Ignore:
Timestamp:
09/20/06 13:37:29 (18 years ago)
Author:
mattausch
Message:

corrected raycasting bug for triangles because of ill defined triangles

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/Preprocessing/src/Vector3.h

    r1328 r1420  
    9898  inline void Normalize(); 
    9999   
     100  /** Returns false if this vector has a nan component. 
     101  */ 
     102  bool CheckValidity() const; 
     103 
    100104  /** 
    101105    ===> Using ArbitraryNormal() for constructing coord systems  
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