Ignore:
Timestamp:
07/06/05 17:52:44 (19 years ago)
Author:
mattausch
Message:

added flags for switching on/off transparents for item buffer and vertex programs for depth pass / item buffer

File:
1 edited

Legend:

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  • trunk/VUT/Ogre/include/OgreOcclusionQueriesQueryManager.h

    r154 r159  
    77   
    88/** 
    9         Class which implements the QueryManager for Ogre scene queries. 
     9        Class which implements the QueryManager for Ogre scene queries using occlusion queries. 
    1010*/ 
    1111class __declspec(dllexport) OcclusionQueriesQueryManager: public PlatformQueryManager 
     
    1313public: 
    1414    /** Constructor taking a hierarchy interface as an argument. This allows to operate 
    15         onm different hierarchy types, while reusing the implementation of the query methods. 
     15                on different hierarchy types, while reusing the implementation of the query methods. 
    1616    */ 
    1717        OcclusionQueriesQueryManager(PlatformHierarchyInterface *hierarchyInterface, Viewport *vp); 
     
    2020                            InfoContainer<GtpVisibility::NodeInfo> *visibleNodes, 
    2121                            InfoContainer<GtpVisibility::MeshInfo> *visibleGeometry, 
     22                                InfoContainer<GtpVisibility::PatchInfo> *visiblePatches, 
    2223                            bool relativeVisibility = false); 
    2324     
     
    2930                               InfoContainer<GtpVisibility::NodeInfo> *visibleNodes, 
    3031                               InfoContainer<GtpVisibility::MeshInfo> *visibleGeometry, 
     32                                   InfoContainer<GtpVisibility::PatchInfo> *visiblePatches, 
    3133                               bool relativeVisibility = false); 
    3234     
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