- Timestamp:
- 09/26/06 09:47:54 (18 years ago)
- File:
-
- 1 edited
Legend:
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GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GlassHead.material
r1445 r1487 38 38 cull_software none 39 39 lighting off 40 scene_blend add40 //scene_blend add 41 41 scene_blend src_alpha one 42 42 depth_write off … … 49 49 param_named_auto Proj projection_matrix 50 50 param_named_auto resolution viewport_width 51 param_named CauSpriteSize float 10.0 51 //param_named CauSpriteSize float 10.0 52 param_named CauSpriteSize float 70.0 52 53 } 53 54 fragment_program_ref GameTools/CauPS … … 94 95 cull_software none 95 96 lighting off 96 scene_blend add97 //scene_blend add 97 98 scene_blend src_alpha one 98 99 depth_write off … … 111 112 texture_unit 112 113 { 113 vertex_texture true 114 texture flare.png 114 vertex_texture true 115 115 } 116 116 } … … 131 131 RenderTechnique ColorCubeMap 132 132 { 133 update_interval 0133 update_interval 5 134 134 distance_calc true 3.5 135 135 } 136 136 RenderTechnique DistanceCubeMap 137 137 { 138 update_interval 0138 update_interval 5 139 139 distance_calc true 3.5 140 140 } 141 141 RenderTechnique CausticCaster 142 142 { 143 attenuation 0 143 attenuation 0 144 photonmap_resolution 32 145 caustic_cubemap_resolution 512 144 146 caustic_map_material GameTools/CauTri 145 147 use_triangles true
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