Changeset 1388 for GTP/trunk/App/Games/Jungle_Rumble/src/GameManager.cpp
- Timestamp:
- 09/16/06 23:04:48 (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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GTP/trunk/App/Games/Jungle_Rumble/src/GameManager.cpp
r1383 r1388 13 13 14 14 15 bool GLOBAL_display_help_screenQ = false; 16 17 15 18 GameManager::GameManager(void) 16 19 { … … 76 79 #if(0) 77 80 this->gs.getHUD()->message("HELP:\n drive: w-a-s-d\n shoot: left mouse\n F2: show FPS\n F3: PhysX Debugger\n F4: Music On/Off\n F9: Depth Imposters On/Off\n F10: Raytracer On/Off\n F11 Opponent Fire On/Off\n Pause: Pause Game\n 1 Standard weapon\n 2 Bombs - explode late, but do cause lots of damage!\n 3 Alien weapon - just shoot!\n 4 Firethrower - Toast your opponent\n 5 Icethrower - Slow down your opponent", 2, 0.01f, true); 78 #el se// MG81 #elif(1) // MG 79 82 std::string s(""); 80 83 s += "HELP:\n drive: w-a-s-d\n shoot: left mouse\n F2: show FPS\n F3: PhysX Debugger\n F4: Music On/Off"; … … 90 93 this->gs.getHUD()->message(s, 2, 0.01f, true); 91 94 //this->gs.useRaytracer 95 #elif(0) // MG 96 GLOBAL_display_help_screenQ = !GLOBAL_display_help_screenQ; 92 97 #endif 93 98 }
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