- Timestamp:
- 06/26/06 09:33:12 (19 years ago)
- Location:
- OGRE/trunk/ogre_changes/Ogre1.2/RenderSystems/Direct3D9/include
- Files:
-
- 1 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
OGRE/trunk/ogre_changes/Ogre1.2/RenderSystems/Direct3D9/include/OgreD3D9RenderSystem.h
r768 r1053 241 241 void _setTextureBorderColour(size_t stage, const ColourValue& colour); 242 242 void _setTextureMatrix( size_t unit, const Matrix4 &xform ); 243 #ifdef GAMETOOLS_ILLUMINATION_MODULE 244 virtual void _setSceneBlending(SceneBlendFactor sourceFactor, 245 SceneBlendFactor destFactor, 246 SceneBlendOperation blendOp = SBOP_ADD, 247 bool separateAlpha = false, 248 SceneBlendFactor sourceFactorAlpha = SBF_ONE, 249 SceneBlendFactor destFactorAlpha = SBF_ZERO, 250 SceneBlendOperation blendOpAlpha = SBOP_ADD); 251 #else 243 252 void _setSceneBlending( SceneBlendFactor sourceFactor, SceneBlendFactor destFactor ); 253 #endif 244 254 void _setAlphaRejectSettings( CompareFunction func, unsigned char value ); 245 255 void _setViewport( Viewport *vp );
Note: See TracChangeset
for help on using the changeset viewer.