- Timestamp:
- 09/16/06 01:49:27 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Games/Jungle_Rumble/src/GameSceneLoader.cpp
r1378 r1383 1102 1102 float fresnel = 0; 1103 1103 float refraction = 0; 1104 int nbIteration = 10; 1104 1105 #if(1) 1106 int nbIteration = 10; 1107 #else 1108 int nbIteration = 3; // MG 1109 #endif 1105 1110 1106 1111 for (MSXML::IXMLDOMNodePtr pChild = rendererNode->firstChild;NULL != pChild;pChild = pChild->nextSibling) {
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