Changeset 114 for trunk/VUT/Ogre/include
- Timestamp:
- 05/27/05 18:59:23 (19 years ago)
- Location:
- trunk/VUT/Ogre/include
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/Ogre/include/OgreVisibilityOctreeSceneManager.h
r113 r114 52 52 //writes out stats into the Ogre log file 53 53 void WriteLog(); 54 54 /** Render a set of objects, see renderSingleObject for param definitions 55 Override so we can handle delayed rendering of transparent objects 56 */ 57 virtual void renderObjects(const RenderPriorityGroup::TransparentRenderablePassList& objs, 58 bool doLightIteration, const LightList* manualLightList = 0); 55 59 protected: 56 60 … … 60 64 bool mUseVisibilityCulling; 61 65 bool mShowVisualization; 66 bool mRenderTransparentObjects; 62 67 bool mVisualizeCulledNodes; 63 68 64 int mRenderNodesForViz; 69 bool mRenderNodesForViz; 70 bool mRenderNodesContentForViz; 65 71 }; 66 72 -
trunk/VUT/Ogre/include/OgreVisibilityOptionsManager.h
r75 r114 10 10 11 11 /** 12 Helper class for setting and getting different visibility options. 12 Helper class for setting and getting different options directly 13 related to visibility culling. 13 14 */ 14 15 class VisibilityOptionsManager -
trunk/VUT/Ogre/include/OgreVisibilityTerrainSceneManager.h
r113 r114 51 51 GtpVisibility::VisibilityManager *getVisibilityManager(); 52 52 53 /** Render a set of objects, see renderSingleObject for param definitions 54 Override so we can handle delayed rendering of transparent objects 55 */ 56 virtual void renderObjects(const RenderPriorityGroup::TransparentRenderablePassList& objs, 57 bool doLightIteration, const LightList* manualLightList = 0); 53 58 protected: 54 59 … … 62 67 bool mUseVisibilityCulling; 63 68 bool mShowVisualization; 69 bool mRenderTransparentObjects; 70 bool mVisualizeCulledNodes; 71 64 72 bool mRenderNodesForViz; 65 73 bool mRenderNodesContentForViz; 66 bool mVisualizeCulledNodes;67 74 }; 68 75
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