[59] | 1 | #ifndef _SceneNodeHierarchyInterface_H__
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| 2 | #define _SceneNodeHierarchyInterface_H__
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| 3 |
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| 4 | #include "OgrePlatformHierarchyInterface.h"
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[130] | 5 | #include "VisibilityInfo.h" |
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| 6 | #include "QueryManager.h"
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[59] | 7 |
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[130] | 8 |
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[59] | 9 | namespace Ogre {
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| 10 |
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| 11 | /**
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| 12 | This class implements the hierarchy interface for the Ogre scene node hierarchy.
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| 13 | */
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| 14 | class SceneNodeHierarchyInterface: public PlatformHierarchyInterface
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| 15 | {
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| 16 | public:
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| 17 | /** Construction taking the current scene manager and the current
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| 18 | rendersystem as argument
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| 19 | @param sm current scene manager
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| 20 | @param rsys current render system
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| 21 | */
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| 22 | SceneNodeHierarchyInterface(SceneManager *sm, RenderSystem *rsys);
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| 23 |
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[74] | 24 | bool IsLeaf(GtpVisibility::HierarchyNode *node) const;
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[59] | 25 |
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[158] | 26 | void TraverseNode(GtpVisibility::HierarchyNode *node);
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[59] | 27 | void RenderNode(GtpVisibility::HierarchyNode *node);
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| 28 | void PullUpVisibility(GtpVisibility::HierarchyNode *node);
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[74] | 29 | bool HasGeometry(GtpVisibility::HierarchyNode *node) const;
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[87] | 30 | float GetSquaredDistance(GtpVisibility::HierarchyNode *node) const;
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[59] | 31 |
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| 32 | void SetNodeVisible(GtpVisibility::HierarchyNode *node, const bool visible);
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[74] | 33 | void SetLastVisited(GtpVisibility::HierarchyNode *node,
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| 34 | const unsigned int frameId);
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[59] | 35 |
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[74] | 36 | bool IsNodeVisible(GtpVisibility::HierarchyNode *node) const;
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| 37 | unsigned int LastVisited(GtpVisibility::HierarchyNode *node) const;
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[59] | 38 |
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| 39 | AxisAlignedBox *GetBoundingBox(GtpVisibility::HierarchyNode *node);
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[112] | 40 |
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| 41 | void VisualizeCulledNode(GtpVisibility::HierarchyNode *node,
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| 42 | GtpVisibility::CullingType type);
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[130] | 43 |
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[155] | 44 | void GetNodeGeometryList(GtpVisibility::HierarchyNode *node,
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[130] | 45 | GtpVisibility::GeometryList *geometryList,
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| 46 | bool includeChildren);
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[154] | 47 |
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[59] | 48 | };
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| 49 |
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| 50 | } // namespace Ogre
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| 51 | #endif // SceneNodeHierarchyInterface_H |
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