1 | #ifndef _BspHierarchyInterface_H__
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2 | #define _BspHierarchyInterface_H__
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3 |
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4 | #include "OgrePlatformHierarchyInterface.h"
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5 |
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6 | namespace Ogre {
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7 | /**
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8 | This class implements the hierarchy interface for the Ogre bsp hierarchy.
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9 | */
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10 | class BspHierarchyInterface : public PlatformHierarchyInterface
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11 | {
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12 | public:
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13 | BspHierarchyInterface(SceneManager *sm, RenderSystem *rsys);
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14 |
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15 | /** Gets the given option for the scene traverser.
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16 | @remarks
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17 | See setOption
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18 | */
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19 | //bool getOption( const String &, void * );
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20 | //bool getOptionKeys( StringVector &refKeys );
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21 | void PullUpVisibility(GtpVisibility::HierarchyNode *node) const;
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22 | /** Traverses given node.
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23 | @param node current node
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24 | @remark pushes children on the distance queue
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25 | */
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26 | void TraverseNode(GtpVisibility::HierarchyNode *node);
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27 | void RenderNode(GtpVisibility::HierarchyNode *node);
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28 | bool IsLeaf(GtpVisibility::HierarchyNode *node) const;
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29 | bool HasGeometry(GtpVisibility::HierarchyNode *node) const;
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30 | float GetSquaredDistance(GtpVisibility::HierarchyNode *node) const;
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31 |
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32 | void SetNodeVisible(GtpVisibility::HierarchyNode *node, const bool visible) const;
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33 | void SetLastVisited(GtpVisibility::HierarchyNode *node,
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34 | const unsigned int frameId) const;
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35 |
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36 | bool IsNodeVisible(GtpVisibility::HierarchyNode *node) const;
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37 | unsigned int LastVisited(GtpVisibility::HierarchyNode *node) const;
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38 |
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39 | protected:
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40 | /** Returns pointer to the bounding box of the node.
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41 | @param node current hierarchy node
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42 | @returns bounding box of current node
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43 | */
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44 | AxisAlignedBox *GetBoundingBox(GtpVisibility::HierarchyNode *node);
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45 | };
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46 | } // namespace Ogre
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47 |
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48 | #endif // BspHierarchyInterface_H |
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