[692] | 1 | # Microsoft Developer Studio Project File - Name="Lwo2Mesh" - Package Owner=<4>
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| 2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| 3 | # ** DO NOT EDIT **
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| 4 |
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| 5 | # TARGTYPE "Win32 (x86) Console Application" 0x0103
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| 6 |
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| 7 | CFG=Lwo2Mesh - Win32 Debug
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| 8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| 9 | !MESSAGE use the Export Makefile command and run
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| 10 | !MESSAGE
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| 11 | !MESSAGE NMAKE /f "LWO2MESH.mak".
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| 12 | !MESSAGE
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| 13 | !MESSAGE You can specify a configuration when running NMAKE
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| 14 | !MESSAGE by defining the macro CFG on the command line. For example:
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| 15 | !MESSAGE
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| 16 | !MESSAGE NMAKE /f "LWO2MESH.mak" CFG="Lwo2Mesh - Win32 Debug"
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| 17 | !MESSAGE
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| 18 | !MESSAGE Possible choices for configuration are:
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| 19 | !MESSAGE
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| 20 | !MESSAGE "Lwo2Mesh - Win32 Release" (based on "Win32 (x86) Console Application")
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| 21 | !MESSAGE "Lwo2Mesh - Win32 Debug" (based on "Win32 (x86) Console Application")
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| 22 | !MESSAGE
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| 23 |
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| 24 | # Begin Project
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| 25 | # PROP AllowPerConfigDependencies 0
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| 26 | # PROP Scc_ProjName ""
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| 27 | # PROP Scc_LocalPath ""
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| 28 | CPP=cl.exe
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| 29 | RSC=rc.exe
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| 30 |
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| 31 | !IF "$(CFG)" == "Lwo2Mesh - Win32 Release"
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| 32 |
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| 33 | # PROP BASE Use_MFC 0
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| 34 | # PROP BASE Use_Debug_Libraries 0
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| 35 | # PROP BASE Output_Dir "..\bin\Release"
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| 36 | # PROP BASE Intermediate_Dir "..\obj\Release"
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| 37 | # PROP BASE Target_Dir ""
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| 38 | # PROP Use_MFC 0
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| 39 | # PROP Use_Debug_Libraries 0
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| 40 | # PROP Output_Dir "..\bin\Release"
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| 41 | # PROP Intermediate_Dir "..\obj\Release"
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| 42 | # PROP Ignore_Export_Lib 1
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| 43 | # PROP Target_Dir ""
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| 44 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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| 45 | # ADD CPP /nologo /MD /W3 /Gi /GX /O2 /Ob2 /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /Fr /FD /c
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| 46 | # SUBTRACT CPP /YX
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| 47 | # ADD BASE RSC /l 0x809 /d "NDEBUG"
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| 48 | # ADD RSC /l 0x809 /d "NDEBUG"
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| 49 | BSC32=bscmake.exe
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| 50 | # ADD BASE BSC32 /nologo
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| 51 | # ADD BSC32 /nologo
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| 52 | LINK32=link.exe
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| 53 | # ADD BASE LINK32 /nologo /subsystem:console /machine:I386
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| 54 | # ADD LINK32 ogremain.lib /nologo /subsystem:console /profile /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcmtd.lib" /libpath:"..\..\..\OgreMain\lib\Release"
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| 55 | # SUBTRACT LINK32 /debug
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| 56 |
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| 57 | !ELSEIF "$(CFG)" == "Lwo2Mesh - Win32 Debug"
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| 58 |
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| 59 | # PROP BASE Use_MFC 0
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| 60 | # PROP BASE Use_Debug_Libraries 1
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| 61 | # PROP BASE Output_Dir "..\bin\Debug"
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| 62 | # PROP BASE Intermediate_Dir "..\obj\Debug"
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| 63 | # PROP BASE Target_Dir ""
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| 64 | # PROP Use_MFC 0
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| 65 | # PROP Use_Debug_Libraries 1
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| 66 | # PROP Output_Dir "..\bin\Debug"
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| 67 | # PROP Intermediate_Dir "..\obj\Debug"
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| 68 | # PROP Ignore_Export_Lib 1
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| 69 | # PROP Target_Dir ""
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| 70 | # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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| 71 | # ADD CPP /nologo /MDd /W1 /Gm /GX /Zi /Od /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /FD /GZ /Zm500 /c
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| 72 | # SUBTRACT CPP /Fr
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| 73 | # ADD BASE RSC /l 0x809 /d "_DEBUG"
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| 74 | # ADD RSC /l 0x809 /d "_DEBUG"
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| 75 | BSC32=bscmake.exe
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| 76 | # ADD BASE BSC32 /nologo
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| 77 | # ADD BSC32 /nologo
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| 78 | LINK32=link.exe
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| 79 | # ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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| 80 | # ADD LINK32 ogremain_d.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /libpath:"..\..\..\OgreMain\lib\Debug"
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| 81 | # SUBTRACT LINK32 /verbose /profile
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| 82 |
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| 83 | !ENDIF
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| 84 |
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| 85 | # Begin Target
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| 86 |
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| 87 | # Name "Lwo2Mesh - Win32 Release"
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| 88 | # Name "Lwo2Mesh - Win32 Debug"
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| 89 | # Begin Group "Source Files"
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| 90 |
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| 91 | # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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| 92 | # Begin Source File
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| 93 |
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| 94 | SOURCE=..\src\BitArray.cpp
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| 95 | # End Source File
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| 96 | # Begin Source File
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| 97 |
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| 98 | SOURCE=..\src\lwEnvelope.cpp
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| 99 | # End Source File
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| 100 | # Begin Source File
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| 101 |
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| 102 | SOURCE=..\src\lwLayer.cpp
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| 103 | # End Source File
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| 104 | # Begin Source File
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| 105 |
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| 106 | SOURCE=..\src\lwo2mesh.cpp
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| 107 |
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| 108 | !IF "$(CFG)" == "Lwo2Mesh - Win32 Release"
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| 109 |
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| 110 | # ADD CPP /Ob2
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| 111 |
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| 112 | !ELSEIF "$(CFG)" == "Lwo2Mesh - Win32 Debug"
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| 113 |
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| 114 | !ENDIF
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| 115 |
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| 116 | # End Source File
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| 117 | # Begin Source File
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| 118 |
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| 119 | SOURCE=..\src\lwPolygon.cpp
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| 120 | # End Source File
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| 121 | # Begin Source File
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| 122 |
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| 123 | SOURCE=..\src\lwReader.cpp
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| 124 | # End Source File
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| 125 | # Begin Source File
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| 126 |
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| 127 | SOURCE=..\src\main.cpp
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| 128 | # End Source File
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| 129 | # Begin Source File
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| 130 |
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| 131 | SOURCE=..\src\Vector3.cpp
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| 132 | # End Source File
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| 133 | # End Group
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| 134 | # Begin Group "Header Files"
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| 135 |
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| 136 | # PROP Default_Filter "h;hpp;hxx;hm;inl"
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| 137 | # Begin Source File
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| 138 |
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| 139 | SOURCE=..\include\BitArray.h
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| 140 | # End Source File
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| 141 | # Begin Source File
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| 142 |
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| 143 | SOURCE=..\include\lwClip.h
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| 144 | # End Source File
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| 145 | # Begin Source File
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| 146 |
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| 147 | SOURCE=..\include\lwEnvelope.h
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| 148 | # End Source File
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| 149 | # Begin Source File
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| 150 |
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| 151 | SOURCE=..\include\lwLayer.h
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| 152 | # End Source File
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| 153 | # Begin Source File
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| 154 |
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| 155 | SOURCE=..\include\lwo.h
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| 156 | # End Source File
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| 157 | # Begin Source File
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| 158 |
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| 159 | SOURCE=..\include\lwo2mesh.h
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| 160 | # End Source File
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| 161 | # Begin Source File
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| 162 |
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| 163 | SOURCE=..\include\lwObject.h
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| 164 | # End Source File
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| 165 | # Begin Source File
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| 166 |
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| 167 | SOURCE=..\include\lwPolygon.h
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| 168 | # End Source File
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| 169 | # Begin Source File
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| 170 |
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| 171 | SOURCE=..\include\lwReader.h
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| 172 | # End Source File
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| 173 | # Begin Source File
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| 174 |
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| 175 | SOURCE=..\include\Point.h
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| 176 | # End Source File
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| 177 | # Begin Source File
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| 178 |
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| 179 | SOURCE=..\include\Vector3.h
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| 180 | # End Source File
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| 181 | # End Group
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| 182 | # Begin Group "Resource Files"
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| 183 |
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| 184 | # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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| 185 | # End Group
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| 186 | # End Target
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| 187 | # End Project
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