source: trunk/VUT/Ogre/src @ 143

Name Size Rev Age Author Last Change
../
OgreBspHierarchyInterface.cpp 2.3 KB 87   19 years mattausch
OgreOctreeHierarchyInterface.cpp 6.6 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgrePlatformHierarchyInterface.cpp 9.1 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgrePlatformOcclusionQuery.cpp 1.1 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgrePlatformQueryManager.cpp 9.2 KB 143   19 years mattausch updated visibility queries
OgreSceneContentGenerator.cpp 5.7 KB 130   19 years mattausch added visibility queries
OgreSceneNodeHierarchyInterface.cpp 5.3 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreSolidBoundingBox.cpp 5.4 KB 118   19 years mattausch
OgreSolidHalfBoundingBox.cpp 3.4 KB 117   19 years mattausch
OgreTerrainContentGenerator.cpp 3.6 KB 135   19 years mattausch
OgreVisibilityBspSceneManager.cpp 4.0 KB 59   19 years mattausch completely changed file structure plus software design
OgreVisibilityDotSceneManager.cpp 3.9 KB 59   19 years mattausch completely changed file structure plus software design
OgreVisibilityOctreeSceneManager.cpp 12.6 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreVisibilityOptionsManager.cpp 2.3 KB 100   19 years mattausch added visualization for octree culling camera in terrainexample is now …
OgreVisibilitySceneManager.cpp 4.8 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreVisibilitySceneManagerDll.cpp 3.2 KB 133   19 years mattausch fixed some bugs
OgreVisibilityTerrainSceneManager.cpp 22.3 KB 141   19 years mattausch fixed visibility queries using occlusion queries fixed visualization
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