- Timestamp:
- 07/11/05 03:25:50 (19 years ago)
- File:
-
- 1 edited
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trunk/VUT/work/TestCullingTerrain/TerrainFrameListener.cpp
r161 r164 120 120 mCurrentObjectType(0), 121 121 mApplication(app), 122 mUseAnimation(false) 122 mUseAnimation(false), 123 mDeleteObjects(false) 123 124 { 124 125 //mInputDevice = PlatformManager::getSingleton().createInputReader(); … … 206 207 207 208 Real val = Math::RangeRandom(0, 360); // random rotation 209 208 210 // get results, create a node/entity on the position 209 211 mCurrentObject = mTerrainContentGenerator->GenerateSceneObject( … … 301 303 } 302 304 305 if (mDeleteObjects) 306 { 307 mApplication->deleteEntityStates(); 308 mTerrainContentGenerator->RemoveGeneratedObjects(); 309 mDeleteObjects = false; 310 } 311 303 312 if (mUseAnimation) // update animations 304 313 { … … 1034 1043 break; 1035 1044 case KC_F9: 1036 toggleUseAnimation();1045 mUseAnimation = !mUseAnimation; 1037 1046 break; 1038 1047 case KC_F11: 1039 takeScreen Shot();1048 takeScreenshot(); 1040 1049 break; 1041 1050 case KC_F12: … … 1053 1062 break; 1054 1063 case KC_DELETE: 1055 mApplication->deleteEntityStates(); 1056 mTerrainContentGenerator->RemoveGeneratedObjects(); 1064 mDeleteObjects = true; 1057 1065 break; 1058 1066 //KEY_PRESSED(KC_F3, 0.3, writeFrames()); … … 1223 1231 } 1224 1232 //----------------------------------------------------------------------- 1225 void TerrainFrameListener::takeScreen Shot()1233 void TerrainFrameListener::takeScreenshot() 1226 1234 { 1227 1235 char tmp[20]; … … 1415 1423 queryPanel->setHeight(top + border_height); 1416 1424 } 1417 //-----------------------------------------------------------------------1418 void TerrainFrameListener::toggleUseAnimation()1419 {1420 mUseAnimation = !mUseAnimation;1421 }
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