Ignore:
Timestamp:
01/02/07 01:44:59 (18 years ago)
Author:
mattausch
Message:

worked on preprocessor with and without qt and threads

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp

    r1924 r1926  
    133133mSceneGraph(NULL), 
    134134mRayCaster(NULL), 
    135 mStopComputation(false) 
     135mStopComputation(false), 
     136mThread(NULL) 
    136137{ 
    137138        Environment::GetSingleton()->GetBoolValue("Preprocessor.useGlRenderer", mUseGlRenderer); 
     
    139140        // renderer will be constructed when the scene graph and viewcell manager will be known 
    140141        renderer = NULL; 
    141          
    142         Environment::GetSingleton()->GetBoolValue("Preprocessor.delayVisibilityComputation", 
    143                                                                                           mDelayVisibilityComputation); 
    144142         
    145143        Environment::GetSingleton()->GetBoolValue("Preprocessor.useGlDebugger", mUseGlDebugger); 
     
    230228        filenames.push_back(string(str, pos, str.size() - pos)); 
    231229        return (int)filenames.size(); 
     230} 
     231 
     232 
     233void Preprocessor::SetThread(PreprocessorThread *t) 
     234{ 
     235        mThread = t; 
     236} 
     237 
     238 
     239PreprocessorThread *Preprocessor::GetThread() const  
     240{ 
     241        return mThread; 
    232242} 
    233243 
Note: See TracChangeset for help on using the changeset viewer.