- Timestamp:
- 10/27/06 21:31:39 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.cpp
r1587 r1692 65 65 const float sum = a + b + c; 66 66 67 // scale so we get va lue between zero and one67 // scale so we get vaccumated value of 1 68 68 if (sum) 69 69 { … … 73 73 } 74 74 75 //cout << "a " << a << "b: " << b << "c: " << c<< endl;75 //cout << "a: " << a << " b: " << b << " c: " << c << " sum: " << sum << endl; 76 76 point = mItem.mVertices[0] * a + mItem.mVertices[1] * b + mItem.mVertices[2] * c; 77 77 normal = mItem.GetNormal();
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