Ignore:
Timestamp:
06/20/05 08:13:57 (19 years ago)
Author:
mattausch
Message:

fixed bug with tight octree boxes
added more flexible renderqueue (can delete per flag)
reordered functions in visibility terrain scene manager

File:
1 edited

Legend:

Unmodified
Added
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  • trunk/VUT/Ogre/include/OgreVisibilityOctreeSceneManager.h

    r130 r139  
    6767         
    6868        /** Prepares visualization of hierarchical culling. */ 
    69         void ShowVisualization(Camera *cam); 
     69        void PrepareVisualization(Camera *cam); 
    7070        OctreeHierarchyInterface *mHierarchyInterface; 
    7171        GtpVisibility::VisibilityManager *mVisibilityManager; 
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