- Timestamp:
- 06/08/05 17:44:48 (19 years ago)
- File:
-
- 1 edited
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trunk/VUT/work/TestCullingTerrain/TerrainMouseQueryListener.h
r120 r121 25 25 TerrainMouseQueryListener(RenderWindow* win, Camera* cam, SceneManager *sceneManager, 26 26 CEGUI::Renderer *renderer, TerrainContentGenerator *contentGenerator, Camera *vizCamera, 27 SceneNode *camNode );27 SceneNode *camNode, Light *sunLight); 28 28 29 29 ~TerrainMouseQueryListener(); … … 84 84 85 85 86 87 86 // Constructor takes a RenderWindow because it uses that to determine input context 88 87 //ExampleFrameListener(RenderWindow* win, Camera* cam, bool useBufferedInputKeys = false, bool useBufferedInputMouse = false) … … 200 199 Overlay* mHelpOverlay; 201 200 Overlay* mCullStatsOverlay; 201 202 Light *mSunLight; 202 203 }; 203 204
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