightMessage() {
|
---|
| 394 | return _T("The OGRE Team (c) 2006");
|
---|
| 395 | }
|
---|
| 396 |
|
---|
| 397 | const TCHAR * OgreMaxExport::OtherMessage1() {
|
---|
| 398 | return 0;
|
---|
| 399 | }
|
---|
| 400 |
|
---|
| 401 | const TCHAR * OgreMaxExport::OtherMessage2() {
|
---|
| 402 | return 0;
|
---|
| 403 | }
|
---|
| 404 |
|
---|
| 405 | unsigned int OgreMaxExport::Version() {
|
---|
| 406 | return 100;
|
---|
| 407 | }
|
---|
| 408 |
|
---|
| 409 | void OgreMaxExport::ShowAbout(HWND hWnd) {
|
---|
| 410 | MessageBox(hWnd, "Ogre (Dagon) Mesh, Material and Animation Exporter", "About", 0);
|
---|
| 411 | }
|
---|
| 412 |
|
---|
| 413 | int OgreMaxExport::DoExport(const TCHAR *name,ExpInterface *ei,Interface *i, BOOL suppressPrompts, DWORD options) {
|
---|
| 414 |
|
---|
| 415 | // massage the filename -- if it does not end with .mesh.xml, make it do so
|
---|
| 416 | m_filename = name;
|
---|
| 417 | if (m_filename.find(".mesh.xml") == std::string::npos) {
|
---|
| 418 | m_filename = m_filename.substr(0, m_filename.find(".XML"));
|
---|
| 419 | m_filename += ".mesh.xml";
|
---|
| 420 | }
|
---|
| 421 |
|
---|
| 422 | m_ei = ei;
|
---|
| 423 | m_i = i;
|
---|
| 424 |
|
---|
| 425 | // Max will supply a nonzero (specifically, SCENE_EXPORT_SELECTED) value for options if the user
|
---|
| 426 | // chose "Export Selected..." instead of "Export..." from the File menu
|
---|
| 427 | m_exportOnlySelectedNodes = (options == SCENE_EXPORT_SELECTED);
|
---|
| 428 |
|
---|
| 429 | int result = DialogBoxParam(m_hInstance,
|
---|
| 430 | MAKEINTRESOURCE(IDD_EXPORT),
|
---|
| 431 | GetActiveWindow(),
|
---|
| 432 | ExportPropertiesDialogProc,
|
---|
| 433 | (LPARAM) this);
|
---|
| 434 |
|
---|
| 435 | switch (result) {
|
---|
| 436 | case 0:
|
---|
| 437 | return IMPEXP_CANCEL;
|
---|
| 438 | break;
|
---|
| 439 | case 1:
|
---|
| 440 | MessageBox(GetActiveWindow(), "Export Succeeded", "Sucessful Export", MB_ICONINFORMATION);
|
---|
| 441 | return IMPEXP_SUCCESS;
|
---|
| 442 | break;
|
---|
| 443 | default:
|
---|
| 444 | return IMPEXP_FAIL;
|
---|
| 445 | break;
|
---|
| 446 | }
|
---|
| 447 | }
|
---|
| 448 |
|
---|
| 449 | BOOL OgreMaxExport::SupportsOptions(int ext, DWORD options) {
|
---|
| 450 |
|
---|
| 451 | // currently, only SCENE_EXPORT_SELECTED is passed to this; we support exporting
|
---|
| 452 | // of selected files only, so return TRUE (if they ever add anything later, we'll
|
---|
| 453 | // either support it too, or check what they are asking and return accordingly).
|
---|
| 454 | return TRUE;
|
---|
| 455 | }
|
---|
| 456 |
|
---|
| 457 | // pulled directly from the Sparks site:
|
---|
| 458 | // http://sparks.discreet.com/Knowledgebase/sdkdocs_v8/prog/cs/cs_physique_export.html
|
---|
| 459 | // Also available in the SDK docs. Used to find out if this node has a physique modifier or not.
|
---|
| 460 | // If it does, it returns a pointer to the modifier, and if not, returns NULL. This can be used to
|
---|
| 461 | // determine whether a node is bone or mesh -- mesh nodes will have Physique modifiers, bone nodes
|
---|
| 462 | // will not.
|
---|
| 463 | Modifier* OgreMaxExport::FindPhysiqueModifier (INode* nodePtr)
|
---|
| 464 | {
|
---|
| 465 | // Get object from node. Abort if no object.
|
---|
| 466 | Object* ObjectPtr = nodePtr->GetObjectRef();
|
---|
| 467 |
|
---|
| 468 | if (!ObjectPtr) return NULL;
|
---|
| 469 |
|
---|
| 470 | // Is derived object ?
|
---|
| 471 | while (ObjectPtr->SuperClassID() == GEN_DERIVOB_CLASS_ID && ObjectPtr)
|
---|
| 472 | {
|
---|
| 473 | // Yes -> Cast.
|
---|
| 474 | IDerivedObject *DerivedObjectPtr = (IDerivedObject *)(ObjectPtr);
|
---|
| 475 |
|
---|
| 476 | // Iterate over all entries of the modifier stack.
|
---|
| 477 | int ModStackIndex = 0;
|
---|
| 478 | while (ModStackIndex < DerivedObjectPtr->NumModifiers())
|
---|
| 479 | {
|
---|
| 480 | // Get current modifier.
|
---|
| 481 | Modifier* ModifierPtr = DerivedObjectPtr->GetModifier(ModStackIndex);
|
---|
| 482 |
|
---|
| 483 | // Is this Physique ?
|
---|
| 484 | if (ModifierPtr->ClassID() == Class_ID(PHYSIQUE_CLASS_ID_A, PHYSIQUE_CLASS_ID_B))
|
---|
| 485 | {
|
---|
| 486 | // Yes -> Exit.
|
---|
| 487 | return ModifierPtr;
|
---|
| 488 | }
|
---|
| 489 |
|
---|
| 490 | // Next modifier stack entry.
|
---|
| 491 | ModStackIndex++;
|
---|
| 492 | }
|
---|
| 493 | ObjectPtr = DerivedObjectPtr->GetObjRef();
|
---|
| 494 | }
|
---|
| 495 |
|
---|
| 496 | // Not found.
|
---|
| 497 | return NULL;
|
---|
| 498 | }
|
---|
| 499 |
|
---|
| 500 | // "callback" is called in response to the EnumTree() call made below. That call visits every node in the
|
---|
| 501 | // scene and calls this procedure for each one.
|
---|
| 502 | int OgreMaxExport::callback(INode *node) {
|
---|
| 503 |
|
---|
| 504 | // SKELOBJ_CLASS_ID = 0x9125 = 37157
|
---|
| 505 | // BIPED_CLASS_ID = 0x9155 = 37205
|
---|
| 506 | // BIPSLAVE_CONTROL_CLASS_ID = 0x9154 = 37204
|
---|
| 507 | // BIPBODY_CONTROL_CLASS_ID = 0x9156 = 37206
|
---|
| 508 | // FOOTPRINT_CLASS_ID = 0x3011 = 12305
|
---|
| 509 | // DUMMY_CLASS_ID = 0x876234 = 8872500
|
---|
| 510 |
|
---|
| 511 | TimeValue start = m_i->GetAnimRange().Start();
|
---|
| 512 | Object *obj = node->EvalWorldState(start).obj;
|
---|
| 513 | Class_ID cid = obj->ClassID();
|
---|
| 514 |
|
---|
| 515 | // nodes that have Biped controllers are bones -- ignore the ones that are dummies
|
---|
| 516 | if (cid == Class_ID(DUMMY_CLASS_ID, 0))
|
---|
| 517 | return TREE_CONTINUE;
|
---|
| 518 |
|
---|
| 519 | Control *c = node->GetTMController();
|
---|
| 520 | if ((c->ClassID() == BIPSLAVE_CONTROL_CLASS_ID) ||
|
---|
| 521 | (c->ClassID() == BIPBODY_CONTROL_CLASS_ID) ||
|
---|
| 522 | (c->ClassID() == FOOTPRINT_CLASS_ID)) {
|
---|
| 523 |
|
---|
| 524 | if (node->GetParentNode() != NULL) {
|
---|
| 525 | // stick this in the bone-index map for later use
|
---|
| 526 | m_boneIndexMap.insert(std::map< std::string, int >::value_type(std::string(node->GetName()), m_currentBoneIndex++));
|
---|
| 527 | }
|
---|
| 528 |
|
---|
| 529 | return TREE_CONTINUE;
|
---|
| 530 | }
|
---|
| 531 | // if the node cannot be converted to a TriObject (mesh), ignore it
|
---|
| 532 | if (!obj->CanConvertToType(Class_ID(TRIOBJ_CLASS_ID, 0)))
|
---|
| 533 | return TREE_CONTINUE;
|
---|
| 534 |
|
---|
| 535 | // create a list of nodes to process
|
---|
| 536 | if (m_exportOnlySelectedNodes) {
|
---|
| 537 | if (node->Selected())
|
---|
| 538 | m_nodeList.push_back(node);
|
---|
| 539 | }
|
---|
| 540 | else {
|
---|
| 541 | m_nodeList.push_back(node);
|
---|
| 542 | }
|
---|
| 543 |
|
---|
| 544 | return TREE_CONTINUE;
|
---|
| 545 | }
|
---|
| 546 |
|
---|
| 547 | bool OgreMaxExport::export() {
|
---|
| 548 |
|
---|
| 549 | // make sure we have the latest options
|
---|
| 550 | updateExportOptions(m_hWndDlgExport);
|
---|
| 551 |
|
---|
| 552 | try {
|
---|
| 553 |
|
---|
| 554 | // all options have been set when actions were taken, so we can just start exporting stuff here
|
---|
| 555 | std::ofstream of;
|
---|
| 556 | bool rtn = true;
|
---|
| 557 |
|
---|
| 558 | m_nodeList.clear();
|
---|
| 559 | while (!m_submeshNames.empty())
|
---|
| 560 | m_submeshNames.pop();
|
---|
| 561 |
|
---|
| 562 | m_ei->theScene->EnumTree(this);
|
---|
| 563 |
|
---|
| 564 | // check to see if there's anything to export
|
---|
| 565 | if (m_nodeList.size() == 0) {
|
---|
| 566 | MessageBox(GetActiveWindow(), "No nodes available to export, aborting...", "Nothing To Export", MB_ICONINFORMATION);
|
---|
| 567 | return false;
|
---|
| 568 | }
|
---|
| 569 |
|
---|
| 570 | std::string fileName;
|
---|
| 571 | // if we are writing everything to one file, use the name provided when the user first started the export
|
---|
| 572 | if (!m_exportMultipleFiles)
|
---|
| 573 | fileName = m_filename;
|
---|
| 574 | else {
|
---|
| 575 | fileName = m_exportPath + "\\";
|
---|
| 576 | INode *n = *(m_nodeList.begin());
|
---|
| 577 | fileName += n->GetName();
|
---|
| 578 | fileName += ".mesh.xml";
|
---|
| 579 | }
|
---|
| 580 |
|
---|
| 581 | of.open(fileName.c_str(), std::ios::out);
|
---|
| 582 |
|
---|
| 583 | if (of.is_open())
|
---|
| 584 | streamFileHeader(of);
|
---|
| 585 | else {
|
---|
| 586 | std::string msg("Could not open output file");
|
---|
| 587 | msg += fileName;
|
---|
| 588 | msg += ", aborting...";
|
---|
| 589 | MessageBox(GetActiveWindow(), msg.c_str(), "File Output Error", MB_ICONEXCLAMATION);
|
---|
| 590 | return false;
|
---|
| 591 | }
|
---|
| 592 |
|
---|
| 593 | std::list<INode *>::iterator it = m_nodeList.begin();
|
---|
| 594 |
|
---|
| 595 | Mtl *nodeMtl = (*it)->GetMtl();
|
---|
| 596 | if (nodeMtl == NULL) {
|
---|
| 597 | std::string mtlName;
|
---|
| 598 | mtlName = m_defaultMaterialName;
|
---|
| 599 | m_materialMap.insert(std::map< std::string, Mtl * >::value_type(mtlName, NULL));
|
---|
| 600 | }
|
---|
| 601 |
|
---|
| 602 | while (it != m_nodeList.end()) {
|
---|
| 603 |
|
---|
| 604 | // we already filtered out nodes that had NULL materials, and those that could
|
---|
| 605 | // not be converted to TriObjects, so now we know everything we have is good
|
---|
| 606 |
|
---|
| 607 | INode *node = *it;
|
---|
| 608 | std::string mtlName;
|
---|
| 609 |
|
---|
| 610 | Mtl *mtl = node->GetMtl();
|
---|
| 611 | if (mtl == NULL)
|
---|
| 612 | mtlName = m_defaultMaterialName;
|
---|
| 613 | else
|
---|
| 614 | mtlName = mtl->GetName();
|
---|
| 615 |
|
---|
| 616 | // duplicate map keys will cause an exception; ignore it and keep going
|
---|
| 617 | try {
|
---|
| 618 | // map a material name to its Mtl pointer so that we can retrieve these later
|
---|
| 619 | std::string::size_type pos;
|
---|
| 620 |
|
---|
| 621 | // clean out any spaces the user left in their material name
|
---|
| 622 | while ((pos = mtlName.find_first_of(' ')) != std::string::npos)
|
---|
| 623 | mtlName.replace(pos, 1, _T("_"));
|
---|
| 624 |
|
---|
| 625 | m_materialMap.insert(std::map< std::string, Mtl * >::value_type(mtlName, mtl));
|
---|
| 626 | } catch (...) {}
|
---|
| 627 |
|
---|
| 628 | if (streamSubmesh(of, node, mtlName))
|
---|
| 629 | m_submeshNames.push(std::string((*it)->GetName()));
|
---|
| 630 |
|
---|
| 631 | it++;
|
---|
| 632 |
|
---|
| 633 | // if we are doing one mesh per file, then close this one and open a new one
|
---|
| 634 | if (m_exportMultipleFiles || it == m_nodeList.end()) {
|
---|
| 635 | streamFileFooter(of);
|
---|
| 636 | of.close();
|
---|
| 637 |
|
---|
| 638 | if (it != m_nodeList.end()) {
|
---|
| 639 | fileName = m_exportPath + "\\";
|
---|
| 640 | INode *n = *it;
|
---|
| 641 | fileName += n->GetName();
|
---|
| 642 | fileName += ".mesh.xml";
|
---|
| 643 |
|
---|
| 644 | of.open(fileName.c_str(), std::ios::out);
|
---|
| 645 |
|
---|
| 646 | if (of.is_open())
|
---|
| 647 | streamFileHeader(of);
|
---|
| 648 | else {
|
---|
| 649 | std::string msg("Could not open output file");
|
---|
| 650 | msg += fileName;
|
---|
| 651 | msg += ", aborting...";
|
---|
| 652 | MessageBox(GetActiveWindow(), msg.c_str(), "File Output Error", MB_ICONEXCLAMATION);
|
---|
| 653 | return false;
|
---|
| 654 | }
|
---|
| 655 | }
|
---|
| 656 | }
|
---|
| 657 | }
|
---|
| 658 |
|
---|
| 659 | // if skeleton data is present, stream skeleton file
|
---|
| 660 | if (m_skeletonLink) {
|
---|
| 661 | // open the skeleton.xml output file
|
---|
| 662 | of.open((m_exportPath + "\\" + m_skeletonFilename).c_str(), std::ios::out);
|
---|
| 663 |
|
---|
| 664 | // stream the skeleton file
|
---|
| 665 | streamSkeleton(of);
|
---|
| 666 | of.close();
|
---|
| 667 | }
|
---|
| 668 |
|
---|
| 669 | // stream material file(s)
|
---|
| 670 | TCHAR fName[256];
|
---|
| 671 | HWND hWnd = GetDlgItem(m_hWndDlgExport, IDC_TXT_MATERIAL_FILENAME);
|
---|
| 672 |
|
---|
| 673 | SendMessage(hWnd, WM_GETTEXT, 256, (LPARAM)fName);
|
---|
| 674 |
|
---|
| 675 | std::string mtlFilename(fName);
|
---|
| 676 | mtlFilename = m_exportPath + "\\" + fName;
|
---|
| 677 | of.open(mtlFilename.c_str(), std::ios::out);
|
---|
| 678 | of.precision(6);
|
---|
| 679 | of << std::fixed;
|
---|
| 680 | streamMaterial(of);
|
---|
| 681 | of.close();
|
---|
| 682 |
|
---|
| 683 | return rtn;
|
---|
| 684 | }
|
---|
| 685 | catch (...) {
|
---|
| 686 | MessageBox(GetActiveWindow(), "An unexpected error has occurred while trying to export, aborting", "Error", MB_ICONEXCLAMATION);
|
---|
| 687 | return false;
|
---|
| 688 | }
|
---|
| 689 | }
|
---|
| 690 |
|
---|
| 691 | bool OgreMaxExport::streamFileHeader(std::ostream &of) {
|
---|
| 692 |
|
---|
| 693 | // write the XML header tags
|
---|
| 694 | of << "<?xml version=\"1.0\"?>" << std::endl;
|
---|
| 695 | of << "<mesh>" << std::endl;
|
---|
| 696 |
|
---|
| 697 | // *************** Export Submeshes ***************
|
---|
| 698 | of << "\t<submeshes>" << std::endl;
|
---|
| 699 |
|
---|
| 700 | of.precision(6);
|
---|
| 701 | of << std::fixed;
|
---|
| 702 |
|
---|
| 703 | return true;
|
---|
| 704 | }
|
---|
| 705 |
|
---|
| 706 | bool OgreMaxExport::streamFileFooter(std::ostream &of) {
|
---|
| 707 |
|
---|
| 708 | of << "\t</submeshes>" << std::endl;
|
---|
| 709 | // *************** End Submeshes Export ***********
|
---|
| 710 |
|
---|
| 711 | // if there is a skeleton involved, link that filename here
|
---|
| 712 | if (m_skeletonLink) {
|
---|
| 713 | std::string skeletonFilename(m_skeletonFilename);
|
---|
| 714 | skeletonFilename = skeletonFilename.substr(0, skeletonFilename.find(".xml"));
|
---|
| 715 |
|
---|
| 716 | of << "\t<skeletonlink name=\"" << skeletonFilename << "\" />" << std::endl;
|
---|
| 717 | }
|
---|
| 718 |
|
---|
| 719 |
|
---|
| 720 | // *************** Export Submesh Names ***************
|
---|
| 721 | of << "\t<submeshnames>" << std::endl;
|
---|
| 722 |
|
---|
| 723 | int idx = 0;
|
---|
| 724 | while (!m_submeshNames.empty()) {
|
---|
| 725 | of << "\t\t<submeshname name=\"" << m_submeshNames.front() << "\" index=\"" << idx << "\" />" << std::endl;
|
---|
| 726 | idx++;
|
---|
| 727 | m_submeshNames.pop();
|
---|
| 728 | }
|
---|
| 729 |
|
---|
| 730 | of << "\t</submeshnames>" << std::endl;
|
---|
| 731 | // *************** End Submesh Names Export ***********
|
---|
| 732 |
|
---|
| 733 | of << "</mesh>" << std::endl;
|
---|
| 734 |
|
---|
| 735 | return true;
|
---|
| 736 | }
|
---|
| 737 |
|
---|
| 738 | bool OgreMaxExport::streamPass(std::ostream &of, Mtl *mtl) {
|
---|
| 739 | of << "\t\tpass" << std::endl;
|
---|
| 740 | of << "\t\t{" << std::endl;
|
---|
| 741 |
|
---|
| 742 | BMM_Color_32 amb32, diff32, spec32, em32;
|
---|
| 743 | ZeroMemory(&amb32, sizeof(BMM_Color_32));
|
---|
| 744 | ZeroMemory(&diff32, sizeof(BMM_Color_32));
|
---|
| 745 | ZeroMemory(&spec32, sizeof(BMM_Color_32));
|
---|
| 746 | ZeroMemory(&em32, sizeof(BMM_Color_32));
|
---|
| 747 |
|
---|
| 748 | if (mtl != NULL) {
|
---|
| 749 | Color ambient = mtl->GetAmbient();
|
---|
| 750 | amb32 = BMM_Color_32(ambient);
|
---|
| 751 |
|
---|
| 752 | Color diffuse = mtl->GetDiffuse();
|
---|
| 753 | diff32 = BMM_Color_32(diffuse);
|
---|
| 754 |
|
---|
| 755 | Color specular = mtl->GetSpecular();
|
---|
| 756 | spec32 = BMM_Color_32(specular);
|
---|
| 757 |
|
---|
| 758 | Color emissive = mtl->GetSelfIllumColor();
|
---|
| 759 | em32 = BMM_Color_32(emissive);
|
---|
| 760 | }
|
---|
| 761 |
|
---|
| 762 | of << "\t\t\tambient " << (float)amb32.r/255.0f << " " << (float)amb32.g/255.0f << " " << (float)amb32.b/255.0f << " " << (float)amb32.a/255.0f << std::endl;
|
---|
| 763 | of << "\t\t\tdiffuse " << (float)diff32.r/255.0f << " " << (float)diff32.g/255.0f << " " << (float)diff32.b/255.0f << " " << (float)diff32.a/255.0f << std::endl;
|
---|
| 764 | of << "\t\t\tspecular " << (float)spec32.r/255.0f << " " << (float)spec32.g/255.0f << " " << (float)spec32.b/255.0f << " " << (float)spec32.a/255.0f << " 0.0" << std::endl;
|
---|
| 765 | of << "\t\t\temissive " << (float)em32.r/255.0f << " " << (float)em32.g/255.0f << " " << (float)em32.b/255.0f << " " << (float)em32.a/255.0f << std::endl;
|
---|
| 766 |
|
---|
| 767 | if (mtl != NULL) {
|
---|
| 768 | // check for diffuse texture
|
---|
| 769 | Texmap *tMap = mtl->GetSubTexmap(ID_DI);
|
---|
| 770 | if (tMap) {
|
---|
| 771 | if (tMap->ClassID() == Class_ID(BMTEX_CLASS_ID, 0)) {
|
---|
| 772 |
|
---|
| 773 | BitmapTex *bmt = (BitmapTex*) tMap;
|
---|
| 774 | std::string mapName(bmt->GetMapName());
|
---|
| 775 | mapName = mapName.substr(mapName.find_last_of('\\') + 1);
|
---|
| 776 |
|
---|
| 777 | of << "\t\t\ttexture_unit " << std::endl;
|
---|
| 778 | of << "\t\t\t{" << std::endl;
|
---|
| 779 | of << "\t\t\t\ttexture " << mapName << std::endl;
|
---|
| 780 | of << "\t\t\t}" << std::endl;
|
---|
| 781 | }
|
---|
| 782 | }
|
---|
| 783 | }
|
---|
| 784 |
|
---|
| 785 | of << "\t\t}" << std::endl;
|
---|
| 786 |
|
---|
| 787 | return true;
|
---|
| 788 | }
|
---|
| 789 |
|
---|
| 790 | bool OgreMaxExport::streamMaterial(std::ostream &of) {
|
---|
| 791 |
|
---|
| 792 | // serialize this information to the material file
|
---|
| 793 | std::map< std::string, Mtl * >::iterator it = m_materialMap.begin();
|
---|
| 794 |
|
---|
| 795 | while (it != m_materialMap.end()) {
|
---|
| 796 | std::string matName(it->first);
|
---|
| 797 | Mtl *mtl = it->second;
|
---|
| 798 |
|
---|
| 799 | of << "material " << matName << std::endl;
|
---|
| 800 | of << std::showpoint;
|
---|
| 801 | of << "{" << std::endl;
|
---|
| 802 |
|
---|
| 803 | of << "\ttechnique" << std::endl;
|
---|
| 804 | of << "\t{" << std::endl;
|
---|
| 805 |
|
---|
| 806 | int numSubMtl = 0;
|
---|
| 807 |
|
---|
| 808 | if (mtl != NULL) {
|
---|
| 809 | numSubMtl = mtl->NumSubMtls();
|
---|
| 810 |
|
---|
| 811 | if (numSubMtl > 0) {
|
---|
| 812 | int i;
|
---|
| 813 | for (i=0; i<numSubMtl; i++) {
|
---|
| 814 | streamPass(of, mtl->GetSubMtl(i));
|
---|
| 815 | }
|
---|
| 816 | }
|
---|
| 817 | else
|
---|
| 818 | streamPass(of, mtl);
|
---|
| 819 | }
|
---|
| 820 | else {
|
---|
| 821 | streamPass(of, mtl);
|
---|
| 822 | }
|
---|
| 823 |
|
---|
| 824 | of << "\t}" << std::endl;
|
---|
| 825 | of << "}" << std::endl;
|
---|
| 826 |
|
---|
| 827 | it++;
|
---|
| 828 | }
|
---|
| 829 |
|
---|
| 830 | m_materialMap.clear();
|
---|
| 831 |
|
---|
| 832 | return true;
|
---|
| 833 | }
|
---|
| 834 |
|
---|
| 835 | bool OgreMaxExport::streamSubmesh(std::ostream &of, INode *node, std::string &mtlName) {
|
---|
| 836 |
|
---|
| 837 | Object *obj = node->EvalWorldState(m_i->GetTime()).obj;
|
---|
| 838 | TriObject *tri = (TriObject *) obj->ConvertToType(m_i->GetTime(), Class_ID(TRIOBJ_CLASS_ID, 0));
|
---|
| 839 |
|
---|
| 840 | int i;
|
---|
| 841 | Mesh mesh = tri->GetMesh();
|
---|
| 842 | Matrix3 ptm = node->GetObjTMAfterWSM(m_i->GetTime());
|
---|
| 843 |
|
---|
| 844 | int vertCount = mesh.getNumVerts();
|
---|
| 845 | int faceCount = mesh.getNumFaces();
|
---|
| 846 |
|
---|
| 847 | of << "\t\t<submesh ";
|
---|
| 848 |
|
---|
| 849 | if (mtlName.length() > 0)
|
---|
| 850 | of << "material=\"" << mtlName << "\" ";
|
---|
| 851 |
|
---|
| 852 | of << "usesharedvertices=\"false\" use32bitindexes=\"";
|
---|
| 853 | of << (vertCount > 65535);
|
---|
| 854 | of << "\">" << std::endl;
|
---|
| 855 |
|
---|
| 856 | // *************** Export Face List ***************
|
---|
| 857 | of << "\t\t\t<faces count=\"" << faceCount << "\">" << std::endl;
|
---|
| 858 |
|
---|
| 859 | for (i=0; i<faceCount; i++) {
|
---|
| 860 | int v1 = mesh.faces[i].v[0];
|
---|
| 861 | int v2 = mesh.faces[i].v[1];
|
---|
| 862 | int v3 = mesh.faces[i].v[2];
|
---|
| 863 |
|
---|
| 864 | if (m_invertNormals) {
|
---|
| 865 | int tmp = v2;
|
---|
| 866 | v2 = v3;
|
---|
| 867 | v3 = tmp;
|
---|
| 868 | }
|
---|
| 869 |
|
---|
| 870 | of << "\t\t\t\t<face v1=\"" << v1 << "\" v2=\"" << v2 << "\" v3=\"" << v3 << "\" />" << std::endl;
|
---|
| 871 | }
|
---|
| 872 |
|
---|
| 873 | of << "\t\t\t</faces>" << std::endl;
|
---|
| 874 | // *************** End Export Face List ***************
|
---|
| 875 |
|
---|
| 876 |
|
---|
| 877 | // *************** Export Geometry ***************
|
---|
| 878 | of << "\t\t\t<geometry vertexcount=\"" << vertCount << "\">" << std::endl;
|
---|
| 879 |
|
---|
| 880 | // *************** Export Vertex Buffer ***************
|
---|
| 881 | if (m_rebuildNormals) {
|
---|
| 882 | mesh.buildNormals();
|
---|
| 883 | }
|
---|
| 884 |
|
---|
| 885 | bool exportNormals = (mesh.normalsBuilt > 0);
|
---|
| 886 |
|
---|
| 887 | of << std::boolalpha;
|
---|
| 888 |
|
---|
| 889 | // TODO: get the actual number and dimemsion of tex maps from Max -- for now, fake it
|
---|
| 890 | // NB: we don't export tex coords unless we are exporting a material as well
|
---|
| 891 | int numTexMaps = m_exportMaterial ? 1 : 0;
|
---|
| 892 | of << "\t\t\t\t<vertexbuffer positions=\"true\" normals=\"" << exportNormals << "\" colours_diffuse=\"" << m_exportVertexColors << "\" texture_coords=\"" << numTexMaps << "\"";
|
---|
| 893 |
|
---|
| 894 | for (i=0; i<numTexMaps; i++)
|
---|
| 895 | of << " texture_coords_dimensions_" << i << "=\"2\"";
|
---|
| 896 |
|
---|
| 897 | of << ">" << std::endl;
|
---|
| 898 |
|
---|
| 899 | for (i=0; i<vertCount; i++) {
|
---|
| 900 | Point3 v = mesh.getVert(i);
|
---|
| 901 |
|
---|
| 902 | // transform v into parent's coord system
|
---|
| 903 | v = v * ptm;
|
---|
| 904 |
|
---|
| 905 | Point3 vc;
|
---|
| 906 | vc.x = 0.0f;
|
---|
| 907 | vc.y = 0.0f;
|
---|
| 908 | vc.z = 0.0f;
|
---|
| 909 |
|
---|
| 910 | if (mesh.vertCol != 0) {
|
---|
| 911 | vc = mesh.vertCol[i];
|
---|
| 912 | }
|
---|
| 913 |
|
---|
| 914 | of << "\t\t\t\t\t<vertex>" << std::endl;
|
---|
| 915 | of << std::showpoint;
|
---|
| 916 |
|
---|
| 917 | float x = v.x;// * m_scale;
|
---|
| 918 | float y = v.y;// * m_scale;
|
---|
| 919 | float z = v.z;// * m_scale;
|
---|
| 920 |
|
---|
| 921 | if (m_flipYZ) {
|
---|
| 922 | float tmp = y;
|
---|
| 923 | y = z;
|
---|
| 924 | z = -tmp;
|
---|
| 925 | }
|
---|
| 926 |
|
---|
| 927 | of << "\t\t\t\t\t\t<position x=\"" << x << "\" y=\"" << y << "\" z=\"" << z << "\" />" << std::endl;
|
---|
| 928 |
|
---|
| 929 | if (m_exportVertexColors)
|
---|
| 930 | of << "\t\t\t\t\t\t<colour_diffuse value=\"\t" << vc.x << "\t" << vc.y << "\t" << vc.z << "\" />" << std::endl;
|
---|
| 931 |
|
---|
| 932 | if (exportNormals) {
|
---|
| 933 | // Point3 n = mesh.getNormal(i);
|
---|
| 934 | RVertex *rv = mesh.getRVertPtr(i);
|
---|
| 935 | Point3 n = rv->rn.getNormal();
|
---|
| 936 | n.Normalize();
|
---|
| 937 |
|
---|
| 938 | float x = n.x;
|
---|
| 939 | float y = n.y;
|
---|
| 940 | float z = n.z;
|
---|
| 941 |
|
---|
| 942 | if (m_flipYZ) {
|
---|
| 943 | float tmp = y;
|
---|
| 944 | y = z;
|
---|
| 945 | z = -tmp;
|
---|
| 946 | }
|
---|
| 947 |
|
---|
| 948 | if (m_invertNormals)
|
---|
| 949 | of << "\t\t\t\t\t\t<normal x=\"" << -x << "\" y=\"" << -y << "\" z=\"" << -z << "\" />" << std::endl;
|
---|
| 950 | else
|
---|
| 951 | of << "\t\t\t\t\t\t<normal x=\"" << x << "\" y=\"" << y << "\" z=\"" << z << "\" />" << std::endl;
|
---|
| 952 | }
|
---|
| 953 |
|
---|
| 954 | if (i < mesh.getNumTVerts()) {
|
---|
| 955 | for (int t=0; t<numTexMaps; t++) {
|
---|
| 956 |
|
---|
| 957 | UVVert uv = mesh.getTVert(i);
|
---|
| 958 |
|
---|
| 959 | switch (m_2DTexCoord) {
|
---|
| 960 | case UV:
|
---|
| 961 | of << "\t\t\t\t\t\t<texcoord u=\"" << uv.x << "\" v=\"" << (1.0f - uv.y) << "\" />" << std::endl;
|
---|
| 962 | break;
|
---|
| 963 | case VW:
|
---|
| 964 | of << "\t\t\t\t\t\t<texcoord v=\"" << uv.y << "\" w=\"" << (1.0f - uv.z) << "\" />" << std::endl;
|
---|
| 965 | break;
|
---|
| 966 | case WU:
|
---|
| 967 | of << "\t\t\t\t\t\t<texcoord w=\"" << uv.z << "\" u=\"" << (1.0f - uv.x) << "\" />" << std::endl;
|
---|
| 968 | break;
|
---|
| 969 | }
|
---|
| 970 | }
|
---|
| 971 | }
|
---|
| 972 |
|
---|
| 973 | of << std::noshowpoint;
|
---|
| 974 | of << "\t\t\t\t\t</vertex>" << std::endl;
|
---|
| 975 | }
|
---|
| 976 |
|
---|
| 977 | of << "\t\t\t\t</vertexbuffer>" << std::endl;
|
---|
| 978 | // *************** End Export Vertex Buffer ***************
|
---|
| 979 |
|
---|
| 980 | of << "\t\t\t</geometry>" << std::endl;
|
---|
| 981 | // *************** End Export Geometry ***********
|
---|
| 982 |
|
---|
| 983 | // this skin extraction code based on an article found here:
|
---|
| 984 | // http://www.cfxweb.net/modules.php?name=News&file=article&sid=1029
|
---|
| 985 | Object *oRef = node->GetObjectRef();
|
---|
| 986 |
|
---|
| 987 | if (oRef->SuperClassID() == GEN_DERIVOB_CLASS_ID) {
|
---|
| 988 | IDerivedObject *dObj = (IDerivedObject *)oRef;
|
---|
| 989 | Modifier *oMod = dObj->GetModifier(0);
|
---|
| 990 |
|
---|
| 991 | if (oMod->ClassID() == SKIN_CLASSID) {
|
---|
| 992 |
|
---|
| 993 | // flag the export of a skeleton link element
|
---|
| 994 | m_skeletonLink = true;
|
---|
| 995 |
|
---|
| 996 | // stream the boneassignments element
|
---|
| 997 | streamBoneAssignments(of, oMod, node);
|
---|
| 998 | }
|
---|
| 999 | }
|
---|
| 1000 |
|
---|
| 1001 | of << "\t\t</submesh>" << std::endl;
|
---|
| 1002 |
|
---|
| 1003 | if (obj != tri)
|
---|
| 1004 | delete tri;
|
---|
| 1005 |
|
---|
| 1006 | return true;
|
---|
| 1007 | }
|
---|
| 1008 |
|
---|
| 1009 | bool OgreMaxExport::streamBoneAssignments(std::ostream &of, Modifier *oMod, INode *node) {
|
---|
| 1010 |
|
---|
| 1011 |
|
---|
| 1012 | // wrangle a pointer to the skinning data
|
---|
| 1013 | ISkin *skin = (ISkin *) oMod->GetInterface(I_SKIN);
|
---|
| 1014 | ISkinContextData *skinData = skin->GetContextInterface(node);
|
---|
| 1015 |
|
---|
| 1016 | // loop through all the vertices, writing out skinning data as we go
|
---|
| 1017 | int skinnedVertexCount = skinData->GetNumPoints();
|
---|
| 1018 |
|
---|
| 1019 | if (skinnedVertexCount > 0) {
|
---|
| 1020 |
|
---|
| 1021 | of << "\t\t\t<boneassignments>" << std::endl;
|
---|
| 1022 |
|
---|
| 1023 | int i;
|
---|
| 1024 | for(i=0; i<skinnedVertexCount; i++) {
|
---|
| 1025 |
|
---|
| 1026 | // grab the bone indices for this vertex
|
---|
| 1027 | int vertexBoneInfluences = skinData->GetNumAssignedBones(i);
|
---|
| 1028 |
|
---|
| 1029 | if (vertexBoneInfluences > 0) {
|
---|
| 1030 |
|
---|
| 1031 | int j;
|
---|
| 1032 | for (j=0; j < vertexBoneInfluences; j++) {
|
---|
| 1033 |
|
---|
| 1034 | // get weight per bone influence -- Ogre will ignore bones above
|
---|
| 1035 | // 4 and sum the weights to make it work, so leverage that feature
|
---|
| 1036 | int boneIdx = getBoneIndex(skin->GetBoneName(skinData->GetAssignedBone(i, j)));
|
---|
| 1037 | float vertexWeight = skinData->GetBoneWeight(i, j);
|
---|
| 1038 |
|
---|
| 1039 | of << "\t\t\t\t<vertexboneassignment vertexindex=\"" << i << "\" boneindex=\"" << boneIdx << "\" weight=\"" << vertexWeight << "\" />" << std::endl;
|
---|
| 1040 | }
|
---|
| 1041 | }
|
---|
| 1042 | }
|
---|
| 1043 |
|
---|
| 1044 | of << "\t\t\t</boneassignments>" << std::endl;
|
---|
| 1045 | }
|
---|
| 1046 |
|
---|
| 1047 | return true;
|
---|
| 1048 | }
|
---|
| 1049 |
|
---|
| 1050 | int OgreMaxExport::getBoneIndex(char *boneName) {
|
---|
| 1051 |
|
---|
| 1052 | std::map< std::string, int >::const_iterator it = m_boneIndexMap.find(std::string(boneName));
|
---|
| 1053 | if (it == m_boneIndexMap.end()) {
|
---|
| 1054 | m_boneIndexMap.insert(std::map< std::string, int >::value_type(std::string(boneName), m_currentBoneIndex));
|
---|
| 1055 | return m_currentBoneIndex++;
|
---|
| 1056 | }
|
---|
| 1057 | else
|
---|
| 1058 | return it->second;
|
---|
| 1059 | }
|
---|
| 1060 |
|
---|
| 1061 | // *******************************************************************************
|
---|
| 1062 | // Skeleton streaming functions
|
---|
| 1063 | // *******************************************************************************
|
---|
| 1064 |
|
---|
| 1065 | std::string OgreMaxExport::removeSpaces(const std::string &src) {
|
---|
| 1066 | std::string s(src);
|
---|
| 1067 | std::string::size_type pos;
|
---|
| 1068 | while ((pos=s.find_first_of(" \t\n")) != std::string::npos)
|
---|
| 1069 | s.replace(pos, 1, "_");
|
---|
| 1070 |
|
---|
| 1071 | return s;
|
---|
| 1072 | }
|
---|
| 1073 |
|
---|
| 1074 | bool OgreMaxExport::streamSkeleton(std::ostream &of) {
|
---|
| 1075 |
|
---|
| 1076 | // go through and sort out the bone hierarchy (include all of the non-null bones that were not
|
---|
| 1077 | // skinned, as those could still be needed in the application)
|
---|
| 1078 | of << "<?xml version=\"1.0\"?>" << std::endl << "<skeleton>" << std::endl;
|
---|
| 1079 | of << "\t<bones>" << std::endl;
|
---|
| 1080 |
|
---|
| 1081 | // write out the bone rest pose data
|
---|
| 1082 | std::map< std::string, int >::const_iterator it = m_boneIndexMap.begin();
|
---|
| 1083 | while (it != m_boneIndexMap.end()) {
|
---|
| 1084 |
|
---|
| 1085 | INode *thisNode = m_i->GetINodeByName(it->first.c_str());
|
---|
| 1086 |
|
---|
| 1087 | of << "\t\t<bone id=\"" << it->second << "\" name=\"" << removeSpaces(it->first) << "\" >" << std::endl;
|
---|
| 1088 |
|
---|
| 1089 | // assume rest pose is at time zero
|
---|
| 1090 | TimeValue start = m_i->GetAnimRange().Start();
|
---|
| 1091 | ObjectState os = thisNode->EvalWorldState(start);
|
---|
| 1092 | Object *obj = os.obj;
|
---|
| 1093 | SClass_ID scid = obj->SuperClassID();
|
---|
| 1094 |
|
---|
| 1095 | // SKELOBJ_CLASS_ID = 0x9125 = 37157
|
---|
| 1096 | // BIPED_CLASS_ID = 0x9155 = 37205
|
---|
| 1097 | // BIPSLAVE_CONTROL_CLASS_ID = 0x9154 = 37204
|
---|
| 1098 | // BIPBODY_CONTROL_CLASS_ID = 0x9156 = 37206
|
---|
| 1099 | // FOOTPRINT_CLASS_ID = 0x3011 = 12305
|
---|
| 1100 | // DUMMY_CLASS_ID = 0x876234 = 8872500
|
---|
| 1101 | Matrix3 tm(thisNode->GetNodeTM(start));
|
---|
| 1102 | Matrix3 ptm(thisNode->GetParentTM(start));
|
---|
| 1103 | Control *tmc = thisNode->GetTMController();
|
---|
| 1104 |
|
---|
| 1105 | TCHAR *nm = thisNode->GetName();
|
---|
| 1106 | Class_ID cid = tmc->ClassID();
|
---|
| 1107 |
|
---|
| 1108 | if (cid == BIPBODY_CONTROL_CLASS_ID || cid == BIPED_CLASS_ID) {
|
---|
| 1109 | if (m_flipYZ) {
|
---|
| 1110 | Matrix3 m = RotateXMatrix(PI / 2.0f);
|
---|
| 1111 | tm = tm * Inverse(m);
|
---|
| 1112 | }
|
---|
| 1113 | }
|
---|
| 1114 | else
|
---|
| 1115 | tm = tm * Inverse(ptm);
|
---|
| 1116 |
|
---|
| 1117 | Point3 pos = tm.GetTrans();
|
---|
| 1118 | AngAxis aa(tm);
|
---|
| 1119 |
|
---|
| 1120 | of << "\t\t\t<position x=\"" << pos.x << "\" y=\"" << pos.y << "\" z=\"" << pos.z << "\" />" << std::endl;
|
---|
| 1121 |
|
---|
| 1122 | // there is still a lingering Max/Ogre handed-ness issue even after rotating to get the axes correct
|
---|
| 1123 | // so we negate the angle of rotation here
|
---|
| 1124 | of << "\t\t\t<rotation angle=\"" << -aa.angle << "\">" << std::endl;
|
---|
| 1125 | of << "\t\t\t\t<axis x=\"" << aa.axis.x << "\" y=\"" << aa.axis.y << "\" z=\"" << aa.axis.z << "\" />" << std::endl;
|
---|
| 1126 | of << "\t\t\t</rotation>" << std::endl;
|
---|
| 1127 | of << "\t\t</bone>" << std::endl;
|
---|
| 1128 |
|
---|
| 1129 | it++;
|
---|
| 1130 | }
|
---|
| 1131 |
|
---|
| 1132 | of << "\t</bones>" << std::endl;
|
---|
| 1133 |
|
---|
| 1134 | // write out the bone hierarchy
|
---|
| 1135 | it = m_boneIndexMap.begin();
|
---|
| 1136 | of << "\t<bonehierarchy>" << std::endl;
|
---|
| 1137 | while (it != m_boneIndexMap.end()) {
|
---|
| 1138 | INode *thisNode = m_i->GetINodeByName(it->first.c_str());
|
---|
| 1139 |
|
---|
| 1140 | if (thisNode != 0) {
|
---|
| 1141 | INode *parentNode = thisNode->GetParentNode();
|
---|
| 1142 |
|
---|
| 1143 | if (parentNode != 0 && parentNode != m_i->GetRootNode())
|
---|
| 1144 | of << "\t\t<boneparent bone=\"" << removeSpaces(it->first) << "\" parent=\"" << removeSpaces(std::string(parentNode->GetName())) << "\"/>" << std::endl;
|
---|
| 1145 | }
|
---|
| 1146 |
|
---|
| 1147 | it++;
|
---|
| 1148 | }
|
---|
| 1149 | of << "\t</bonehierarchy>" << std::endl;
|
---|
| 1150 |
|
---|
| 1151 | // the fun bits....
|
---|
| 1152 | // Animations are named by the user during export; Max has no concept of animation subset names,
|
---|
| 1153 | // so we have to get the user to do that manually. If the user has entered anything for animations,
|
---|
| 1154 | // spit it all out here.
|
---|
| 1155 | std::list<NamedAnimation>::iterator anim = m_animations.begin();
|
---|
| 1156 |
|
---|
| 1157 | if (anim != m_animations.end()) {
|
---|
| 1158 | of << "\t<animations>" << std::endl;
|
---|
| 1159 |
|
---|
| 1160 | while (anim != m_animations.end()) {
|
---|
| 1161 |
|
---|
| 1162 | NamedAnimation a = *anim;
|
---|
| 1163 | anim++;
|
---|
| 1164 |
|
---|
| 1165 | float fps = (float)GetFrameRate();
|
---|
| 1166 | float length = (a.end - a.start) / fps;
|
---|
| 1167 |
|
---|
| 1168 | of << "\t\t<animation name=\"" << removeSpaces(a.name) << "\" length=\"" << length << "\">" << std::endl;
|
---|
| 1169 |
|
---|
| 1170 | streamAnimTracks(of, a.start, a.end);
|
---|
| 1171 |
|
---|
| 1172 | of << "\t\t</animation>" << std::endl;
|
---|
| 1173 | }
|
---|
| 1174 |
|
---|
| 1175 | of << "\t</animations>" << std::endl;
|
---|
| 1176 | }
|
---|
| 1177 |
|
---|
| 1178 | of << "</skeleton>" << std::endl;
|
---|
| 1179 |
|
---|
| 1180 | return true;
|
---|
| 1181 | }
|
---|
| 1182 |
|
---|
| 1183 | static int _compare_func(const void *a, const void *b) { return *(( int *)a) - *(( int *)b); }
|
---|
| 1184 |
|
---|
| 1185 | bool OgreMaxExport::streamAnimTracks(std::ostream &of, int startFrame, int endFrame) {
|
---|
| 1186 |
|
---|
| 1187 | int start = startFrame * GetTicksPerFrame();
|
---|
| 1188 | int end = endFrame * GetTicksPerFrame();
|
---|
| 1189 |
|
---|
| 1190 | std::map< std::string, int >::const_iterator it = m_boneIndexMap.begin();
|
---|
| 1191 |
|
---|
| 1192 | of << "\t\t\t<tracks>" << std::endl;
|
---|
| 1193 |
|
---|
| 1194 | // need this for calculating keyframe values
|
---|
| 1195 | Matrix3 initTM, bipedMasterTM0;
|
---|
| 1196 | IBipMaster *bip = 0;
|
---|
| 1197 | bipedMasterTM0.IdentityMatrix();
|
---|
| 1198 |
|
---|
| 1199 | while (it != m_boneIndexMap.end()) {
|
---|
| 1200 |
|
---|
| 1201 | INode *thisNode = m_i->GetINodeByName(it->first.c_str());
|
---|
| 1202 | it++;
|
---|
| 1203 |
|
---|
| 1204 | Control *c = thisNode->GetTMController();
|
---|
| 1205 | Class_ID cid = c->ClassID();
|
---|
| 1206 |
|
---|
| 1207 | Tab<TimeValue> keyTimes;
|
---|
| 1208 | Interval interval(start, end);
|
---|
| 1209 |
|
---|
| 1210 | /*
|
---|
| 1211 | -- gets initial transform at frame 0f
|
---|
| 1212 | at time 0f (
|
---|
| 1213 | initTform = d.transform ;
|
---|
| 1214 | if (not isRootUniversal2 d) then (
|
---|
| 1215 | mparent = d.parent.transform ;
|
---|
| 1216 | initTform = initTform*inverse(mparent) ;
|
---|
| 1217 | )
|
---|
| 1218 | else if (flipYZ) then (
|
---|
| 1219 | if (not g_MAX) then
|
---|
| 1220 | format " - flipping root track..." ;
|
---|
| 1221 | -- we add the bip Transform
|
---|
| 1222 | --initTform = initTform * d.controller.rootNode.transform ;
|
---|
| 1223 | initTform = flipYZTransform initTform ;
|
---|
| 1224 | )
|
---|
| 1225 | )
|
---|
| 1226 | */
|
---|
| 1227 |
|
---|
| 1228 | initTM = thisNode->GetNodeTM(0);
|
---|
| 1229 |
|
---|
| 1230 | // must have at least a frame at the start...
|
---|
| 1231 | keyTimes.Append(1, &start);
|
---|
| 1232 |
|
---|
| 1233 | TCHAR *tch = thisNode->GetName();
|
---|
| 1234 |
|
---|
| 1235 | // SKELOBJ_CLASS_ID = 0x9125 = 37157
|
---|
| 1236 | // BIPED_CLASS_ID = 0x9155 = 37205
|
---|
| 1237 | // BIPSLAVE_CONTROL_CLASS_ID = 0x9154 = 37204
|
---|
| 1238 | // BIPBODY_CONTROL_CLASS_ID = 0x9156 = 37206
|
---|
| 1239 | // FOOTPRINT_CLASS_ID = 0x3011 = 12305
|
---|
| 1240 | // DUMMY_CLASS_ID = 0x876234 = 8872500
|
---|
| 1241 |
|
---|
| 1242 | // three-part controller for Biped root -- taking this cue from the old MaxScript exporter code
|
---|
| 1243 | if (cid == BIPBODY_CONTROL_CLASS_ID) {
|
---|
| 1244 |
|
---|
| 1245 | // we deal with the initial transform as-is, except that it might need to
|
---|
| 1246 | // be rotated (since the root transform is in world coords)
|
---|
| 1247 | if (m_flipYZ)
|
---|
| 1248 | initTM = initTM * Inverse(RotateXMatrix(PI/2.0f));
|
---|
| 1249 |
|
---|
| 1250 | if (cid == BIPBODY_CONTROL_CLASS_ID) {
|
---|
| 1251 | // get the keys from the horiz, vert and turn controllers
|
---|
| 1252 | bip = GetBipMasterInterface(c);
|
---|
| 1253 | Control *biph = bip->GetHorizontalControl();
|
---|
| 1254 | Control *bipv = bip->GetVerticalControl();
|
---|
| 1255 | Control *bipr = bip->GetTurnControl();
|
---|
| 1256 |
|
---|
| 1257 | biph->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
| 1258 | bipv->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
| 1259 | bipr->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
| 1260 | }
|
---|
| 1261 | }
|
---|
| 1262 | else if (cid == BIPSLAVE_CONTROL_CLASS_ID) {
|
---|
| 1263 | // slaves just have keys, apparently
|
---|
| 1264 | c->GetKeyTimes(keyTimes, interval, KEYAT_POSITION | KEYAT_ROTATION);
|
---|
| 1265 |
|
---|
| 1266 | // put initial transform into local coordinates -- since this is relative to the
|
---|
| 1267 | // parent, we don't need to sweat that possible rotations here
|
---|
| 1268 | initTM = initTM * Inverse(thisNode->GetParentTM(0));
|
---|
| 1269 | }
|
---|
| 1270 |
|
---|
| 1271 | // ...and stick a frame at the end as well...it will get sorted out if it is redundant
|
---|
| 1272 | keyTimes.Append(1, &end);
|
---|
| 1273 |
|
---|
| 1274 | // skip redundant key times here
|
---|
| 1275 | keyTimes.Sort(_compare_func);
|
---|
| 1276 |
|
---|
| 1277 | // if (cid == BIPSLAVE_CONTROL_CLASS_ID || cid == BIPBODY_CONTROL_CLASS_ID || cid == FOOTPRINT_CLASS_ID) {
|
---|
| 1278 | //
|
---|
| 1279 | // if (cid == BIPBODY_CONTROL_CLASS_ID) {
|
---|
| 1280 | // initTM = thisNode->GetNodeTM(0);
|
---|
| 1281 | //
|
---|
| 1282 | // if (m_flipYZ)
|
---|
| 1283 | // initTM = initTM * RotateXMatrix(PI/2.0f);
|
---|
| 1284 | // bipedMasterTM0 = initTM;
|
---|
| 1285 | // }
|
---|
| 1286 | // else
|
---|
| 1287 | // initTM = bipedMasterTM0;
|
---|
| 1288 | //
|
---|
| 1289 | // streamBipedKeyframes(of, bip, thisNode, keyTimes, interval, initTM);
|
---|
| 1290 | // }
|
---|
| 1291 | // else
|
---|
| 1292 | streamKeyframes(of, thisNode, keyTimes, interval, initTM);
|
---|
| 1293 | }
|
---|
| 1294 |
|
---|
| 1295 | of << "\t\t\t</tracks>" << std::endl;
|
---|
| 1296 |
|
---|
| 1297 | return true;
|
---|
| 1298 | }
|
---|
| 1299 |
|
---|
| 1300 | bool OgreMaxExport::streamKeyframes(std::ostream &of, INode *thisNode, Tab<TimeValue> &keyTimes, Interval &interval, Matrix3 &initTM) {
|
---|
| 1301 |
|
---|
| 1302 | of << "\t\t\t\t<track bone=\"" << removeSpaces(std::string(thisNode->GetName())) << "\">" << std::endl;
|
---|
| 1303 | of << "\t\t\t\t\t<keyframes>" << std::endl;
|
---|
| 1304 |
|
---|
| 1305 | int i;
|
---|
| 1306 | int keyTime = -1;
|
---|
| 1307 | int start = interval.Start();
|
---|
| 1308 | int end = interval.End();
|
---|
| 1309 |
|
---|
| 1310 | /*
|
---|
| 1311 |
|
---|
| 1312 | -- gets initial transform at frame 0f
|
---|
| 1313 | at time 0f (
|
---|
| 1314 | initTform = d.transform ;
|
---|
| 1315 | if (not isRootUniversal2 d) then (
|
---|
| 1316 | mparent = d.parent.transform ;
|
---|
| 1317 | initTform = initTform*inverse(mparent) ;
|
---|
| 1318 | )
|
---|
| 1319 | else if (flipYZ) then (
|
---|
| 1320 | if (not g_MAX) then
|
---|
| 1321 | format " - flipping root track..." ;
|
---|
| 1322 | -- we add the bip Transform
|
---|
| 1323 | --initTform = initTform * d.controller.rootNode.transform ;
|
---|
| 1324 | initTform = flipYZTransform initTform ;
|
---|
| 1325 | )
|
---|
| 1326 | )
|
---|
| 1327 | */
|
---|
| 1328 | initTM = thisNode->GetNodeTM(0);
|
---|
| 1329 |
|
---|
| 1330 | Control *c = thisNode->GetTMController();
|
---|
| 1331 | Control *pc = thisNode->GetParentNode()->GetTMController();
|
---|
| 1332 | bool isRoot = false;
|
---|
| 1333 |
|
---|
| 1334 | if (c > 0)
|
---|
| 1335 | if (c->ClassID() == BIPBODY_CONTROL_CLASS_ID)
|
---|
| 1336 | isRoot = true;
|
---|
| 1337 | // if (pc > 0)
|
---|
| 1338 | // if (pc->ClassID() == BIPBODY_CONTROL_CLASS_ID || pc->ClassID() == FOOTPRINT_CLASS_ID)
|
---|
| 1339 | // isRoot = true;
|
---|
| 1340 |
|
---|
| 1341 | TCHAR *tc = thisNode->GetName();
|
---|
| 1342 | if (!isRoot) {
|
---|
| 1343 | Matrix3 ptm = thisNode->GetParentTM(0);
|
---|
| 1344 | initTM = initTM * Inverse(ptm);
|
---|
| 1345 | }
|
---|
| 1346 | else if (m_flipYZ) {
|
---|
| 1347 | initTM = initTM * Inverse(RotateXMatrix(PI/2.0f));
|
---|
| 1348 | }
|
---|
| 1349 |
|
---|
| 1350 | for (i=0; i<keyTimes.Count(); i++) {
|
---|
| 1351 |
|
---|
| 1352 | // only operate within the supplied keyframe time range
|
---|
| 1353 | if (keyTimes[i] < start)
|
---|
| 1354 | continue;
|
---|
| 1355 | if (keyTimes[i] > end)
|
---|
| 1356 | break;
|
---|
| 1357 |
|
---|
| 1358 | // ignore key times we've already processed
|
---|
| 1359 | if (keyTimes[i] != keyTime) {
|
---|
| 1360 |
|
---|
| 1361 | keyTime = keyTimes[i];
|
---|
| 1362 | float keyTimef = (float) (keyTimes[i] - start) / (float)GetTicksPerFrame() / (float)GetFrameRate();
|
---|
| 1363 |
|
---|
| 1364 | of << "\t\t\t\t\t\t<keyframe time=\"" << keyTimef << "\">" << std::endl;
|
---|
| 1365 |
|
---|
| 1366 | /*
|
---|
| 1367 |
|
---|
| 1368 | function flipYZTransform Tform = (
|
---|
| 1369 | local axis1,axis2,axis3,t,m
|
---|
| 1370 |
|
---|
| 1371 | -- computes the matrix
|
---|
| 1372 | axis1 = point3 1 0 0 ;
|
---|
| 1373 | axis2 = point3 0 0 1 ;
|
---|
| 1374 | axis3 = point3 0 -1 0 ;
|
---|
| 1375 | t = point3 0 0 0 ;
|
---|
| 1376 | m=matrix3 axis1 axis2 axis3 t ;
|
---|
| 1377 |
|
---|
| 1378 | -- multiplies by the inverse
|
---|
| 1379 | Tform = Tform*inverse(m) ;
|
---|
| 1380 |
|
---|
| 1381 | return Tform ;
|
---|
| 1382 | )
|
---|
| 1383 |
|
---|
| 1384 |
|
---|
| 1385 | -- First, rotation which depends on initial transformation
|
---|
| 1386 | Tform = d.transform ;
|
---|
| 1387 | */
|
---|
| 1388 | Matrix3 tm = thisNode->GetNodeTM(keyTime);
|
---|
| 1389 |
|
---|
| 1390 | /*
|
---|
| 1391 | -- if this is the pelvis
|
---|
| 1392 | if (isRootUniversal2 d) then (
|
---|
| 1393 | mparent = matrix3 1 ;
|
---|
| 1394 |
|
---|
| 1395 | if (flipYZ) then
|
---|
| 1396 | Tform = flipYZTransform Tform ;
|
---|
| 1397 | )
|
---|
| 1398 | else
|
---|
| 1399 | mparent = d.parent.transform ;
|
---|
| 1400 | */
|
---|
| 1401 |
|
---|
| 1402 | // if this node's parent's controller is the biped controller, then this is either Pelvis or Footsteps,
|
---|
| 1403 | // and both should be treated as root nodes
|
---|
| 1404 |
|
---|
| 1405 | Matrix3 ident;
|
---|
| 1406 | Matrix3 ptm;
|
---|
| 1407 | ident.IdentityMatrix();
|
---|
| 1408 | Control *tmc = thisNode->GetTMController();
|
---|
| 1409 | TCHAR *tc = thisNode->GetName();
|
---|
| 1410 |
|
---|
| 1411 | if (tmc->ClassID() == BIPBODY_CONTROL_CLASS_ID) {
|
---|
| 1412 |
|
---|
| 1413 | ptm = ident;
|
---|
| 1414 | if (m_flipYZ) {
|
---|
| 1415 | tm = tm * Inverse(RotateXMatrix(PI/2.0f));
|
---|
| 1416 | }
|
---|
| 1417 | }
|
---|
| 1418 | else
|
---|
| 1419 | ptm = thisNode->GetParentNode()->GetNodeTM(keyTime);
|
---|
| 1420 |
|
---|
| 1421 | /*
|
---|
| 1422 |
|
---|
| 1423 |
|
---|
| 1424 | -- computes rotation
|
---|
| 1425 | mref = initTform*mparent ;
|
---|
| 1426 | Tform = Tform*inverse(mref) ;
|
---|
| 1427 | */
|
---|
| 1428 |
|
---|
| 1429 | Matrix3 mref = initTM * ptm;
|
---|
| 1430 | tm = tm * Inverse(mref);
|
---|
| 1431 |
|
---|
| 1432 | /*
|
---|
| 1433 |
|
---|
| 1434 | -- rotation part is saved.
|
---|
| 1435 | rot = toAngleAxis Tform.rotation ;
|
---|
| 1436 | axis = rot.axis;
|
---|
| 1437 | angle = - rot.angle;
|
---|
| 1438 | */
|
---|
| 1439 |
|
---|
| 1440 | AngAxis aa(tm);
|
---|
| 1441 |
|
---|
| 1442 | /*
|
---|
| 1443 | -- Then, position which depends on parent
|
---|
| 1444 | Tform=d.transform ;
|
---|
| 1445 | Tform=Tform*inverse(mparent) ;
|
---|
| 1446 |
|
---|
| 1447 | */
|
---|
| 1448 |
|
---|
| 1449 | tm = thisNode->GetNodeTM(keyTime) * Inverse(ptm);
|
---|
| 1450 |
|
---|
| 1451 | /*
|
---|
| 1452 |
|
---|
| 1453 | -- if this is the root bone and flipYZ == true
|
---|
| 1454 | if (isRootUniversal2 d and flipYZ) then (
|
---|
| 1455 | Tform = flipYZTransform Tform ;
|
---|
| 1456 | )
|
---|
| 1457 |
|
---|
| 1458 | */
|
---|
| 1459 |
|
---|
| 1460 | if (m_flipYZ && thisNode->GetParentNode()->GetParentTM(0).IsIdentity()) {
|
---|
| 1461 | tm = tm * Inverse(RotateXMatrix(PI/2.0f));
|
---|
| 1462 | }
|
---|
| 1463 |
|
---|
| 1464 | /*
|
---|
| 1465 | -- substracts position of the initial transform
|
---|
| 1466 | Tform.pos -= initTform.pos ;
|
---|
| 1467 | Tform.pos = Tform.pos * scale ;
|
---|
| 1468 |
|
---|
| 1469 | pos = Tform.pos ;
|
---|
| 1470 | */
|
---|
| 1471 | Point3 trans = tm.GetTrans();
|
---|
| 1472 | trans -= initTM.GetTrans();
|
---|
| 1473 |
|
---|
| 1474 | of << "\t\t\t\t\t\t\t<translate x=\"" << trans.x << "\" y=\"" << trans.y << "\" z=\"" << trans.z << "\" />" << std::endl;
|
---|
| 1475 | of << "\t\t\t\t\t\t\t<rotate angle=\"" << -aa.angle << "\">" << std::endl;
|
---|
| 1476 | of << "\t\t\t\t\t\t\t\t<axis x=\"" << aa.axis.x << "\" y=\"" << aa.axis.y << "\" z=\"" << aa.axis.z << "\" />" << std::endl;
|
---|
| 1477 | of << "\t\t\t\t\t\t\t</rotate>" << std::endl;
|
---|
| 1478 |
|
---|
| 1479 | of << "\t\t\t\t\t\t</keyframe>" << std::endl;
|
---|
| 1480 | }
|
---|
| 1481 | }
|
---|
| 1482 |
|
---|
| 1483 | of << "\t\t\t\t\t</keyframes>" << std::endl;
|
---|
| 1484 | of << "\t\t\t\t</track>" << std::endl;
|
---|
| 1485 |
|
---|
| 1486 | return true;
|
---|
| 1487 | }
|
---|
| 1488 |
|
---|
| 1489 | bool OgreMaxExport::streamBipedKeyframes(std::ostream &of, IBipMaster *bip, INode *thisNode, Tab<TimeValue> &keyTimes, Interval &interval, Matrix3 &initTM) {
|
---|
| 1490 |
|
---|
| 1491 | of << "\t\t\t\t<track bone=\"" << removeSpaces(std::string(thisNode->GetName())) << "\">" << std::endl;
|
---|
| 1492 | of << "\t\t\t\t\t<keyframes>" << std::endl;
|
---|
| 1493 |
|
---|
| 1494 | int i;
|
---|
| 1495 | int keyTime = -1;
|
---|
| 1496 | int start = interval.Start();
|
---|
| 1497 | int end = interval.End();
|
---|
| 1498 | Matrix3 tm(thisNode->GetNodeTM(start));
|
---|
| 1499 | Matrix3 ptm(thisNode->GetParentTM(start));
|
---|
| 1500 |
|
---|
| 1501 | for (i=0; i<keyTimes.Count(); i++) {
|
---|
| 1502 |
|
---|
| 1503 | // only operate within the supplied keyframe time range
|
---|
| 1504 | if (keyTimes[i] < start)
|
---|
| 1505 | continue;
|
---|
| 1506 | if (keyTimes[i] > end)
|
---|
| 1507 | break;
|
---|
| 1508 |
|
---|
| 1509 | // ignore key times we've already processed
|
---|
| 1510 | if (keyTimes[i] != keyTime) {
|
---|
| 1511 |
|
---|
| 1512 | keyTime = keyTimes[i];
|
---|
| 1513 | float keyTimef = (float) (keyTimes[i] - start) / (float)GetTicksPerFrame() / (float)GetFrameRate();
|
---|
| 1514 |
|
---|
| 1515 | of << "\t\t\t\t\t\t<keyframe time=\"" << keyTimef << "\">" << std::endl;
|
---|
| 1516 |
|
---|
| 1517 | Control *tmc = thisNode->GetTMController();
|
---|
| 1518 |
|
---|
| 1519 | TCHAR *nm = thisNode->GetName();
|
---|
| 1520 | Class_ID cid = tmc->ClassID();
|
---|
| 1521 |
|
---|
| 1522 | if (cid == BIPBODY_CONTROL_CLASS_ID || cid == BIPED_CLASS_ID) {
|
---|
| 1523 | if (m_flipYZ) {
|
---|
| 1524 | Matrix3 m = RotateXMatrix(PI / 2.0f);
|
---|
| 1525 | tm = tm * Inverse(m);
|
---|
| 1526 | }
|
---|
| 1527 | }
|
---|
| 1528 | else
|
---|
| 1529 | tm = tm * Inverse(ptm);
|
---|
| 1530 |
|
---|
| 1531 | //Point3 trans = bip->GetBipedPos(keyTime, thisNode);
|
---|
| 1532 | //Quat q = bip->GetBipedRot(keyTime, thisNode);
|
---|
| 1533 |
|
---|
| 1534 | Point3 trans = tm.GetTrans();
|
---|
| 1535 | trans = trans * Inverse(initTM);
|
---|
| 1536 | trans -= initTM.GetTrans();
|
---|
| 1537 |
|
---|
| 1538 | //AngAxis aa(q);
|
---|
| 1539 | AngAxis aa(tm);
|
---|
| 1540 | float ang = aa.angle;
|
---|
| 1541 | Point3 axis = aa.axis;
|
---|
| 1542 |
|
---|
| 1543 | of << "\t\t\t\t\t\t\t<translate x=\"" << trans.x << "\" y=\"" << trans.y << "\" z=\"" << trans.z << "\" />" << std::endl;
|
---|
| 1544 | of << "\t\t\t\t\t\t\t<rotate angle=\"" << -ang << "\">" << std::endl;
|
---|
| 1545 | of << "\t\t\t\t\t\t\t\t<axis x=\"" << axis.x << "\" y=\"" << axis.y << "\" z=\"" << axis.z << "\" />" << std::endl;
|
---|
| 1546 | of << "\t\t\t\t\t\t\t</rotate>" << std::endl;
|
---|
| 1547 |
|
---|
| 1548 | of << "\t\t\t\t\t\t</keyframe>" << std::endl;
|
---|
| 1549 | }
|
---|
| 1550 | }
|
---|
| 1551 |
|
---|
| 1552 | of << "\t\t\t\t\t</keyframes>" << std::endl;
|
---|
| 1553 | of << "\t\t\t\t</track>" << std::endl;
|
---|
| 1554 |
|
---|
| 1555 | return true;
|
---|
| 1556 | }
|
---|