Ignore:
Timestamp:
11/23/06 12:11:35 (18 years ago)
Author:
gumbau
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Geom/Demo_LodTrees/build/Release/terrain.cfg

    r1540 r1783  
    11# The main world texture (if you wish the terrain manager to create a material for you) 
    2 WorldTexture=terrain_texture.jpg 
     2WorldTexture=grass_1024.jpg 
    33 
    44# The detail texture (if you wish the terrain manager to create a material for you) 
    5 DetailTexture=terrain_detail.jpg 
     5DetailTexture=grass.png 
    66 
    77#number of times the detail texture will tile in a terrain tile 
    8 DetailTile=3 
     8DetailTile=8 
    99 
    1010# Heightmap source 
     
    1212 
    1313# Heightmap-source specific settings 
    14 Heightmap.image=terrain.png 
     14Heightmap.image=noise2.jpg 
    1515 
    1616# If you use RAW, fill in the below too 
     
    2323 
    2424# How large is a page of tiles (in vertices)? Must be (2^n)+1 
    25 PageSize=513 
     25PageSize=33 
    2626 
    2727# How large is each tile? Must be (2^n)+1 and be smaller than PageSize 
    28 TileSize=65 
     28TileSize=17 
    2929 
    3030# The maximum error allowed when determining which LOD to use 
     
    3535PageWorldZ=1500 
    3636# Maximum height of the terrain  
    37 MaxHeight=100 
     37MaxHeight=120 
    3838 
    3939# Upper LOD limit 
     
    6969 
    7070# The name of the material you will define to shade the terrain 
    71 CustomMaterialName=TestTerrainMaterial 
     71CustomMaterialName=Demos/TerrainMixed 
    7272 
    7373 
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