Changeset 1388 for GTP/trunk/App/Games/Jungle_Rumble
- Timestamp:
- 09/16/06 23:04:48 (18 years ago)
- Location:
- GTP/trunk/App/Games/Jungle_Rumble
- Files:
-
- 2 added
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Games/Jungle_Rumble/src/GameManager.cpp
r1383 r1388 13 13 14 14 15 bool GLOBAL_display_help_screenQ = false; 16 17 15 18 GameManager::GameManager(void) 16 19 { … … 76 79 #if(0) 77 80 this->gs.getHUD()->message("HELP:\n drive: w-a-s-d\n shoot: left mouse\n F2: show FPS\n F3: PhysX Debugger\n F4: Music On/Off\n F9: Depth Imposters On/Off\n F10: Raytracer On/Off\n F11 Opponent Fire On/Off\n Pause: Pause Game\n 1 Standard weapon\n 2 Bombs - explode late, but do cause lots of damage!\n 3 Alien weapon - just shoot!\n 4 Firethrower - Toast your opponent\n 5 Icethrower - Slow down your opponent", 2, 0.01f, true); 78 #el se// MG81 #elif(1) // MG 79 82 std::string s(""); 80 83 s += "HELP:\n drive: w-a-s-d\n shoot: left mouse\n F2: show FPS\n F3: PhysX Debugger\n F4: Music On/Off"; … … 90 93 this->gs.getHUD()->message(s, 2, 0.01f, true); 91 94 //this->gs.useRaytracer 95 #elif(0) // MG 96 GLOBAL_display_help_screenQ = !GLOBAL_display_help_screenQ; 92 97 #endif 93 98 } -
GTP/trunk/App/Games/Jungle_Rumble/src/WuermerDX9.rc
r1386 r1388 32 32 1 RT_MANIFEST "WuermerDX9.manifest" 33 33 34 /////////////////////////////////////////////////////////////////////////////35 //36 // Icon37 //38 39 // Icon with lowest ID value placed first to ensure application icon40 // remains consistent on all systems.41 IDI_MAIN_ICON ICON "Common\\directx.ico"42 43 34 #ifdef APSTUDIO_INVOKED 44 35 ///////////////////////////////////////////////////////////////////////////// … … 73 64 74 65 66 ///////////////////////////////////////////////////////////////////////////// 67 // German (Austria) resources 68 69 #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEA) 70 #ifdef _WIN32 71 LANGUAGE LANG_GERMAN, SUBLANG_GERMAN_AUSTRIAN 72 #pragma code_page(1252) 73 #endif //_WIN32 74 75 ///////////////////////////////////////////////////////////////////////////// 76 // 77 // Icon 78 // 79 80 // Icon with lowest ID value placed first to ensure application icon 81 // remains consistent on all systems. 82 IDI_ICON3 ICON "common\\gtp_jungle_rumble1.ico" 83 #endif // German (Austria) resources 84 ///////////////////////////////////////////////////////////////////////////// 85 86 75 87 76 88 #ifndef APSTUDIO_INVOKED -
GTP/trunk/App/Games/Jungle_Rumble/src/WuermerDX9_2003.vcproj
r1386 r1388 262 262 <File 263 263 RelativePath=".\fmod.dll"> 264 </File> 265 <File 266 RelativePath=".\common\gtp32x32.ico"> 267 </File> 268 <File 269 RelativePath=".\common\gtp32x32_2.ico"> 270 </File> 271 <File 272 RelativePath=".\common\gtp_jungle_rumble1.ico"> 273 </File> 274 <File 275 RelativePath=".\common\ice blue cube 32x32 2.ico"> 276 </File> 277 <File 278 RelativePath=".\common\icon2.ico"> 264 279 </File> 265 280 <File -
GTP/trunk/App/Games/Jungle_Rumble/src/resource.h
r1378 r1388 3 3 // Used by WuermerDX9.rc 4 4 // 5 #define IDI_ MAIN_ICON 1015 #define IDI_ICON3 116 6 6 7 7 // Next default values for new objects … … 9 9 #ifdef APSTUDIO_INVOKED 10 10 #ifndef APSTUDIO_READONLY_SYMBOLS 11 #define _APS_NEXT_RESOURCE_VALUE 11 311 #define _APS_NEXT_RESOURCE_VALUE 117 12 12 #define _APS_NEXT_COMMAND_VALUE 40029 13 13 #define _APS_NEXT_CONTROL_VALUE 1000
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