- Timestamp:
- 07/06/05 02:36:16 (19 years ago)
- File:
-
- 1 edited
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trunk/VUT/Ogre/include/OgreVisibilityTerrainSceneManager.h
r155 r156 11 11 #include "OgrePlatformQueryManager.h" 12 12 #include "VisibilityManager.h" 13 #include <OgreSolidBoundingBox.h> 14 13 15 14 16 namespace Ogre { … … 123 125 ShadowTechnique mSavedShadowTechnique; 124 126 125 bool mRenderOnlyBoundingBoxes; 127 bool mRenderHierarchyNodes; 128 129 std::vector<SolidBoundingBox *> mSolidBoxes; 126 130 }; 127 131
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