Ignore:
Timestamp:
07/15/05 18:21:11 (19 years ago)
Author:
bittner
Message:

cosine sampling bug fixed

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/X3dExporter.h

    r162 r176  
    1212class SceneGraphNode; 
    1313class Mesh; 
    14  
    15  
     14class Intersectable; 
     15class MeshInstance; 
    1616 
    1717class X3dExporter : public Exporter 
     
    2727 
    2828  bool 
    29   ExportRays(const vector<Ray> &rays, const float length=1000); 
     29  ExportRays(const vector<Ray> &rays, 
     30             const float length=1000, 
     31             const RgbColor &color = RgbColor(1,1,1)); 
    3032 
    3133  bool 
     
    3941  } 
    4042   
    41   bool 
     43  virtual bool 
    4244  ExportBox(const AxisAlignedBox3 &box); 
    4345 
     
    4547  ExportMeshInstance(MeshInstance *mi); 
    4648 
    47   void 
     49  virtual void 
     50  ExportIntersectable(Intersectable *object); 
     51 
     52  virtual void 
    4853  ExportMesh(Mesh *mesh); 
    4954 
     55 
    5056protected: 
    51   void 
     57  virtual void 
    5258  ExportSceneNode(SceneGraphNode *node); 
    5359   
Note: See TracChangeset for help on using the changeset viewer.