Changeset 114 for trunk/VUT/Ogre/include


Ignore:
Timestamp:
05/27/05 18:59:23 (19 years ago)
Author:
mattausch
Message:
 
Location:
trunk/VUT/Ogre/include
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/Ogre/include/OgreVisibilityOctreeSceneManager.h

    r113 r114  
    5252        //writes out stats into the Ogre log file 
    5353        void WriteLog(); 
    54  
     54        /** Render a set of objects, see renderSingleObject for param definitions  
     55                Override so we can handle delayed rendering of transparent objects 
     56        */ 
     57        virtual void renderObjects(const RenderPriorityGroup::TransparentRenderablePassList& objs,  
     58            bool doLightIteration, const LightList* manualLightList = 0); 
    5559protected: 
    5660         
     
    6064        bool mUseVisibilityCulling; 
    6165        bool mShowVisualization; 
     66        bool mRenderTransparentObjects; 
    6267        bool mVisualizeCulledNodes; 
    6368 
    64         int mRenderNodesForViz; 
     69        bool mRenderNodesForViz; 
     70        bool mRenderNodesContentForViz; 
    6571}; 
    6672 
  • trunk/VUT/Ogre/include/OgreVisibilityOptionsManager.h

    r75 r114  
    1010         
    1111/** 
    12         Helper class for setting and getting different visibility options. 
     12        Helper class for setting and getting different options directly 
     13        related to visibility culling. 
    1314*/ 
    1415class VisibilityOptionsManager 
  • trunk/VUT/Ogre/include/OgreVisibilityTerrainSceneManager.h

    r113 r114  
    5151        GtpVisibility::VisibilityManager *getVisibilityManager(); 
    5252 
     53        /** Render a set of objects, see renderSingleObject for param definitions  
     54                Override so we can handle delayed rendering of transparent objects 
     55        */ 
     56        virtual void renderObjects(const RenderPriorityGroup::TransparentRenderablePassList& objs,  
     57            bool doLightIteration, const LightList* manualLightList = 0); 
    5358protected: 
    5459         
     
    6267        bool mUseVisibilityCulling; 
    6368        bool mShowVisualization; 
     69        bool mRenderTransparentObjects; 
     70        bool mVisualizeCulledNodes; 
     71 
    6472        bool mRenderNodesForViz; 
    6573        bool mRenderNodesContentForViz; 
    66         bool mVisualizeCulledNodes; 
    6774}; 
    6875 
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