Changeset 135 for trunk/VUT/Ogre/include/OgreTerrainContentGenerator.h
- Timestamp:
- 06/16/05 18:13:33 (19 years ago)
- File:
-
- 1 edited
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trunk/VUT/Ogre/include/OgreTerrainContentGenerator.h
r130 r135 32 32 33 33 /** 34 Generates objects and places it on the terrain 34 Generates objects and places it on the terrain. 35 35 */ 36 36 SceneNode *GenerateSceneObject(const Vector3 &position, 37 const Vector3 &rotation, const String &objName, const bool clampToTerrain = true); 37 const Vector3 &rotation, const String &objName); 38 /** 39 Generates objects and optionally places it on the terrain. 40 @param clampToTerrain if true, scene object is clamped to the terrain 41 */ 42 SceneNode *GenerateSceneObject(const Vector3 &position, 43 const Vector3 &rotation, const String &objName, const bool clampToTerrain); 38 44 39 45 /** offset which is added to objects when put into the terrain */
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