source: OGRE/trunk/ogrenew/Tools/LightwaveConverter/scripts/LWO2MESH.dsp @ 692

Revision 692, 5.2 KB checked in by mattausch, 18 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1# Microsoft Developer Studio Project File - Name="Lwo2Mesh" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7CFG=Lwo2Mesh - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "LWO2MESH.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "LWO2MESH.mak" CFG="Lwo2Mesh - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "Lwo2Mesh - Win32 Release" (based on "Win32 (x86) Console Application")
21!MESSAGE "Lwo2Mesh - Win32 Debug" (based on "Win32 (x86) Console Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29RSC=rc.exe
30
31!IF  "$(CFG)" == "Lwo2Mesh - Win32 Release"
32
33# PROP BASE Use_MFC 0
34# PROP BASE Use_Debug_Libraries 0
35# PROP BASE Output_Dir "..\bin\Release"
36# PROP BASE Intermediate_Dir "..\obj\Release"
37# PROP BASE Target_Dir ""
38# PROP Use_MFC 0
39# PROP Use_Debug_Libraries 0
40# PROP Output_Dir "..\bin\Release"
41# PROP Intermediate_Dir "..\obj\Release"
42# PROP Ignore_Export_Lib 1
43# PROP Target_Dir ""
44# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
45# ADD CPP /nologo /MD /W3 /Gi /GX /O2 /Ob2 /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /Fr /FD /c
46# SUBTRACT CPP /YX
47# ADD BASE RSC /l 0x809 /d "NDEBUG"
48# ADD RSC /l 0x809 /d "NDEBUG"
49BSC32=bscmake.exe
50# ADD BASE BSC32 /nologo
51# ADD BSC32 /nologo
52LINK32=link.exe
53# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
54# ADD LINK32 ogremain.lib /nologo /subsystem:console /profile /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcmtd.lib" /libpath:"..\..\..\OgreMain\lib\Release"
55# SUBTRACT LINK32 /debug
56
57!ELSEIF  "$(CFG)" == "Lwo2Mesh - Win32 Debug"
58
59# PROP BASE Use_MFC 0
60# PROP BASE Use_Debug_Libraries 1
61# PROP BASE Output_Dir "..\bin\Debug"
62# PROP BASE Intermediate_Dir "..\obj\Debug"
63# PROP BASE Target_Dir ""
64# PROP Use_MFC 0
65# PROP Use_Debug_Libraries 1
66# PROP Output_Dir "..\bin\Debug"
67# PROP Intermediate_Dir "..\obj\Debug"
68# PROP Ignore_Export_Lib 1
69# PROP Target_Dir ""
70# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
71# ADD CPP /nologo /MDd /W1 /Gm /GX /Zi /Od /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /FD /GZ /Zm500 /c
72# SUBTRACT CPP /Fr
73# ADD BASE RSC /l 0x809 /d "_DEBUG"
74# ADD RSC /l 0x809 /d "_DEBUG"
75BSC32=bscmake.exe
76# ADD BASE BSC32 /nologo
77# ADD BSC32 /nologo
78LINK32=link.exe
79# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
80# ADD LINK32 ogremain_d.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /libpath:"..\..\..\OgreMain\lib\Debug"
81# SUBTRACT LINK32 /verbose /profile
82
83!ENDIF
84
85# Begin Target
86
87# Name "Lwo2Mesh - Win32 Release"
88# Name "Lwo2Mesh - Win32 Debug"
89# Begin Group "Source Files"
90
91# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
92# Begin Source File
93
94SOURCE=..\src\BitArray.cpp
95# End Source File
96# Begin Source File
97
98SOURCE=..\src\lwEnvelope.cpp
99# End Source File
100# Begin Source File
101
102SOURCE=..\src\lwLayer.cpp
103# End Source File
104# Begin Source File
105
106SOURCE=..\src\lwo2mesh.cpp
107
108!IF  "$(CFG)" == "Lwo2Mesh - Win32 Release"
109
110# ADD CPP /Ob2
111
112!ELSEIF  "$(CFG)" == "Lwo2Mesh - Win32 Debug"
113
114!ENDIF
115
116# End Source File
117# Begin Source File
118
119SOURCE=..\src\lwPolygon.cpp
120# End Source File
121# Begin Source File
122
123SOURCE=..\src\lwReader.cpp
124# End Source File
125# Begin Source File
126
127SOURCE=..\src\main.cpp
128# End Source File
129# Begin Source File
130
131SOURCE=..\src\Vector3.cpp
132# End Source File
133# End Group
134# Begin Group "Header Files"
135
136# PROP Default_Filter "h;hpp;hxx;hm;inl"
137# Begin Source File
138
139SOURCE=..\include\BitArray.h
140# End Source File
141# Begin Source File
142
143SOURCE=..\include\lwClip.h
144# End Source File
145# Begin Source File
146
147SOURCE=..\include\lwEnvelope.h
148# End Source File
149# Begin Source File
150
151SOURCE=..\include\lwLayer.h
152# End Source File
153# Begin Source File
154
155SOURCE=..\include\lwo.h
156# End Source File
157# Begin Source File
158
159SOURCE=..\include\lwo2mesh.h
160# End Source File
161# Begin Source File
162
163SOURCE=..\include\lwObject.h
164# End Source File
165# Begin Source File
166
167SOURCE=..\include\lwPolygon.h
168# End Source File
169# Begin Source File
170
171SOURCE=..\include\lwReader.h
172# End Source File
173# Begin Source File
174
175SOURCE=..\include\Point.h
176# End Source File
177# Begin Source File
178
179SOURCE=..\include\Vector3.h
180# End Source File
181# End Group
182# Begin Group "Resource Files"
183
184# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
185# End Group
186# End Target
187# End Project
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