source: trunk/VUT/GtpVisibilityPreprocessor/src/main.cpp @ 305

Revision 305, 2.8 KB checked in by mattausch, 19 years ago (diff)

avoiding duplicate random planes

Line 
1#include "SamplingPreprocessor.h"
2#include "ExactPreprocessor.h"
3#include "Parser.h"
4#include "UnigraphicsParser.h"
5#include "X3dParser.h"
6#include "Environment.h"
7#include "Camera.h"
8#include "MeshKdTree.h"
9#include "Exporter.h"
10#include "X3dExporter.h" // delete later
11
12#define USE_EXE_PATH false
13
14
15int
16main(int argc, const char **argv)
17{
18  Debug.open("debug.log");
19  environment = new Environment;
20  environment->Parse(argc, argv, USE_EXE_PATH);
21  MeshKdTree::ParseEnvironment();
22  BspTree::ParseEnvironment();
23
24  Preprocessor *p =
25    new SamplingPreprocessor();
26
27  char buff[128];
28  environment->GetStringValue("Scene.filename", buff);
29  string filename(buff);
30
31  p->LoadScene(filename);
32
33  p->BuildKdTree();
34  p->KdTreeStatistics(cout);
35
36#ifdef TEST_BSP_VIEWCELLS
37  environment->GetStringValue("Scene.viewcells", buff);
38
39  string vcFilename(buff);
40
41  // if BSP tree construction method needs predefined view cells
42  if (BspTree::sConstructionMethod == BspTree::VIEW_CELLS)
43  {
44          if (vcFilename != "")
45          p->LoadViewCells(vcFilename);
46          else
47                  p->GenerateViewCells();
48
49         Debug << "Viewcells loaded / generated. Number of view cells: " << (int)p->mViewCells.size() << endl;
50  }
51
52  p->BuildBspTree();
53  p->BspTreeStatistics(Debug);
54  p->Export("vc_bsptree2.x3d", false, false, true);
55
56#if 0
57  //-- export the complementary view cells
58  // i.e., the view cells not associated with leafs in the tree.
59  Exporter *exporter = Exporter::GetExporter("viewcells_compl.x3d");
60
61  ViewCellContainer::iterator vc_compl_it;
62  ViewCellContainer vc_compl(p->mViewCells.size() + X3dExporter::foundViewCells.size());
63 
64  sort(p->mViewCells.begin(), p->mViewCells.end());
65  vc_compl_it = set_difference(p->mViewCells.begin(), p->mViewCells.end(),
66                                 X3dExporter::foundViewCells.begin(), X3dExporter::foundViewCells.end(),
67                                 vc_compl.begin());
68  vc_compl.erase(vc_compl_it, vc_compl.end());
69 
70
71  if (exporter)
72  {     
73          Debug << "Exporting complementary view cells" << endl;
74          exporter->ExportViewCells(&vc_compl); // export view cells
75          delete exporter;
76  }
77#endif
78
79#endif
80
81  //  p->mSceneGraph->Export("soda.x3d");
82  if (0) {
83    p->Export(filename + "-out.x3d", true, false, false);
84    p->Export(filename + "-kdtree.x3d", false, true, false);   
85  }
86 
87   
88  if (1) {
89    p->ComputeVisibility();
90    p->ExportPreprocessedData("scene.vis");
91  }
92
93  if (1) {
94    Camera camera;
95    //camera.LookAtBox(p->mKdTree->GetBox());
96        camera.LookInBox(p->mKdTree->GetBox());
97        camera.SetPosition(camera.mPosition + Vector3(0,300,0));
98    camera.SnapImage("camera.jpg", p->mKdTree);
99
100   
101    camera.LookInBox(p->mKdTree->GetBox());
102    camera.SetPosition(camera.mPosition - Vector3(0,100,0));
103    camera.SnapImage("camera2.png", p->mKdTree);
104  }
105
106  // clean up
107  DEL_PTR(p);
108  DEL_PTR(environment);
109
110  return 0;
111}
112
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