Ignore:
Timestamp:
09/29/06 10:55:19 (18 years ago)
Author:
denisa
Message:
 
File:
1 edited

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  • GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_geometry.html

    r1515 r1538  
    1212</STYLE> 
    1313</HEAD> 
    14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 127, 171, 0), L=(GeometryLayout, 771, 757))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 
    15     <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=771 NOF=LY> 
     14<BODY NOF="(MB=(DefaultMasterBorder, 121, 127, 171, 0), L=(GeometryLayout, 793, 757))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 
     15    <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=793 NOF=LY> 
    1616        <TR VALIGN=TOP ALIGN=LEFT> 
    1717            <TD WIDTH=22 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=22 HEIGHT=1 BORDER=0 ALT=""></TD> 
    18             <TD WIDTH=749><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=749 HEIGHT=1 BORDER=0 ALT=""></TD> 
     18            <TD WIDTH=771><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=771 HEIGHT=1 BORDER=0 ALT=""></TD> 
    1919        </TR> 
    2020        <TR VALIGN=TOP ALIGN=LEFT> 
    2121            <TD></TD> 
    22             <TD WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 
     22            <TD WIDTH=771 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 
    2323                <P STYLE="text-align: left;"><B>Continuous Multiresolution Models</B> are a <B>level of detail (LOD)</B> technique in computer graphics addressing the problem that scenes often contain <B>too much geometric detail</B> when all of the visible objects are rendered at their full resolution. While similar algorithms have long been available, most modern game/3D-engines implement the much simpler technique of discrete LODs instead. Discrete LOD techniques are widely known for the annoying visible artefacts they produce at the moment the switch between the different resolution models occurs, an unacceptable drawback for the visual quality of the next generation of 3D/game applications.</P> 
    2424                <P STYLE="text-align: left;">The <B>GTP Geometry Lib</B> supplies a <B>multiresolution LOD solution</B> that addresses the shortcomings of previous approaches by giving developers access to a complete package of solid technology which offers:</P> 
     
    2929                </UL> 
    3030                <P> 
    31                     <TABLE WIDTH=744 BORDER=0 CELLSPACING=0 CELLPADDING=0 ALIGN=LEFT NOF=TE> 
     31                    <TABLE WIDTH=756 BORDER=0 CELLSPACING=0 CELLPADDING=0 ALIGN=LEFT NOF=TE> 
    3232                        <TR> 
    3333                            <TD> 
     
    3535                                    <TR> 
    3636                                        <TD> 
    37                                             <P><IMG ID="Bild2" HEIGHT=200 WIDTH=170 SRC="../assets/images/autogen/a_tree1.gif" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=1 STYLE="border-left-color:  rgb(0,102,204); border-left-style: solid; border-top-color:  rgb(0,102,204); border-top-style: solid; border-right-color:  rgb(0,102,204); border-right-style: solid; border-bottom-color:  rgb(0,102,204); border-bottom-style: solid;" ALT="tree-autumn" TITLE="tree-autumn"></P> 
     37                                            <P><IMG ID="Bild2" HEIGHT=314 WIDTH=197 SRC="../assets/images/geom1.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=1 STYLE="border-left-color:  rgb(0,102,204); border-left-style: solid; border-top-color:  rgb(0,102,204); border-top-style: solid; border-right-color:  rgb(0,102,204); border-right-style: solid; border-bottom-color:  rgb(0,102,204); border-bottom-style: solid;" ALT="tree-autumn" TITLE="tree-autumn"></P> 
    3838                                        </TD> 
    3939                                        <TD> 
    40                                             <P><IMG ID="Bild4" HEIGHT=200 WIDTH=333 SRC="../assets/images/autogen/a_tree-close.gif" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=1 STYLE="border-left-color:  rgb(0,102,204); border-left-style: solid; border-top-color:  rgb(0,102,204); border-top-style: solid; border-right-color:  rgb(0,102,204); border-right-style: solid; border-bottom-color:  rgb(0,102,204); border-bottom-style: solid;" ALT="tree-close" TITLE="tree-close"></P> 
     40                                            <P><IMG ID="Bild4" HEIGHT=314 WIDTH=278 SRC="../assets/images/geom2.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=1 STYLE="border-left-color:  rgb(0,102,204); border-left-style: solid; border-top-color:  rgb(0,102,204); border-top-style: solid; border-right-color:  rgb(0,102,204); border-right-style: solid; border-bottom-color:  rgb(0,102,204); border-bottom-style: solid;" ALT="geom2" TITLE="geom2"></P> 
    4141                                        </TD> 
    4242                                        <TD> 
    43                                             <P><IMG ID="Bild3" HEIGHT=200 WIDTH=215 SRC="../assets/images/autogen/a_horse_LOD0.gif" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=1 STYLE="border-left-color:  rgb(0,102,204); border-left-style: solid; border-top-color:  rgb(0,102,204); border-top-style: solid; border-right-color:  rgb(0,102,204); border-right-style: solid; border-bottom-color:  rgb(0,102,204); border-bottom-style: solid;" ALT="horse-LOD0" TITLE="horse-LOD0"></P> 
     43                                            <P><IMG ID="Bild3" HEIGHT=315 WIDTH=255 SRC="../assets/images/geom3.png" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=1 STYLE="border-left-color:  rgb(0,102,204); border-left-style: solid; border-top-color:  rgb(0,102,204); border-top-style: solid; border-right-color:  rgb(0,102,204); border-right-style: solid; border-bottom-color:  rgb(0,102,204); border-bottom-style: solid;" ALT="horse-LOD0" TITLE="horse-LOD0"></P> 
    4444                                        </TD> 
    4545                                    </TR> 
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