[162] | 1 | #include "SamplingPreprocessor.h"
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| 2 | #include "ExactPreprocessor.h"
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| 3 | #include "Parser.h"
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| 4 | #include "UnigraphicsParser.h"
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[170] | 5 | #include "X3dParser.h"
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[162] | 6 | #include "Environment.h"
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| 7 | #include "Camera.h"
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[170] | 8 | #include "MeshKdTree.h"
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[162] | 9 |
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| 10 | #define USE_EXE_PATH false
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| 11 |
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| 12 |
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| 13 | int
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| 14 | main(int argc, const char **argv)
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| 15 | {
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| 16 | Debug.open("debug.log");
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| 17 | environment = new Environment;
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| 18 | environment->Parse(argc, argv, USE_EXE_PATH);
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[170] | 19 | MeshKdTree::ParseEnvironment();
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[235] | 20 | BspTree::ParseEnvironment();
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| 21 |
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[162] | 22 | Preprocessor *p =
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| 23 | new SamplingPreprocessor();
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| 24 |
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[170] | 25 | char buff[128];
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| 26 | environment->GetStringValue("Scene.filename", buff);
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| 27 | string filename(buff);
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| 28 |
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| 29 | p->LoadScene(filename);
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[235] | 30 |
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[162] | 31 | p->BuildKdTree();
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| 32 | p->KdTreeStatistics(cout);
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[235] | 33 | #ifdef TEST_BSP_VIEWCELLS
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[234] | 34 | p->GenerateViewcells();
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[235] | 35 | p->BspTreeStatistics(Debug);
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[234] | 36 | #endif
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| 37 |
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[162] | 38 | // p->mSceneGraph->Export("soda.x3d");
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[176] | 39 | if (0) {
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[170] | 40 | p->Export(filename + "-out.x3d", true, false);
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| 41 | p->Export(filename + "-kdtree.x3d", false, true);
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| 42 | }
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| 43 |
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[162] | 44 | // p->LoadViewcells("viewcells.wrl");
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[176] | 45 | if (1) {
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| 46 | p->ComputeVisibility();
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| 47 | p->ExportPreprocessedData("scene.vis");
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| 48 | }
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[235] | 49 |
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[176] | 50 | if (0) {
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[170] | 51 | Camera camera;
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| 52 | camera.LookAtBox(p->mKdTree->GetBox());
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[191] | 53 | camera.SnapImage("camera.jpg", p->mKdTree);
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| 54 |
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[170] | 55 |
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| 56 | camera.LookInBox(p->mKdTree->GetBox());
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| 57 | camera.SetPosition(camera.mPosition - Vector3(0,100,0));
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| 58 | camera.SnapImage("camera2.png", p->mKdTree);
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| 59 | }
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[162] | 60 |
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| 61 |
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| 62 | return 0;
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| 63 | }
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| 64 |
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