- Timestamp:
- 09/04/06 08:56:26 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreBvHierarchySceneNode.h
r1319 r1320 12 12 13 13 #include <OgreSceneNode.h> 14 #include "OgreBv Renderable.h"14 #include "OgreBvhRenderable.h" 15 15 16 16 namespace Ogre 17 17 { 18 18 19 class KdTreeSceneNode : public SceneNode, public BvRenderable19 class BvHierarchySceneNode : public SceneNode, public BvhRenderable 20 20 { 21 21 public: 22 KdTreeSceneNode(SceneManager *creator):22 BvHierarchySceneNode(SceneManager *creator): 23 23 SceneNode(creator) {}; 24 24 25 KdTreeSceneNode(SceneManager *creator, const String& name):25 BvHierarchySceneNode(SceneManager *creator, const String& name): 26 26 SceneNode(creator, name) {}; 27 27 28 ~ KdTreeSceneNode() {};28 ~BvHierarchySceneNode() {}; 29 29 30 30 // gather info for kd-tree creation 31 virtual void computeScene( PlaneEventList& events, AxisAlignedBox& aabb, int& nObjects, bool includeChildren = true);31 virtual void computeScene(BvhPlaneEventList& events, AxisAlignedBox& aabb, int& nObjects, bool includeChildren = true); 32 32 33 33 // add all contained objects to render queue
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