Ignore:
Timestamp:
07/06/05 11:04:25 (19 years ago)
Author:
mattausch
Message:

removed node visibility for item buffer

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/Ogre/include/OgreSceneNodeHierarchyInterface.h

    r155 r158  
    2424        bool IsLeaf(GtpVisibility::HierarchyNode *node) const; 
    2525         
    26         void TraverseAndRenderNode(GtpVisibility::HierarchyNode *node); 
     26        void TraverseNode(GtpVisibility::HierarchyNode *node); 
    2727        void RenderNode(GtpVisibility::HierarchyNode *node); 
    2828        void PullUpVisibility(GtpVisibility::HierarchyNode *node); 
     
    4141        void VisualizeCulledNode(GtpVisibility::HierarchyNode *node,  
    4242                                                        GtpVisibility::CullingType type); 
    43  
    44         /*bool FindVisibleObjects(GtpVisibility::HierarchyNode *node,    
    45                                                         InfoContainer<GtpVisibility::MeshInfo> *visibleGeometry,  
    46                                                         bool includeChildren = false);*/ 
    4743         
    4844        void GetNodeGeometryList(GtpVisibility::HierarchyNode *node,     
     
    5046                                         bool includeChildren); 
    5147 
    52         void SetNodeId(GtpVisibility::HierarchyNode *node, int id); 
    53          
    54         int GetNodeId(GtpVisibility::HierarchyNode *node); 
    55  
    56         GtpVisibility::HierarchyNode *GetNextNode(); 
    5748}; 
    5849 
Note: See TracChangeset for help on using the changeset viewer.