Ignore:
Timestamp:
06/26/06 09:52:08 (18 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreDepthShadowMapRenderingRun.h

    r790 r1055  
    4141                @brief returns the depth shadow map texture created by this run 
    4242        */ 
    43         String getDepthMapTextureName(){return name;} 
     43        String getDepthMapTextureName(int i){return names[i];} 
    4444        /** 
    4545                @brief Refreshes light camera matrices, called in each update. 
     
    4949                @brief retuns the view matrix of the camera from which the depth shadow map was created 
    5050        */ 
    51         Matrix4 getLightViewMatrix(); 
     51        Matrix4 getLightViewMatrix(int i); 
    5252        /** 
    5353                @brief retuns the concatenation of the view and projection matrices of the camera from which the depth shadow map was created 
    5454        */ 
    55         Matrix4 getLightViewProjMatrix(); 
     55        Matrix4 getLightViewProjMatrix(int i); 
    5656 
    5757protected:       
     
    6363                @brief pointer to the camera of the lightsource 
    6464        */ 
    65         Camera* depthMapCamera; 
     65        Camera* depthMapCameras[2]; 
    6666        /** 
    6767                @brief the name of the material to be used when rendering the depth shadow map 
     
    7575                @brief the name of the depth shadow map texture that was created by this run 
    7676        */ 
    77         String name; 
     77        String names[2]; 
    7878        /** 
    7979                @brief a pointer to the depth shadow texture that was created by this run 
    8080        */ 
    81         Texture* depthMapTexture; 
     81        Texture* depthMapTextures[2]; 
    8282         
    8383        //inherited 
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