Ignore:
Timestamp:
06/06/05 18:55:02 (19 years ago)
Author:
mattausch
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/work/TestCullingTerrain/TestCullingTerrainApplication.cpp

    r115 r120  
    163163 
    164164                // the objects are generated on the whole terrain 
     165                mTerrainContentGenerator->GenerateScene(1500, "robot"); 
    165166                //mTerrainContentGenerator->GenerateScene(1500, "athene"); 
    166                 mTerrainContentGenerator->GenerateScene(1500, "robot"); 
    167                 //      mTerrainContentGenerator->GenerateScene(500, "ninja"); 
     167                //mTerrainContentGenerator->GenerateScene(500, "ninja"); 
    168168        } 
    169169 
     
    192192        mTerrainFrameListener = new TerrainMouseQueryListener(mWindow, mCamera, mSceneMgr,  
    193193                mGUIRenderer, mTerrainContentGenerator, mVizCamera, mCamNode); 
    194         mTerrainFrameListener->showDebugOverlay(true); 
     194         
    195195        mRoot->addFrameListener(mTerrainFrameListener); 
    196196} 
Note: See TracChangeset for help on using the changeset viewer.