- Timestamp:
- 05/19/05 17:30:36 (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/work/TestCullingTerrain/TestCullingTerrainApplication.h
r103 r104 88 88 void moveCamera(); 89 89 90 90 91 protected: 91 void clamp2Terrain(); 92 void Clamp2Terrain(); 93 94 bool NextLocation(); 92 95 93 96 bool mLMouseDown, mRMouseDown; // True if the mouse buttons are down … … 128 131 Camera *mVizCamera; 129 132 SceneNode *mCamNode; 133 Real mWalkSpeed; 134 Real mDistance; 135 Vector3 mDestination; 136 Vector3 mDirection; 130 137 138 std::deque<Vector3> mWalkList; // The list of points we are walking to 131 139 }; 132 140
Note: See TracChangeset
for help on using the changeset viewer.