Ignore:
Timestamp:
05/30/05 03:20:23 (19 years ago)
Author:
mattausch
Message:

added depth pass algorithm + delayed transparent object rendering (so depth ordering is right)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibility/src/CoherentHierarchicalCullingManager.cpp

    r113 r115  
    11#include "CoherentHierarchicalCullingManager.h" 
    2 #include <OgreLogManager.h> 
     2//#include <OgreLogManager.h> 
    33 
    44namespace GtpVisibility { 
     
    88{ 
    99        //InitFrame(); 
     10        //Ogre::LogManager::getSingleton().logMessage("chc culling"); 
    1011        QueryQueue queryQueue; 
    1112        unsigned int visiblePixels = 0; 
     
    2021                { 
    2122                HierarchyNode *node = queryQueue.front().first; 
    22                                                  
     23                         
    2324                        queryQueue.pop(); 
    2425 
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