source: trunk/VUT/work/ogre_changes/RenderSystems/GL/src @ 156

Name Size Rev Age Author Last Change
../
OgreWin32Window.cpp 14.1 KB 156   19 years mattausch
OgreGLTexture.cpp 14.6 KB 156   19 years mattausch
OgreGLRenderSystem.cpp 93.1 KB 150   19 years mattausch added item buffer functionality
OgreGLHardwareOcclusionQuery.cpp 5.0 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
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