source: trunk/VUT/Ogre/src @ 118

Name Size Rev Age Author Last Change
../
OgreVisibilityTerrainSceneManager.cpp 11.5 KB 118   19 years mattausch
OgreVisibilitySceneManagerDll.cpp 3.0 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreVisibilitySceneManager.cpp 4.8 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreVisibilityOptionsManager.cpp 2.3 KB 100   19 years mattausch added visualization for octree culling camera in terrainexample is now …
OgreVisibilityOctreeSceneManager.cpp 11.7 KB 118   19 years mattausch
OgreVisibilityDotSceneManager.cpp 3.9 KB 59   19 years mattausch completely changed file structure plus software design
OgreVisibilityBspSceneManager.cpp 4.0 KB 59   19 years mattausch completely changed file structure plus software design
OgreTerrainContentGenerator.cpp 3.1 KB 111   19 years mattausch
OgreSolidHalfBoundingBox.cpp 3.4 KB 117   19 years mattausch
OgreSolidBoundingBox.cpp 5.4 KB 118   19 years mattausch
OgreSceneNodeHierarchyInterface.cpp 4.4 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreSceneContentGenerator.cpp 5.7 KB 112   19 years mattausch
OgrePlatformOcclusionQuery.cpp 1.1 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgrePlatformHierarchyInterface.cpp 7.7 KB 118   19 years mattausch
OgreOctreeHierarchyInterface.cpp 5.1 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreBspHierarchyInterface.cpp 2.3 KB 87   19 years mattausch
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