source: OGRE/trunk/ogrenew/Tools/LightwaveConverter/scripts/LWO2MESH.dsp @ 657

Revision 657, 5.1 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1# Microsoft Developer Studio Project File - Name="Lwo2Mesh" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7CFG=Lwo2Mesh - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "LWO2MESH.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "LWO2MESH.mak" CFG="Lwo2Mesh - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "Lwo2Mesh - Win32 Release" (based on "Win32 (x86) Console Application")
21!MESSAGE "Lwo2Mesh - Win32 Debug" (based on "Win32 (x86) Console Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29RSC=rc.exe
30
31!IF  "$(CFG)" == "Lwo2Mesh - Win32 Release"
32
33# PROP BASE Use_MFC 0
34# PROP BASE Use_Debug_Libraries 0
35# PROP BASE Output_Dir "..\bin\Release"
36# PROP BASE Intermediate_Dir "..\obj\Release"
37# PROP BASE Target_Dir ""
38# PROP Use_MFC 0
39# PROP Use_Debug_Libraries 0
40# PROP Output_Dir "..\bin\Release"
41# PROP Intermediate_Dir "..\obj\Release"
42# PROP Ignore_Export_Lib 1
43# PROP Target_Dir ""
44# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
45# ADD CPP /nologo /MD /W3 /Gi /GX /O2 /Ob2 /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /Fr /FD /c
46# SUBTRACT CPP /YX
47# ADD BASE RSC /l 0x809 /d "NDEBUG"
48# ADD RSC /l 0x809 /d "NDEBUG"
49BSC32=bscmake.exe
50# ADD BASE BSC32 /nologo
51# ADD BSC32 /nologo
52LINK32=link.exe
53# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
54# ADD LINK32 ogremain.lib /nologo /subsystem:console /profile /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcmtd.lib" /libpath:"..\..\..\OgreMain\lib\Release"
55# SUBTRACT LINK32 /debug
56
57!ELSEIF  "$(CFG)" == "Lwo2Mesh - Win32 Debug"
58
59# PROP BASE Use_MFC 0
60# PROP BASE Use_Debug_Libraries 1
61# PROP BASE Output_Dir "..\bin\Debug"
62# PROP BASE Intermediate_Dir "..\obj\Debug"
63# PROP BASE Target_Dir ""
64# PROP Use_MFC 0
65# PROP Use_Debug_Libraries 1
66# PROP Output_Dir "..\bin\Debug"
67# PROP Intermediate_Dir "..\obj\Debug"
68# PROP Ignore_Export_Lib 1
69# PROP Target_Dir ""
70# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
71# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /Fr /FD /GZ /c
72# ADD BASE RSC /l 0x809 /d "_DEBUG"
73# ADD RSC /l 0x809 /d "_DEBUG"
74BSC32=bscmake.exe
75# ADD BASE BSC32 /nologo
76# ADD BSC32 /nologo
77LINK32=link.exe
78# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
79# ADD LINK32 ogremain_d.lib /nologo /subsystem:console /profile /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /libpath:"..\..\..\OgreMain\lib\Debug"
80# SUBTRACT LINK32 /verbose
81
82!ENDIF
83
84# Begin Target
85
86# Name "Lwo2Mesh - Win32 Release"
87# Name "Lwo2Mesh - Win32 Debug"
88# Begin Group "Source Files"
89
90# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
91# Begin Source File
92
93SOURCE=..\src\BitArray.cpp
94# End Source File
95# Begin Source File
96
97SOURCE=..\src\lwEnvelope.cpp
98# End Source File
99# Begin Source File
100
101SOURCE=..\src\lwLayer.cpp
102# End Source File
103# Begin Source File
104
105SOURCE=..\src\lwo2mesh.cpp
106
107!IF  "$(CFG)" == "Lwo2Mesh - Win32 Release"
108
109# ADD CPP /Ob2
110
111!ELSEIF  "$(CFG)" == "Lwo2Mesh - Win32 Debug"
112
113!ENDIF
114
115# End Source File
116# Begin Source File
117
118SOURCE=..\src\lwPolygon.cpp
119# End Source File
120# Begin Source File
121
122SOURCE=..\src\lwReader.cpp
123# End Source File
124# Begin Source File
125
126SOURCE=..\src\main.cpp
127# End Source File
128# Begin Source File
129
130SOURCE=..\src\Vector3.cpp
131# End Source File
132# End Group
133# Begin Group "Header Files"
134
135# PROP Default_Filter "h;hpp;hxx;hm;inl"
136# Begin Source File
137
138SOURCE=..\include\BitArray.h
139# End Source File
140# Begin Source File
141
142SOURCE=..\include\lwClip.h
143# End Source File
144# Begin Source File
145
146SOURCE=..\include\lwEnvelope.h
147# End Source File
148# Begin Source File
149
150SOURCE=..\include\lwLayer.h
151# End Source File
152# Begin Source File
153
154SOURCE=..\include\lwo.h
155# End Source File
156# Begin Source File
157
158SOURCE=..\include\lwo2mesh.h
159# End Source File
160# Begin Source File
161
162SOURCE=..\include\lwObject.h
163# End Source File
164# Begin Source File
165
166SOURCE=..\include\lwPolygon.h
167# End Source File
168# Begin Source File
169
170SOURCE=..\include\lwReader.h
171# End Source File
172# Begin Source File
173
174SOURCE=..\include\Point.h
175# End Source File
176# Begin Source File
177
178SOURCE=..\include\Vector3.h
179# End Source File
180# End Group
181# Begin Group "Resource Files"
182
183# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
184# End Group
185# End Target
186# End Project
Note: See TracBrowser for help on using the repository browser.