Ignore:
Timestamp:
10/21/05 19:53:30 (19 years ago)
Author:
mattausch
Message:

fixed bug in chc when traversing node two times because of priority queue. left debug info in there

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/Ogre/include/OgreBspHierarchyInterface.h

    r158 r345  
    1919        //bool getOption( const String &, void * ); 
    2020        //bool getOptionKeys( StringVector &refKeys ); 
    21         void PullUpVisibility(GtpVisibility::HierarchyNode *node); 
     21        void PullUpVisibility(GtpVisibility::HierarchyNode *node) const; 
    2222        /** Traverses given node. 
    2323                @param node current node 
     
    3030        float GetSquaredDistance(GtpVisibility::HierarchyNode *node) const; 
    3131         
    32         void SetNodeVisible(GtpVisibility::HierarchyNode *node, const bool visible); 
     32        void SetNodeVisible(GtpVisibility::HierarchyNode *node, const bool visible) const; 
    3333        void SetLastVisited(GtpVisibility::HierarchyNode *node,  
    34                                                 const unsigned int frameId); 
     34                                                const unsigned int frameId) const; 
    3535 
    3636        bool IsNodeVisible(GtpVisibility::HierarchyNode *node) const; 
Note: See TracChangeset for help on using the changeset viewer.