Ignore:
Timestamp:
08/24/06 14:17:44 (18 years ago)
Author:
szydlowski
Message:

Added the KdTerrainSceneManager?, a subclass of the KdTreeSceneManager? capable of rendering terrain like the TerrainSceneManager? from Ogre.
All the *Kd*Terrain* classes are identical to their octree counterparts, save prefixing all classes and structures with Kd to avoid namespace clashes.
This was necessary, since the TerrainSceneManager? was hard coded in these classes, and all references had to be replaced with the KdTerrainSceneManager?.
Also added a comprehensive README for the demo application.

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/include/TestKdTree.h

    r1220 r1273  
    5656 
    5757        // scene options 
    58         String  mSceneFiles; 
     58        //String  mSceneFiles; 
    5959        Real    mRotationRadius; 
    6060        int             mModelSpacing; 
     
    8787 
    8888        void createMaterials(void); 
     89        void createSimpleScene(void); 
    8990private: 
    9091        std::string cat(std::string name, int x, int z) 
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