Ignore:
Timestamp:
05/27/05 18:59:23 (19 years ago)
Author:
mattausch
Message:
 
File:
1 edited

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  • trunk/VUT/Ogre/include/OgreVisibilityTerrainSceneManager.h

    r113 r114  
    5151        GtpVisibility::VisibilityManager *getVisibilityManager(); 
    5252 
     53        /** Render a set of objects, see renderSingleObject for param definitions  
     54                Override so we can handle delayed rendering of transparent objects 
     55        */ 
     56        virtual void renderObjects(const RenderPriorityGroup::TransparentRenderablePassList& objs,  
     57            bool doLightIteration, const LightList* manualLightList = 0); 
    5358protected: 
    5459         
     
    6267        bool mUseVisibilityCulling; 
    6368        bool mShowVisualization; 
     69        bool mRenderTransparentObjects; 
     70        bool mVisualizeCulledNodes; 
     71 
    6472        bool mRenderNodesForViz; 
    6573        bool mRenderNodesContentForViz; 
    66         bool mVisualizeCulledNodes; 
    6774}; 
    6875 
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