Ignore:
Timestamp:
06/08/05 17:44:48 (19 years ago)
Author:
mattausch
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/work/TestCullingTerrain/TerrainMouseQueryListener.h

    r120 r121  
    2525   TerrainMouseQueryListener(RenderWindow* win, Camera* cam, SceneManager *sceneManager,  
    2626                CEGUI::Renderer *renderer, TerrainContentGenerator *contentGenerator, Camera *vizCamera, 
    27                 SceneNode *camNode); 
     27                SceneNode *camNode, Light *sunLight); 
    2828 
    2929   ~TerrainMouseQueryListener(); 
     
    8484 
    8585   
    86  
    8786    // Constructor takes a RenderWindow because it uses that to determine input context 
    8887    //ExampleFrameListener(RenderWindow* win, Camera* cam, bool useBufferedInputKeys = false, bool useBufferedInputMouse = false) 
     
    200199        Overlay* mHelpOverlay; 
    201200        Overlay* mCullStatsOverlay; 
     201 
     202        Light *mSunLight; 
    202203}; 
    203204 
Note: See TracChangeset for help on using the changeset viewer.