Changeset 1786 for GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h
- Timestamp:
- 11/24/06 00:24:41 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h
r1785 r1786 121 121 bool ExportKdTree(const string filename); 122 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 123 virtual int 124 GenerateRays(const int number, 125 const SamplingStrategy &strategy, 126 SimpleRayContainer &rays); 127 128 virtual int GenerateRays(const int number, 129 const int raysType, 130 SimpleRayContainer &rays); 131 132 bool GenerateRayBundle(SimpleRayContainer &rayBundle, 133 const SimpleRay &mainRay, 134 const int number, 135 const int shuffleType) const; 136 137 virtual void CastRays(SimpleRayContainer &rays, 138 VssRayContainer &vssRays, 139 const bool castDoubleRays, 140 const bool pruneInvalidRays = true); 141 142 142 /** Returns a view cells manager of the given name. 143 143 */ … … 148 148 bool InitRayCast(const string externKdTree, const string internKdTree); 149 149 150 bool ExportObj(const string filename, const ObjectContainer &objects); 151 150 bool ExportObj(const string filename, const ObjectContainer &objects); 151 152 Intersectable *GetParentObject(const int index) const; 153 Vector3 GetParentNormal(const int index) const; 152 154 //////////////////////////////////////////////// 153 155 … … 202 204 bool mExportObj; 203 205 204 206 ofstream mStats; 205 207 206 208 GlRendererBuffer *renderer; … … 214 216 bool ExportBinaryObj(const string filename, SceneGraphNode *root); 215 217 216 217 218 void SetupRay(Ray &ray, const Vector3 &point, const Vector3 &direction) const; 218 219 219 220 void EvalPvsStat(); 220 221 221 virtual void 222 EvalViewCellHistogram(); 222 virtual void EvalViewCellHistogram(); 223 223 224 224 ///////////////////////// … … 229 229 /// samples used for construction of the VSP OSP tree. 230 230 int mVspOspConstructionSamples; 231 /** Simulates rendering of the scene. 232 */ 231 /// Simulates rendering of the scene. 233 232 RenderSimulator *mRenderSimulator; 234 233
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