Revision 191,
936 bytes
checked in by bittner, 19 years ago
(diff) |
basic sampling strategies
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[163] | 1 |
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| 2 | TEMPLATE = app
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| 3 |
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| 4 | TARGET = preprocessor
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| 5 |
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| 6 | #win32:INCLUDEPATH += c:/STLport-4.6.2/stlport
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| 7 |
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[191] | 8 | INCLUDEPATH += ../src ../support/xerces/include ../support/zlib/include ../support/boost ../support/devil/include
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[170] | 9 |
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[191] | 10 | win32:LIBPATH += ../support/xerces/lib ../support/devil/lib
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[170] | 11 |
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[163] | 12 | #win32:LIBPATH += c:/STLport-4.6.2/lib
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| 13 |
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| 14 | # debuc config
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[191] | 15 | CONFIG += console warn_off thread release
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[163] | 16 |
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| 17 | # RELEASE CONFIG
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| 18 | #CONFIG += windows warn_on thread
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| 19 |
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| 20 | # DEPENDPATH = ../../include
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| 21 |
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[191] | 22 | win32:LIBS += xerces-c_2.lib devil.lib ilu.lib ilut.lib
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[170] | 23 |
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[163] | 24 | # Input
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| 25 | HEADERS +=
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| 26 |
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[170] | 27 |
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[163] | 28 | SOURCES += \
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| 29 | Preprocessor.cpp SamplingPreprocessor.cpp ExactPreprocessor.cpp \
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| 30 | KdTree.cpp Environment.cpp gzstream.cpp common.cpp \
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| 31 | UnigraphicsParser.cpp X3dExporter.cpp SceneGraph.cpp Material.cpp \
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| 32 | Matrix4x4.cpp Vector3.cpp AxisAlignedBox3.cpp Ray.cpp main.cpp Mesh.cpp \
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[191] | 33 | Exporter.cpp Camera.cpp X3dParser.cpp MeshKdTree.cpp Pvs.cpp \
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| 34 | MutualVisibility.cpp Triangle3.cpp
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[163] | 35 |
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| 36 |
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