Ignore:
Timestamp:
09/15/06 02:03:13 (18 years ago)
Author:
giegl
Message:

GTP webpageGTP webpage - added Internal section WIP

File:
1 edited

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  • GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_join_the_gtp__.html

    r1369 r1372  
    77<META NAME="Generator" CONTENT="NetObjects Fusion 8 für Windows"> 
    88<BASE TARGET="_parent"> 
    9 <LINK REL=STYLESHEET TYPE="text/css" HREF="../html/style.css"> 
    10 <LINK REL=STYLESHEET TYPE="text/css" HREF="../html/site.css"> 
     9<LINK REL=STYLESHEET TYPE="text/css" HREF="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/style.css"> 
     10<LINK REL=STYLESHEET TYPE="text/css" HREF="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/site.css"> 
    1111<STYLE> 
    1212</STYLE> 
     
    1515    <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=828 NOF=LY> 
    1616        <TR VALIGN=TOP ALIGN=LEFT> 
    17             <TD WIDTH=19 HEIGHT=31><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 
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     20            <TD WIDTH=761><IMG SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/Autogen/clearpixel.gif" WIDTH=761 HEIGHT=1 BORDER=0 ALT=""></TD> 
     21            <TD WIDTH=22><IMG SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/Autogen/clearpixel.gif" WIDTH=22 HEIGHT=1 BORDER=0 ALT=""></TD> 
    2222        </TR> 
    2323        <TR VALIGN=TOP ALIGN=LEFT> 
     
    2828                <P STYLE="list-style-type: none; text-align: left;">Join the GTP SIG to get:</P> 
    2929                <OL> 
    30                     <LI><B><I>Leading edge 3D libraries</I></B> supporting realtime global illumination effects, efficient plant &amp; tree rendering etc. Go <A HREF="../html/technology.html">here</A> to learn more.</LI> 
     30                    <LI><B><I>Leading edge 3D libraries</I></B> supporting realtime global illumination effects, efficient plant &amp; tree rendering etc. Go <A HREF="./technology.html">here</A> to learn more.</LI> 
    3131                    <LI><B><I>Engineered C++/D3D 9 code</I></B> designed to work with external 3D engines, instead of OpenGL/GLUT mini engine hacks.</LI> 
    3232                    <LI>Direct <B><I>support</I></B> <B><I>from</I></B> the <B><I>researchers &amp; developers</I></B> of the technology. Talk to the people who wrote the papers and implemented the code.</LI> 
    3333                    <LI>A voice to critizize and give feedback and influence the future direction of the GTP (or GTP 2 ;-) ).<BR>What problems would you like to see researched/solved ?</LI> 
    3434                </OL> 
    35                 <P STYLE="list-style-type: none; text-align: left;"><B>Becoming a SIG member is free</B> - if you are accepted, all you need to do is sign the very liberal <A HREF="http://www.gametools.org/SIG/GTP_SIG_Membership_Agreement_Standard_v1.pdf" target="_blank">GTP SIG membership agreement</A>.<BR>(To find out which companies already joined the GTP SIG, go <A HREF="../html/sig_members.html">here</A>.)</P> 
     35                <P STYLE="list-style-type: none; text-align: left;"><B>Becoming a SIG member is free</B> - if you are accepted, all you need to do is sign the very liberal <A HREF="http://www.gametools.org/SIG/GTP_SIG_Membership_Agreement_Standard_v1.pdf" target="_blank">GTP SIG membership agreement</A>.<BR>(To find out which companies already joined the GTP SIG, go <A HREF="./gtp_sig.html">here</A>.)</P> 
    3636                <P STYLE="list-style-type: none; text-align: center;"><SPAN STYLE="font-size: 9pt; color: rgb(255,153,0);">Contact the GTP Community Manager, <A HREF="&#109;&#97;&#105;&#108;&#116;&#111;&#58;cm&#64;gametools&#46;&#111;&#114;&#103;">Markus Giegl</A>, to apply now<SPAN STYLE="color: rgb(0,0,0);">*</SPAN>, or if you would like to get more information !</SPAN></P> 
    3737            </TD> 
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