Ignore:
Timestamp:
07/14/05 20:54:07 (19 years ago)
Author:
mattausch
Message:

added trees

File:
1 edited

Legend:

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Removed
  • trunk/VUT/GtpVisibility/include/HierarchyInterface.h

    r174 r175  
    4747                @returns occlusion query for this node 
    4848        */ 
    49         virtual OcclusionQuery *IssueOcclusionQuery(HierarchyNode *node,  
     49        virtual OcclusionQuery *IssueNodeOcclusionQuery(HierarchyNode *node,  
    5050                const bool wasVisible = false) = 0; 
    5151        /** Sets the root of the scene hierarchy. 
     
    124124                CullingType type) = NULL; 
    125125 
    126         /** Returns vector of previously rendered hierarchy nodes. 
     126        /** Returns vector of visible hierarchy nodes from previous render. 
    127127        */ 
    128128        std::vector<HierarchyNode *> *GetVisibleNodes(); 
     
    130130        */ 
    131131         
    132         /** Issue a occlusion query for this mesh. 
    133                 @param node the current mesh 
    134                 @returns occlusion query for this node 
    135         */ 
    136         virtual GtpVisibility::OcclusionQuery *IssueOcclusionQuery(GtpVisibility::Mesh *mesh) = 0; 
    137  
    138132        /** Returns the geometry of a given hierarchy node.  
    139133                @param node the hierarchy node containing the geometry 
     
    144138                                                         GeometryList *geometryList,  
    145139                                                         bool includeChildren) = 0; 
    146  
    147  
    148         /** Renders the given geometry. 
    149         */ 
    150         virtual void RenderGeometry(GtpVisibility::Mesh *geom) = 0; 
    151140 
    152141         
     
    159148        */ 
    160149        void TestGeometryForVisibleLeaves(bool testGeometry); 
    161  
    162150 
    163151 
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